3.19 NERFS PREDICTIONS

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Xyel wrote:
Sources of energy shield/life gained on block - it's by far the most broken mechanic in the game, because it destroys the fundamental idea of "more enemies = more danger," often flipping it to the opposite where one sometimes runs into a pack of white mobs to heal himself up.


Nah. Not even close to most broken with Nightblade, transcendence, stacking, and more.

Plus this notion about more monsters being beneficial is true for dps, charges, and flask uptime. There is no reason to smash defensive layers in the game, when typically Aegis builds sacrifice DPS (like RF). I hate the survivability decisons = "broken". Do we really want to push more and more glass cannons?
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Uhm what is wrong with Reap?

Molten Strike in the list? Are people seeing the world upside down on something?

To me these stand out the most:

- Spell Suppression
- Transcendence
- Inquisitor Crit chance and Regen ascendancy nodes
- Omniscience
- Melding of the Flesh
- Seismic Trap
- Detonate Dead and in general Corpse damage scaling


Last edited by zzang#1847 on Jul 13, 2022, 4:32:02 PM
Skellie mages getting deleted. RF Inquisitor ascendancy nerfed in some way.
It is your own damn fault...
If they have to nerf RF in any way, it should be the effect that buffs other spells. It's always weird to see most RF builds where the primary damage source is another skill altogether. (I have opinions on this.)
They will nerf any mechanic that were making people being tanky, because we clearly cant have that in this game. We need to be killed by a fart (like it used to be before defence rework)

I doubt they will nerf skeletons, they will probably nerf the chest instead.
DD needs nerf, but probably wont be nerfed. (or will get indirect nerf)
Seismic Trap, Corpse Skills, Aegis Aurora
Some kind of nerf to mana reservation

I'm not sure anything else needs a nerf tbqh, but would like to see some buffs to junk instead ^^
If it’s fun. Guaranteed.

Rip
Melding
Mash the clean
"
Nubatron wrote:
"
gageris wrote:
"
PANTHEONE wrote:
-Skele mage (i guess they make lower damage or only 12 skeles (now 15 and vaal version will nerfed too ofc))
-RF
-Lightining Strike
-Ice Spear
-Mb some Occultist nerfs
-Aegis Aurora
-Mageblood or Omni nerfs
-Reap
-Seismic Trap with poison (or mb regular)
-Spell suppression (maximum will be 90%)
-Molten Strike
-Determination or Grace
-GC or Blade Flurry
-Dex Stack Ballista
-DD
-Cwdt or CwC


Why would mageblood be nerfed? This is a chase unique, there is a reason it costs 180ex.

Melding+aurora combo is getting gutted

Ofc glacial hammer and molten strike will get nerfed


Mageblood isn't getting touched. It's in the same tier as HH and will have calls for being nerfed every league, just like HH did. The closest thing to a nerf it will get will be indirectly, like what happened to HH.

I guess the only nerf Mageblood might get is droprate. Back in a day HH had its drop rate reduced (via Doctor card drop chance).
Totem EA somehow

Seismic trap

Omniscience

Melding

Grace/Determination/banner combo

Spell Suppression






But who the hell put blade flurry on the list... wtf?

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