This end game grind is excruciating and I don't like it.

The top percentage do not contribute nearly as much as some are trying to proclaim here, without casuals the game would die period.

some of you need to learn some respect for other people, why on earth would anyone listen to someone constantly using toxic terms to describe others.


Call the majority of the user base useless/losers/casuals/plebs/noobs/and much much worse and then expect them to react in a way you want.

i could not think of something much dumber than that so anyone propagating that stupidity is literally the antithesis of "good" at anything.




There's a few really high skill players on this forum who post all the time and one of the biggest factors about their character i'd like to highlight is their ability to not be a complete piece of crap, they are helpful, informative and generally nice.

I have a great deal of respect for those people because they have earned it.
Innocence forgives you
Last edited by SilentSymphony#3358 on Mar 25, 2022, 7:31:53 AM
"
SilentSymphony wrote:
The top percentage do not contribute nearly as much as some are trying to proclaim here, without casuals the game would die period.

some of you need to learn some respect for other people, why on earth would anyone listen to someone constantly using toxic terms to describe others.


Call the majority of the user base useless/losers/casuals/plebs/noobs/and much much worse and then expect them to react in a way you want.

i could not think of something much dumber than that so anyone propagating that stupidity is literally the antithesis of "good" at anything.


The top percentage don't contribute much at all. Just profit over the rest.

IDK if im top percentage, but I do earn off casuals plenty. If I don't earn as much thru decent league mechanics, ill just flip (people price fix, i enjoy the ride) and make casuals life miserable. Guess what, idc. GGG you can just make league more enjoyable so i can focus more playing the game than flipping.

Edit:

I don't need respect. I plan on being as much a douchebag as i possibly can within the limits of forum rules until i see improvement to this game. AKA not doing stuff to make this game worse. They've consistently made game worse and worse since ritual. (scourge exception because they added something fun)
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
`What are divs?`
Last edited by LiMA6#0387 on Mar 25, 2022, 7:38:50 AM
"
LiMA6 wrote:
"
SilentSymphony wrote:
The top percentage do not contribute nearly as much as some are trying to proclaim here, without casuals the game would die period.

some of you need to learn some respect for other people, why on earth would anyone listen to someone constantly using toxic terms to describe others.


Call the majority of the user base useless/losers/casuals/plebs/noobs/and much much worse and then expect them to react in a way you want.

i could not think of something much dumber than that so anyone propagating that stupidity is literally the antithesis of "good" at anything.


The top percentage don't contribute much at all. Just profit over the rest.

IDK if im top percentage, but I do earn off casuals plenty. If I don't earn as much thru decent league mechanics, ill just flip (people price fix, i enjoy the ride) and make casuals life miserable. Guess what, idc. GGG you can just make league more enjoyable so i can focus more playing the game than flipping.


Casuals become better players, all im really concerned with here is that GGG is making their route to becoming better as smooth as possible within reason keeping in mind what game we're playing here.

Looking down on new players is hypocrisy imo, if you're good then great.. Your input could really be of great help in a lot of topics especially concerning those where casuals are coming into play specifically providing end-game perspective and in many cases not only helping these people but entirely eliminating their future topics about some things.

Some of the topics have merit, i think a lot of topics on the difficulty and gating of casual players have some validity lately but the concern for me isnt my gameplay experience but again wanting to make sure that in the future PoE Grows instead of shooing away potential players.

So in that alone can we agree that the route needs to be there? but beyond that route that's where the support for casuals end and then real end-game content not intended for your average player starts coming into play and even further beyond that content which is literally intended only for the 1% of the player base skilled enough to complete it.

Agree or Disagree we both likely want the game to do well.
Innocence forgives you
Last edited by SilentSymphony#3358 on Mar 25, 2022, 9:53:14 AM
Rant time.

Lets start with GGG style "balancing". Basically it follows a scenario: something is good, people are using it and feel good, but someone somewhere find an interaction with other thing or just pushes this one thing to extreme. Of course he shits on the game and makes it look toddler level easy. That thing becomes showcased everywhere. GGG catches on. GGG tunes the thing way down or tunes all the things involved way down. Now the guy who abused the thing or mix of things is back to being challenged. The rest who were using but not abusing are left with something unusable. Every build I see on youtubz or poe.ninja are those invest heavily into one thing kind of builds. All of them were also much stronger before. Almost no one is playing anything like simple a spark with just rare gear cause it just doesnt scale. There is some scion with 550k dps out there. Rest playing chaos or cold spark and rocking millions of dps...

Side note about uniques: everyone is using and competing for the same shit from a handful that still work, the remaining hundreds are vendor trash because same balancing shtick happened to them at some point or they have been utterly powercrept out of relevance - numbers on these items to be more precise. The ones still in demand are just the ones that offer some irreplaceable mechanic.

To find something simple that works without shenanigans you have to sift through 90% of this games options that are essentially noobtraps. POE being a game of many many possibilites etc. drivel is a big fat lie. Every build that goes somewhere basically follows the same patterns to I point I find everything fucking boring. Show me a Dreadbeak endgame build or explain to me the reason for its existence...

So the dynamic can be summarized as this:
To just succeed you must abuse.
This implies you must also be good enough to identify what can still be abused at all. Again - there is not going to be many things.
No abuse - you lose.

Would be much better game if you could still succeed without abuse. If the flipside is that abusers are allowed to trivialize the game - let them.

I had more fun when POE was my beer+podcast in the background game when more things worked. I simply refuse to do the same shit that everyone else does, its boring and you have to compete for the same items. 90% of game being a noobtrap is dragging this game down big fucking time.
POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences.
I petition to return all the fun stuff that was removed or nerfed over the years back into POE1.
"
Bosscannon wrote:
I simply refuse to do the same shit that everyone else does


100% right there with you unless somehow what i wanted to do just happened to be what everyone else was doing that league lol.
Innocence forgives you
"
SilentSymphony wrote:

So in that alone can we agree that the route needs to be there? but beyond that route that's where the support for casuals end and then real end-game content not intended for your average player starts coming into play and even further beyond that content which is literally intended only for the 1% of the player base skilled enough to complete it.


Have bosses and stuff casuals cant clear. But dont gate exclusive drops behind those. Let people play with the toys. If there must be better reward for harder content beyond clout - make that content just drop more shit or shit with better roll ranges.

This way someone can be a casual but still hope to find something top tier.

This goes back to my preference of it being better if ultrasweaty guys have too much but casuals have enough than ultrasweaty have monopoly. Ofc the ultrasweaty will never agree to this. As much as I interacted with such it almost seems like having exclusive toys in POE is the only thing that grants their person any worth. Disturbing. Especially when considering this not even a PVP game, but somehow they still made a competition out of it and GGG is happy to feed this nonsense.
POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences.
I petition to return all the fun stuff that was removed or nerfed over the years back into POE1.
"
Bosscannon wrote:

Have bosses and stuff casuals cant clear. But dont gate exclusive drops behind those. Let people play with the toys. If there must be better reward for harder content beyond clout - make that content just drop more shit or shit with better roll ranges.

This way someone can be a casual but still hope to find something top tier.

This goes back to my preference of it being better if ultrasweaty guys have too much but casuals have enough than ultrasweaty have monopoly. Ofc the ultrasweaty will never agree to this. As much as I interacted with such it almost seems like having exclusive toys in POE is the only thing that grants their person any worth. Disturbing. Especially when considering this not even a PVP game, but somehow they still made a competition out of it and GGG is happy to feed this nonsense.


Ultra-Sweaty lol, So you disagree in general with locking any equipment in specific fights? I get it i guess and instead of endgame only drops the users who are doing that extreme-lategame are only getting boosts to the quant/rarity essentially?

Innocence forgives you
Essentially yes. Probably even let rares from ultrasweaty content stop being able to roll lowest affixes like 1 life etc.
POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences.
I petition to return all the fun stuff that was removed or nerfed over the years back into POE1.
Last edited by Bosscannon#3325 on Mar 25, 2022, 11:09:10 AM
What sought after items are currently only dropping from sweatlord content? And where is the line for sweatlord content in the current game. Just to establish some definitions
"
Bosscannon wrote:
Show me a Dreadbeak endgame build


https://pastebin.com/rSVR6D8h

lvl 96 Champion
1.2 mill Sirus dps
7.5k life
80k eff max hit taken

no lab enchants
no clusters
no influence gear - not even eldritch mods

Fairly simplistic gear, nothing fancy. Essence/Fossil crafting will do.
This will clear everything but it wont be pretty.

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