Experience loss driving some players away?
" Well, I would consider myself far from noob. Along with Diablo 2, I also played Knight Online/Knight Empire. I was the leader of the top clan on the oldest server there for the longest. Again though, back in college days. I would say Knight Online was more of a grind than D2 or this game. That said, been gaming a long time. I know computers as well as I work as a network administrator. I am IT, PC, and gaming competent. That said, why does it matter that the biggest noob finally got to 100? Does that hurt your feelings? And yes D2 had a death penalty. You are coming off as one of the people i mentioned that are stuck up and riding a high horse. Now, as far as the no death penalty making crap boring....even with the death penalty, it will take a good while to reach 99 in this game due to the level curve. Even then, when a player gets one to max level and gear....they roll another and start the process over again. Now as for it making softcore more pathetic than it is now... You dont sound like you play softcore. So, why does it matter? Does it question your manhood or something? |
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so your lvl 99 ama was softcore why the big story for a simple answer ? shall i be impressed about someone winning a game he cant lose ? really ?
https://poe-ssf.herokuapp.com/. Join the fun. SSF HC Legacy Witch Lvl 53 Last edited by ventiman#1405 on Apr 21, 2013, 6:41:59 PM
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" I'm not sure how, but you don't seem to understand that additional leagues take development time and money. Every league needs to be created, maintained and balanced by GGG and since they are a very small company, it would take away significant development time for the existing leagues. And even if they decided to add a single league without xp penalties, that would never be enough. Just from the replies in this thread, you can see that people all want different things ranging from a smaller xp penalty, to an alternative penalty other than xp, to no penalty at all. Not to mention all the other things people want like more drops, less rng, free respecs, machine guns, etc. They can't give everyone their own little private league to play around in, and even if they did, it wouldn't change anything. Just look at D3. From the very start, people whined about difficulty and look drops. Blizzard listened, and guess what? People realized the game had become boring and pointless and they still left, and all they did was ruin the game for the people who weren't complaining. In fact, I imagine some of the people complaining in this very thread are the same people who complained early on in D3, and now they moved on and they're here. If you don't like the game and disagree with the core features, odds are you'll never like it. Just move on. Luckily, it seems like the people at GGG are smart enough to understand this. They created this game to be the kind of game they'd want to play themselves, and they DON'T want it to appeal to everyone, like some people seem to think. You can call "bad business practices" or spout doom scenerios about people leaving all you want, but the fact is that they've done very well so far considering the small startup company that they are. TL;DR Stop acting like there's no downside to more options because it's a bad argument and not true at all. Last edited by Fwib#1607 on Apr 21, 2013, 6:49:18 PM
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" I don't think it's super helpful to cite what we think they may be thinking, because indeed I am sure that changes slowly over a period of time, as they adapt the game to business climate. While I sure there core values will remain the same, as such things have the wont to do, we should probably not make a habit of referring to any past claims of theirs as verse from the Bible. I think your comments about new leagues having the net result of removing development from present ones is obvious and irrefutable. There's also a point I didn't see recently, and that is a new league like "easycore" does have the risk of taking players who are current diligently sticking with the game quickly out of circulation, on the grounds they might be tempted into the new league, and defeat the content too quickly. In theory. It doesn't hurt to say that we support, notionally, the way that various players want to play. Obviously, GGG isn't go out of their way to focus developmental assets on something that is far from their core message, unless the financials say that they have to. But said financials said that they had to, I imagine they would. --C Last edited by Courageous#0687 on Apr 21, 2013, 6:50:03 PM
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" Suppose you are right. Would you pay $20 for the right to enter an easycore league? What if the deal were sweetened, and you could have your $20 converted to microtransactions as part of the deal or as contingent upon some other series of events in game? Out of curiosity? --C |
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I think 50% of players quit after dying on the way to lvl 80.
IGN: lVlage (96 Witch)
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" It doesn't really matter how much it costs them. My main point is that you shouldn't just use the "add more options, doesn't hurt anyone" argument whenever you want something changed because its a bad argument and it's not productive at all. If I started spamming threads requesting an optional future wreaclast league where we killed robots with guns and attack drones because I didn't like all this medieval crap, wouldn't you tell me to fuck off and go play another game? | |
" You're saying that offering few different high level leagues in PoE is a slipperly slope that would inevitably lead to robots, laser guns, and pink unicorns? No, tell me it isn't so. ;-P Anyway, treating the matter more seriously, if PoE were my game to run, and I were even considering the easycore league, I'd be thinking about trying to come up with clever ways of incenting players to not actually play it, perhaps at the same time as I was thinking about how I pay my employees. I'm not really sure how to do that. Easycore league would, obviously, be replete with lots of stuff. But wiping away that fact all handy-waivy like, I imagine that default players had more stuff and could sell it to easycore. You'd have all these easycore players jealous, and wanting tow switch to Default. A league intersale option obviously can't be the answer, but you can taste the flavour of the thing I'd be thinking of, even if I'm still scratching my head on an actual answer. ;-P --C |
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" Yes, I was not refering to the crapfest it has become. Abyssea is the reason me and about 8 friends do not play it anymore. Also my first job was Summoner, and being that I did not have Fenrir until late 60's it was very hard for me to get a group. I wasn't really refering to classes who found parties easy. I had 7, 75's and my Summoner took the longest by far. Thf wasn't too bad. Reagrdless, in XI you lost exp, you lost levels. You did end game and lost usually a LOT of exp. And for a Job no one cared about outside of end game, that was tough. Now-a-days we all know what XI has become. And I still welcome games with EXp loss, and Level loss. Wishing more games did this, ala EQ/XI. IGN: Not_A_Farming_Necro, Dick_Von_Dyke, Fail_society, Tilt_o_Whirl
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Thats not even remotely the same thing. You're asking for a completely different game. All I'm asking for is a tweaked text file. Or let me tweak it myself.
It's why I love FPS so much, you can setup the server anyway you want. Stop acting like having options will ruin the game, it's a very stupid notion. It's a much stronger argument than if you don't like it leave, all the does is end up killing the game. |
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