Hope the TOTA league mechanics never make it to the core

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Nomancs wrote:
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Zrevnur wrote:
Thats a lot of words for not giving a clear answer. If you dont want to test it properly just say so?
10-15min, already told you lol.
If you want to "properly test" average tournament time you could do something like:
1. Decide how many tournaments you play. Like 5.
2. Start time measurement.
3. Play the tournaments. Focused on the task. Pick opponents in normal manner.
4. Stop time measurement.
5. Divide time by number of tournaments.
6. Write it here in forum.
No wonder it's lost, it's in the middle of the jungle!
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Zrevnur wrote:
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Nomancs wrote:
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Zrevnur wrote:
Thats a lot of words for not giving a clear answer. If you dont want to test it properly just say so?
10-15min, already told you lol.
If you want to "properly test" average tournament time you could do something like:
1. Decide how many tournaments you play. Like 5.
2. Start time measurement.
3. Play the tournaments. Focused on the task. Pick opponents in normal manner.
4. Stop time measurement.
5. Divide time by number of tournaments.
6. Write it here in forum.

Sounds like a very reasonable testing method. I guess you will have to exclude my research (or round it up to 12.5min or w/e), because I don't know if or when I will do it, testing 3bosses ritual+alva+abyss (and now with blight) lately (and writing it down on spreadsheet) - quite a bit time consuming, so don't count on me this week :( If you want more details about how build I'm playing performs in TotA or what adjustments I made, poke me on PM, I'll give more detailed answers.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
Last edited by Nomancs#6176 on Oct 11, 2023, 9:35:34 AM
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Nomancs wrote:
If you want more details about how build I'm playing performs in TotA or what adjustments I made, poke me on PM, I'll give more detailed answers.

Playing SSF and thus cant do your kind of build without serious target farming. So not asking because I want to copy it. Better answer to the time question would make your statement/s here more clear though. (And for me I would also have something to compare the performance - or rather lack of it - of my DPS build attempt with.)

Also adding own number/s: Did 1 tournament with my failed DPS build. 7 Matches. Not including shopping it took 13:41. The build can even quickly kill chieftains (at the low rank I am currently at) but enemy units creep around everywhere and somehow keep my units from doing their job (killing totems) so it just takes overly long. One issue is also that escorts arent very useful if I have to run around all the time to not get hit.
No wonder it's lost, it's in the middle of the jungle!
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Zrevnur wrote:
maybe I will try again with more DPS.
Probably wont try again after all. Just found out a kind of fatal obstacle for that: Running out of Silver coins.
No wonder it's lost, it's in the middle of the jungle!
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Zrevnur wrote:
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Zrevnur wrote:
maybe I will try again with more DPS.
Probably wont try again after all. Just found out a kind of fatal obstacle for that: Running out of Silver coins.

It is 10min on average, also while testing:
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
Not even 2 mirror?


Pfff, barely worth doing the mechanic then >;]
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Nomancs wrote:
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Zrevnur wrote:
"
Zrevnur wrote:
maybe I will try again with more DPS.
Probably wont try again after all. Just found out a kind of fatal obstacle for that: Running out of Silver coins.

It is 10min on average, also while testing:

Don't recognise all the icons, but looks like poison SRS, which is what I'm using too. Except I tried to use a phantasmal void sphere in my last attempt to tolerate TOTA. However, I get way too frustrated and upset when I get serial one-shot and lose without being able to truly participate in anything. It wasn't healthy, so had to stop.

Still, it's kinda odd to me that people with very similar builds are blazing through it apparently without losing any matches. Admittedly I won most (as in maybe 70-80%) tournaments, but it was overall too frustrating. Certainly nowhere near a 99%+ win ratio.

I maintain the mechanic is horribly balanced, and getting oneshot to oblivion time and again simply isn't fun, nor is staring at your body for 80% of those matches fun either. Then losing while taking down maybe 1 or 2 enemy totems. Just a horrible feeling. If the game itself played like this, not many would play it. Sure, we get oneshot from feck-knows-what from time to time. But not every minute.

I'd also wager that if it wasn't for the cheese void sphere + very specific bow+quiver builds, TOTA wouldn't be anywhere near as 'popular' as it seems. It is simply too imbalanced. Strange how something like this can pass through testing -- but maybe it was a social experiment of sorts. See how the playerbase reacts to such absurd imbalance, and fool around with no XP penalty on death too.
Yes, it is poison SRS with some reworks (like auras). I don't use void sphere, only what is on my bar+golem. I have 0 issues with tota 2k rank, winrate 99.99%. You shouldn't have problems there with SRS.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
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Nomancs wrote:
It is 10min on average, also while testing:
Ok, thanks for testing. So apparently your build works well enough for you that making a specialized TotA build likely wouldnt be efficient. Still curious whether the difference to following (Pangaearocks) is build issue or skill issue. And your time is also much better than my DPS build time, likely I am using the wrong skill - EoW totems. Actually I tried SRS before that but didnt have enough DPS. I then analyzed the build and didnt like the expected crafting/grinding cost (in SSF) to get proper DPS.

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Pangaearocks wrote:
Don't recognise all the icons, but looks like poison SRS, which is what I'm using too. Except I tried to use a phantasmal void sphere in my last attempt to tolerate TOTA. However, I get way too frustrated and upset when I get serial one-shot and lose without being able to truly participate in anything. It wasn't healthy, so had to stop.

Still, it's kinda odd to me that people with very similar builds are blazing through it apparently without losing any matches. Admittedly I won most (as in maybe 70-80%) tournaments, but it was overall too frustrating. Certainly nowhere near a 99%+ win ratio.

I maintain the mechanic is horribly balanced, and getting oneshot to oblivion time and again simply isn't fun, nor is staring at your body for 80% of those matches fun either. Then losing while taking down maybe 1 or 2 enemy totems. Just a horrible feeling. If the game itself played like this, not many would play it. Sure, we get oneshot from feck-knows-what from time to time. But not every minute.
Based on my own experiences: There are 2 possibilities:
1. You dont have enough DPS.
2. Getting hit very often is "player error". You need to stay away from mobs and move/circle consistently so that you dont get hit. This means channeling totems is a no-go if there are any enemies around. And I didnt like that gameplay either, part of why I consider my DPS build a failure.
No wonder it's lost, it's in the middle of the jungle!
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Zrevnur wrote:
Based on my own experiences: There are 2 possibilities:
1. You dont have enough DPS.
2. Getting hit very often is "player error". You need to stay away from mobs and move/circle consistently so that you dont get hit. This means channeling totems is a no-go if there are any enemies around. And I didnt like that gameplay either, part of why I consider my DPS build a failure.


DPS certainly isn't the issue. Even with the rework to fit in void sphere, I still did something like 20 million. Feels harsh to call it a skill issue given that I'm rank 2000 and do okay most of the time. But then there are matches and tournaments where it's like I'm not at the races, or rather my warriors aren't, and then we get smashed to pieces. And since literally every single unit, no matter type or tier, can oneshot me, that is going to happen frequently. Even if I'm just running around and not channeling. And if that happens 0.2 seconds into a match because a spear dancer flies at you from offscreen, I can't exactly do much if they take down half the totems in the 20-30 secs it takes to respawn. At that point the game is in reality lost. Stuff like that drives me off the fecking wall, so this time I swore I'd never go back :D

Quit half-way through a tournament in anger and frustration, and (finally!) managed to sell the phantasmal void sphere. Good riddance to bad luck.


Edit: Actually found the PoB from before. May need to select TOTA setup in the dropdowns. Seem to recall DPS was higher, but never mind, it was still enough to deal with turtles and chieftains that refused to move away from the totem.
https://pobb.in/rCCGsYEwBA8X

The void sphere is sort of 6-linked, but the hypotermia does nothing. It has area of effect tho, and was the best helmet for the purpose I could find no the sucky console market.
Last edited by Pangaearocks#9280 on Oct 11, 2023, 5:57:21 PM

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