Experience loss driving some players away?
I'm for EXP loss, it's needed so you can't/are discouraged from just death-rushing everything. I do think it could be tweaked to be a little more forgiving. Say in Merci, 1st death = 0%, second death = 5%, third = 10%, 4th = 15%, 5th = 20%. Have it be on a timer that resets every dunno, 12 hours or so.
One or two deaths in a play session isn't going to suck that much, but if you end up death zergging and dying several times in a map / boss / whatever - then it's still going to sting. |
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Think the best possibility to solve this problem is to create another league for players who want to play without experience penalties.
My 5cents to this point. :D |
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" Item #1 in: Subjective Impressions It didn't always used to be this way, by the way. For some reason, when the open beta hit, they decided to to lean a bit more towards high incoming damage. The game has gotten harder in a variety of ways, with nerfs to various OP builds that existed in various forms during the CB. I can't say that those are wrong or right, but increasingly the available rofl stomp builds are now less and less. --C |
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" It comes down to people being uncomfortable with other players being different than they are. It's like with religion. You want other people to share yours, and in the worst of human circumstances, you put them out of their misery when they don't. Sad that we are that way, but we are. Collectively. |
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" Go play some CoD with him then. " Yeah, and when you die in Hardcore on Level 97 its 1000 times as much as dying on level 32 in Softcore! ... Point is? " Just by reading your comment I feel like I lost a lot of experience Last edited by ItsRay#7787 on Apr 21, 2013, 11:40:25 AM
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Softcore is only for learning the game and fun. I suggest everyone play it when they start, because you will die, and ot will help you understand why. Your first few character builds will probably be crap, but thats fine. Play the game in softcore for a few months, years, or even til your done playing poe, but anything outside hardcore just doesnt count to me. I havent gotten too far in hardcore, but the point is that I die, learn, and rebuild. If sc had a 100% exp loss on death I wouldnt care.. Dont die.
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" I play various builds. The one I logged out with is my (2nd) dual EK totem witch ;) |
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" What is that supposed to mean? |
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" what a bunch of useless bullshit guy plays one month another useless streamerfanboy parrot seriously scrubcores complain that they get punished by 15% exp loss ? can you even imagine how boring a game would be with no punishment at all i would make a ranger give him 1600% crit multiplier and call it a day (yes noobs thats easily possible) i really loved the locust analogy someone mentioned here casuals are like locusts they fuck up the game with shitty suggestion to have a more convienient game then they get bored and move on to the next game and fuck it up with dumb suggestions and leave the rest of us with their shitty version of a good game pargaon diabloic maschine hellfire rings sms notifications for uniques and so on inst it enough that you already destroyed one game ...... you should lose a whole lvl and a random item on death THEN YOU CAN CRY ME A RIVER or learn to build a balanced champ https://poe-ssf.herokuapp.com/. Join the fun. SSF HC Legacy Witch Lvl 53 Last edited by ventiman#1405 on Apr 21, 2013, 1:18:09 PM
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" Don't you dare lump together all "scrubcores", Mr! |
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