Please do not change existing alternate gems in Standard
" so much salt. my 20-30 div alt quality gems are same valued as a regular version in next patch smilecryface.jpg [Removed by Support]
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" I get that games can be an escape from all the change in the world and I can sympathize with Standard players being more change-adverse than league players. But while you demonstrate a good knowledge of GGGs historical stance on standard balance, you seem to cling to some sort of fantasy of PoE being a stable evergreen game with minimal change? That isn't PoE. It's not where they make their money to run the company. The vast majority plays the game exactly for the changes, for the new builds, the new challenges, the fresh economy, the new puzzles to solve etc. THAT is PoE. It's there they make their money to run the company. Choosing to play PoE knowing this, and then strongly (dare I say harshly) lashing out at GGG, strikes me as seeing elderly people wave their cane at their surroundings, cursing any change to their own existence and refusing to conform to the passage of time. In any case, I hope you get what you want from GGG, I really do. ... and as much as people in this thread claim that league players want the worst for standard players, I bet you that most of us just don't care what goes on in standard, as it is a place of remove-only tabs and not much more. Last edited by FalkenRaiding#1068 on Dec 4, 2023, 3:36:50 AM
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I choose to act as elderly waving their cane (warstaff), because I feel as such... Wrist CRIPPLING Years of specifically collecting alternate quality gems and buying extra gem tab to neatly store them? What about those corrupted lv21 or q23 alternate quality.. Forget they're corrupted, they had an alternate function >:)
They should be disabled, not removed; until a better solution than deleting them is found. Of course it's easier to not do this, so I may get to play without them moving forward. I understand, but it's probably not what we all want. Standard (was) is a place of science and power for the old-timers. Edit: I thought of something funny, no more winding pier 🤣 Last edited by _sovereign#3110 on Dec 4, 2023, 4:42:11 AM
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" You'd be surprised, but I am far from elderly, and had to revamp my characters as much as the next average player :) My main "limitation" here is that I cannot enjoy the archetypes that happen to be stongest in GGG's actually pretty stale balance for years (yeah, heresy, I know). I don't like totems, they look cringe even with mtx, and play clunky too, with inevitable damage delay, yet they are cheapest way to farm bosses. I don't like armored juggernauts with shields, which means skipping on one of the biggest cheese that block and recovery on block is, and always lack in phys damage reduction, which in turn brings suffering from exp penalty. Yet using my favorite dual-wield is the worst supported mechanics for years. "changes and new builds" you speak of will probably equal to "different skill at the top, same foundation at the bottom", e.g. similar tree pathing, same quirks to squeeze in enough defenses, etc. Unless some new build-enabling unique comes in with this patch. " "same value" is pretty ironic, lol. Well, adjective verbal nouns, I did what I could. They could do it different way without much trouble, they chose not to. Whether out of petty stubbornness or they really have no idea how their players feel, it is over now. Last edited by Echothesis#7320 on Dec 4, 2023, 9:33:41 AM
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A bit weird they can't just leave the old gems to be legacy, seeing how much min-maxing was put into some builds.
I don't care about standard though so it doesn't really impact me, but it's very annoying for those who do ^^ Affliction and Necropolis worst leagues ever. The current game design has slowly turned this game into a loot-shower fest, chase uniques are way too available; and obtaining chase items through stacked decks and valdo's boxes simply isn't fun.
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" do you think players would be OK if this same change was made towards alternate arts? or would players who spent time and effort acquiring those alternate arts feel cheated out of losing their hard earned rewards? I imagine the forum posts would be different it was art vs gem, and only one of those impacts actual builds Last edited by Jhiroth#6006 on Dec 4, 2023, 2:59:10 PM
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i'm happy that there is a reason to play on std
e: and i dont get the whining since 99% of the altQ did not gave anything meaningful d:-D* Last edited by PyleWarlord#7248 on Dec 5, 2023, 1:54:37 AM
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" That's kind of like saying that transfigured gems don't give anything meaningful, which they do. This thread is more about how the current "transfigured" gems are being uhmmm.. displaced. No legacy or trade route to circumvent player base loss and another source for negativity. A lot of thought goes into rebalancing the game. I'm not really convinced that removing one mechanic to replace it with another similar mechanic is really a new feature. I'm not sure what this is, but it's interesting. Not welcome, but interesting. I gave up crying about this stuff when Twister was nerfed during Crucible. That was never supposed to happen again, but hands seem to have gone over others and here we are. Last edited by _sovereign#3110 on Dec 5, 2023, 4:11:48 AM
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Heh, at least that twister gimmick was wrecking their servers good, causing disconnect in a few seconds :) Maybe even instance crash. Now, they've already shown cyclone version which does the same thing that now castrated base gem was doing before. Converting alternate cyclone to that gem is no problem technically. Not even sure how to call their current attitude to standard players. At least in the way that won't get me banned immediately.
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" i ll just pop in to remind people that standard was POE at it's very core. the early adopters of POE beta came here with the idea of ARPGs only existing as standard. temp leagues was something new that GGG invented somewhere down the line. the ones shaking their cane are the original "ancient ones". the original supporters of GGG. when temp leagues was introduced, one of the ways ggg tried to entice older standard andies to play them was by saying that they could get league exclusive drops that might not be available in the future. also another standard feature that was touted was legacy rolls. its not that we're not conforming to the passage of time. its more of a sense of betrayal. standard has always been about permanence. cumulation of wealth. not everyone has a few hours to play everyday to enjoy temp leagues. some of us like the power fantasy of accumulating great wealth and insane power over a long period of time. GGG betrayed standard enjoyers. they did a lot of "taking away". i can reason that mechanic rebalances are necessary and standard players have to adapt. similarly, passive tree changes NEED to happen. i m fine with that too. our watchstones that we crafted got literally wiped. thats no good. our exalts dropped in value overnight. also not good. then we had our cluster jewel's notables retroactively changed. that's HUGE if you spent tons buying/crafting a specific cluster jewel. big emphasis on RETROACTIVELY changed. standard players were ROBBED. they LOST a chunk of their power and couldnt do anything about it. if you followed the history of how GGG used to do rebalance stuff they would either: 1. enshrine the old mod as legacy, while newer ones would have the updated mods. 2. disable the old mod from being able to be rolled/dropped while introducing the new mod in the form of a new notable. in either of these methods it takes NOTHING away from the standard player. their investments/efforts are preserved. moving forward to the alternate quality gems. all the alternate quality gems have value. some more than others. some enable players to squeeze in an extra aura or two, some allow players to hit certain thresholds. regardless of what it does, it is valuable to the owner. for sure the new gems COULD be more powerful than our current ones. but the fact is, standard players are being ROBBED again. they lost all their value. and yeah a lot of us do understand the need for a meta shakeup, the thing is its being done in a way that TAKES AWAY from our achievements. [Removed by Support]
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