Suggested fix for too many runs required to obtain Labyrinth enchantments

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Echothesis wrote:

Did it cross your mind how much more interesting lab could be with some effort? Since we have to run it 100 times, why not allow some other content in there, like breach or legion or beyond, buff mob density, etc. So players won't just home to top-right exit half asleep, knowing tileset by heart, but got at least some generic loot for their time?

I would rather bring lab traps into the maps, to make it extra map content (like map full of traps with extra rewards).

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JessicaStraus wrote:

Sorry, i dont get ur point. Whats the difference between hire someone to run the lab not lazy and make a new orb to obtain the enchantment for sale is lazy?

Because you can buy enchanted base and craft it. Just buy a rare helmet with enchant if you need it. It is tradeable.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
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JessicaStraus wrote:

Sorry, i dont get ur point. Whats the difference between hire someone to run the lab not lazy and make a new orb to obtain the enchantment for sale is lazy?
Did you ever buy sextant, compass? Itemized beast? Resonator, Fossil? Did u really farm every single pieces of ur gear and craft it urself in trade league alone? Are u lazy or not?


I would argue that the fact that you want this change proves there is in fact a difference.

At the end of the day, it comes down to how GGG sees lab enchants: an optional finishing touch type change to your build, only available at great expense. That's how GGG deliberately designed the entire system.

Saying that you want something WHICH WAS INTENTIONALLY MADE INACCESSIBLE to be more available is kind of like saying "Mageblood is awesome, why can't we buff the drop rate of Magebloods?"
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ARealLifeCaribbeanPirate wrote:

Saying that you want something WHICH WAS INTENTIONALLY MADE INACCESSIBLE to be more available is kind of like saying "Mageblood is awesome, why can't we buff the drop rate of Magebloods?"

Your example is irrelevent to this. Mageblood is an item. Drop rate just like the enchantment spawn weight in lab.
You need to answer my question. You need to convince me. Did u ever buy any charged compass, itemize beast? They all rolled my someone else, farmed by someone else. According to ur logic. You SHOULD roll the sextant urself, farm the beast urself.
But you have itemized enchant, it is called enchanted base.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
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Nomancs wrote:

I would rather bring lab traps into the maps, to make it extra map content (like map full of traps with extra rewards).

According to this, every single old league content should bring into maps, no matter u like it or not.
People should be able to CHOOSE what they want or what they like to do. Thats the core value in this world.
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JessicaStraus wrote:
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Nomancs wrote:

I would rather bring lab traps into the maps, to make it extra map content (like map full of traps with extra rewards).

According to this, every single old league content should bring into maps, no matter u like it or not.

You're saying that some things shouldn't exist as extra content (from atlas tree) just because you don't like them? Just don't pick them then? problem solved?
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
"
Nomancs wrote:
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JessicaStraus wrote:
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Nomancs wrote:

I would rather bring lab traps into the maps, to make it extra map content (like map full of traps with extra rewards).

According to this, every single old league content should bring into maps, no matter u like it or not.

You're saying that some things shouldn't exist as extra content (from atlas tree) just because you don't like them? Just don't pick them then? problem solved?


Pls look very carefully what you said, u said bring lab traps into the "MAPS". That's nothing about the atlas tree. What u mean is traps everywhere in maps no matter i like it or not.
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JessicaStraus wrote:
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Nomancs wrote:

I would rather bring lab traps into the maps, to make it extra map content (like map full of traps with extra rewards).


Pls look very carefully what you said, u said bring lab traps into the "MAPS". That's nothing about the atlas tree. What u mean is traps everywhere in maps no matter i like it or not.

as EXTRA content, not basic, lol
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
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Nomancs wrote:

as EXTRA content, not basic, lol

:) What u said just look like basic content. Ok if thats the case, no one would mind it. But whats the point to suggest this here. You see the topic of this thread? :)
Sure I do, just following your idea about "allow some other content in there, like breach or legion or beyond" to "why not get lab content as extra content to maps".
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.

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