3.19 NERFS PREDICTIONS

They dont cry for nerf. No one wants those items to be nerfed (except scrubs who cant afford them). However people who played this game for a long time kinda know how GGG "works" and fully expect for those items to be nerfed.
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DarthSki44 wrote:
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Deadandlivin wrote:
Nerfing Aegis Aurora and Melding would go a long way in shaking up the meta.
Nerf to those items would both hit Skeletons and RF builds massively


I truly dont understand.

RF players, unless you are in the 500ex range, are doing a few million boss dps? (Mostly with fire trap)

This needs a nerf because you are tanky? RF folks will just go with Shaper shields and max fire res with melding. So basically all you have done is destroy a unique rare item, and annoy people. Good plan, give it the Starforge treatment.


No matter how you spin it, Aegis Aurora and Melding of the flesh is too powerful together. That package alone together with a purity Aura just gives your build way too much. Two unique items and an Aura allows you to get 90% max res, infinite sustain amongst other things.

Remember how hard it was to reach 90% max res with Aura stackers where you had to run Voices with Aura effect and run all 3 purities et.c.? That's actual investment.

Chucking 2 uniques and an Aura ontop of any build making it quasi immortal is just overpowered, plain and simple. In the current state of the game, you're griefing yourself if you're not using an Aegis Aurora as a Energy Shield build. This game should be about having several options when building your character. Pigeonholding every ES and low life build to run one unique item because it's overpowered is something I'm pretty sure GGG wants to avoid.

I'm fine with Aegis Aurora being as broken as a T0 unique. But then make it a T0 unique. That being said, I think Aegis Aurora is a stronger item than all T0 uniques in this game, even Mageblood and Headhunter. Atleast defeinsively speaking.

And on the topic of RF, I don't think RF needs to be nerfed. As you said, RF damage is actually pretty low. I said that Aegis Aurora should be nerfed, which affects RFs builds.
Last edited by Deadandlivin#2745 on Jul 20, 2022, 9:38:25 PM
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BubbaGTX wrote:



So just because you can't make your build as powerful as others they should nerf strong builds?

This is such a stupid thing to say. Instead of wishing for nerfs maybe you should aks GGG to buff your builds instead.


You fail miserably to understand this thread.

GGG is not reading this. Almost no one, couple exceptions, is ASKING for nerfs.

We are just looking at the clouds wondering if it will rain.

Relax.
Aegis aurora isn't the problem with the current fotm, the item hasn't changed for years and wasn't particularly common prior to melding because it functions as a weirdly stat'd max res/recovery shield which can be produced anyway. It synergises perfectly with current defensive setups and doesn't require crafting is kinda its niche here.

Melding on the other hand is the stupidest defensive item they've ever added and was a mistake which will only produce more mistakes as they try to correct it :p, spell suppression is nearly this stupid but at least is generally available form multiple sources and the passive tree making it easier to correct.
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Draegnarrr wrote:
Aegis aurora isn't the problem with the current fotm, the item hasn't changed for years and wasn't particularly common prior to melding because it functions as a weirdly stat'd max res/recovery shield which can be produced anyway. It synergises perfectly with current defensive setups and doesn't require crafting is kinda its niche here.

Melding on the other hand is the stupidest defensive item they've ever added and was a mistake which will only produce more mistakes as they try to correct it :p, spell suppression is nearly this stupid but at least is generally available form multiple sources and the passive tree making it easier to correct.


Opinion from someone who has been around since the beginning I think spell suppression is no good. The fact you need to have it or you get shredded by the other bad idea (+50% magic damage) means you need to sink lots of points into it.

Just revert the game to 3.14 and build 3.19 on top of that is good. I doubt that's what's happening though.
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Deadandlivin wrote:
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DarthSki44 wrote:
"
Deadandlivin wrote:
Nerfing Aegis Aurora and Melding would go a long way in shaking up the meta.
Nerf to those items would both hit Skeletons and RF builds massively


I truly dont understand.

RF players, unless you are in the 500ex range, are doing a few million boss dps? (Mostly with fire trap)

This needs a nerf because you are tanky? RF folks will just go with Shaper shields and max fire res with melding. So basically all you have done is destroy a unique rare item, and annoy people. Good plan, give it the Starforge treatment.


No matter how you spin it, Aegis Aurora and Melding of the flesh is too powerful together. That package alone together with a purity Aura just gives your build way too much. Two unique items and an Aura allows you to get 90% max res, infinite sustain amongst other things.

Remember how hard it was to reach 90% max res with Aura stackers where you had to run Voices with Aura effect and run all 3 purities et.c.? That's actual investment.

Chucking 2 uniques and an Aura ontop of any build making it quasi immortal is just overpowered, plain and simple. In the current state of the game, you're griefing yourself if you're not using an Aegis Aurora as a Energy Shield build. This game should be about having several options when building your character. Pigeonholding every ES and low life build to run one unique item because it's overpowered is something I'm pretty sure GGG wants to avoid.

I'm fine with Aegis Aurora being as broken as a T0 unique. But then make it a T0 unique. That being said, I think Aegis Aurora is a stronger item than all T0 uniques in this game, even Mageblood and Headhunter. Atleast defeinsively speaking.

And on the topic of RF, I don't think RF needs to be nerfed. As you said, RF damage is actually pretty low. I said that Aegis Aurora should be nerfed, which affects RFs builds.


1. You cannot get to 90 with just Aegis, Melding, and Purity of Ice. You need likely an Eldritch Chest Max res roll, at least 16% to increased aura effectiveness somewhere, and if you are say a Templar, you will need around a dozen skill points to get to the bottom of the passive tree for max res nodes. (There are some very high end deviations with double corrupts but for the most part this is true)

2. You can easily reproduce ES or Life on block with influenced shields and some passive nodes. Aegis didnt suddenly, with no changes, become the most broken unique in the game. That's prisoner of the moment thinking on steroids imo.

3. Max block, with max spell suppression, a couple of flasks & def aura is far more effective. Go look at Kripps Absolution Giga-tank build this league (SSF btw), and tell me anything about "broken" defense or sustain. Oh yeah, and this "tank" has well over 20 million dps. Lol c'mon.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Just lol @ all the skelly mage posts. They are weak compared to a tonne of builds these days.

Stat stacking builds insta deleting uber bosses
Trap builds doing 100x the damage, faster clearing, deleting uber bosses, etc
Immortal builds face tanking everything

But some skeletons are the issue...
Really gotta wonder what game you people play sometimes.

--

They will nerf some random stuff, that makes no sense to anyone, like usual.
Adding some new stat like block/spell suppression that becomes mandatory, just to add to the whole 'player choice' thing they preach.
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Chalace2 wrote:
Just lol @ all the skelly mage posts. They are weak compared to a tonne of builds these days.

Stat stacking builds insta deleting uber bosses
Trap builds doing 100x the damage, faster clearing, deleting uber bosses, etc
Immortal builds face tanking everything

But some skeletons are the issue...
Really gotta wonder what game you people play sometimes.

--

They will nerf some random stuff, that makes no sense to anyone, like usual.
Adding some new stat like block/spell suppression that becomes mandatory, just to add to the whole 'player choice' thing they preach.

I have a full mirror int stack build and I can’t oneshot uber bosses at all
Nerfing aura effectiveness and mana reservation efficiency solves so many different problems. Make Melding give a fair bit more -res (like twice as much) to strain additional gear/skill points.

Like everyone has said, Aegis Aurora has been in the game for years and years and isn't a problem, its only the synergy with melding, really.

69% of people using Enlighten. Most of them multiple copies. Look at this dude: https://poe.ninja/challenge/builds/char/ryp012/ActingCrassWithTheBoys?i=5 + helm enchant and small clusters. Aura stacking is as broken as its ever been. Aul Purity necks were 14ex this league when once upon they were like 50c.
Last edited by Gescom#1904 on Jul 21, 2022, 10:10:16 PM
" My Nerf & Buff Predictions for 3.19 | Path of Exile "

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