Titles and Achievements

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dashgalaxy86 wrote:
If you don't, that's fine, you're welcome to keep trolling here


I disagree with you therefore I'm trolling? I did atleast have respect for you, but no longer. Everyone is entitled to an opinion and you've not even tried to properly rebut me. So far all you've said is everyone else is doing it so we should too and called me a troll.

Everyone else doing it does not make it good or even correct, simply popular. If it ever becomes popular to consume your own feces be my guest and join the masses, but I'll pass on that.

Disagreeing with you has nothing to do with trolling, I honestly believe achievements have nothing of value to offer to video games. Over 30 years of gaming without them(50 years if you count the first few early examples) and people still enjoyed playing them.

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WippitGuud wrote:
Feeling superiour... in PRISON! Who would want that?


Sarcastic or not, you agree with him, that's the only thing you'll get from it.

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WippitGuud wrote:
Completing a quest is an achievement. Killing Chatters is an achievement. Capturing Psiduck is an achievement. but how do people know I've captured Psiduck if I have nothing to show for it?


Complete a quest recieve your reward for completing said quest and there you go, there your reward is your proof.

Killing Chatters is something most people who've played PoE have done. Killing Chatters in an unusual fashion is nice and fun all on it's own, but if you feel the need to stroke your ego you can record yourself doing it and post the Youtube link on these forums and once again there'll be your proof. I think the youtube way will even get your achievement greater recognition and subsequently a much bigger boost to your ego. If this is still not fun enough for you, it seems to me that PoE is just not your kind of game and I do not think an achievement system would suddenly make you enjoy it.

If you have caught Psyduck you'll bloody well have him. Only question left standing is whether you caught or traded for him and even that mystery is solved by simple observation.

Apart from being silly, none of your points tell me how this will improve the game and make it more entertaining.


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Scarleton wrote:
We NEED THEM!


Why do we need them? Are you currently unsatisfied with the game because it lacks achievements? Is the game not enjoyable enough on it's own merits that you need it to thank you for playing? Illuminate me please.
うにゅ?
Last edited by NuclearRaven#5943 on May 29, 2012, 4:09:49 AM
Trolling was definitely a bit unfair of a word, but I don't see the point in debating with people that do want it in this manner. You're not going to change our minds. If Chris comes on here and says it's not happening, that's fine. And please note that I did say that other things must come first. I just want to say I'm interested in the idea of an engaging, non-standard achievements system being added to the game.

You say it adds nothing, but others disagree.

Please note that I am not saying you have no right to be in this thread sounding off your opinion. I just don't quite understand why you need to debate this with me.

Here's an example of a fun, interesting achievement. In Half-Life 2 you had to carry the lawn gnome from the beginning of the game all the way to the end of the game to get one achievement. It's silly, it serves no purpose, but it added an extra challenge that people went back for.
In some games, like Borderlands if memory serves, there were some achievements that would actually reward experience. I think offering incentives to go back and do achievements after you've started grinding the endgame might not be a bad way to go.

Whatever, though. I can see this is not a unanimous thing and I certainly don't think that it is currently part of the vision for this game. One nice thing about this community is that we are free to share any idea and take some comfort in knowing that, if it does make sense to GGG, they might actually use it.

Anyway, I'm done with this thread. It's gotten to that point, I think, and I want to limit myself to constructive, noncombative comments from here on out.

I think you're a wonderful person and I'm sorry for making the troll comment. That was out of line and weak of me.
Last edited by teacherpeter#1699 on May 29, 2012, 5:04:01 AM
I support the idea of having achievements and titles to add as a sort of end-game feature.

Give us something to work for. None of these "Oh my! You opened the options screen! have an achievement then an achievement for getting that achievement!"
(¯`·._.·(¯`·._.·-Characters-·._.·´¯)·._.·´¯)
Alizah - Ranger - (Bow)
Zelkova - Duelist - (Sword+Shield)
(¯`·._.·---------------------------·._.·´¯)
I don't understand the "we got on fine without them for 30+ years" angle .... it makes no sense.

What you are arguing is for a retention of a perceived gaming status quo when the reality of the matter is that gaming is an evolving process and achievements, regardless of whether you like them or not, is a feature that has not only been embraced by gaming developers and various gaming platforms, but appears to have been embraced by the gaming community as a whole.

Regardless of your personal preferences, you can't debate that for many players, having achievements gives another dimension of longevity to a game title and anything that keeps players playing is a good thing, right?

I personally think it would be a great addition, and add more options of things to do or aim for whilst playing.

"
Everyone else doing it does not make it good or even correct, simply popular. If it ever becomes popular to consume your own feces be my guest and join the masses, but I'll pass on that.


But you would still vocally QQ about it.
I on the other hand, would ignore the whole fecalphilia feature and move on.

:: sƃuıɥʇ ɟo ʎɔuɐʇsuoɔ ǝɥʇ ɟo ʎʇılɐǝɹ lɐuıɟ ǝɥʇ ǝq plnoʍ sıɥʇ ʎɐʍɐ ʇǝƃ
plnoɔ ƃuıɥʇou ʇɐɥʇ os plɹoʍ ǝɥʇ uı plɹoʍ ǝɥʇ ǝpıɥ oʇ ǝɹǝʍ noʎ ɟı ʇnq ::
"
DasRoach wrote:
I don't understand the "we got on fine without them for 30+ years" angle .... it makes no sense.


Because it's the truth and some people just don't like stuff to pop up in their game screen.
Then they can ignore it.

Its a one off per toon piece of flavor text that pops up for a few seconds without interrupting anything or requiring you to click any thing.

if this is game breaking then cry me a river
:: sƃuıɥʇ ɟo ʎɔuɐʇsuoɔ ǝɥʇ ɟo ʎʇılɐǝɹ lɐuıɟ ǝɥʇ ǝq plnoʍ sıɥʇ ʎɐʍɐ ʇǝƃ
plnoɔ ƃuıɥʇou ʇɐɥʇ os plɹoʍ ǝɥʇ uı plɹoʍ ǝɥʇ ǝpıɥ oʇ ǝɹǝʍ noʎ ɟı ʇnq ::
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DasRoach wrote:
Then they can ignore it.

Its a one off per toon piece of flavor text that pops up for a few seconds without interrupting anything or requiring you to click any thing.

if this is game breaking then cry me a river


Asking people to ignore things is not reasonable.
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NuclearRaven wrote:
Apart from being silly, none of your points tell me how this will improve the game and make it more entertaining.


OK.

How does owning a Diamond Kiwi or designing your own weapon improve the game or make it more entertaining? I certainly get nothing out of it - there are untold millions of weapons out there... and oh look: a kiwi with a spotlight. That makes this game the best EVAR!

And yes, you paid money. I understand. But none of the bonuses you get from that improve the game.
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xxnoob wrote:
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DasRoach wrote:
Then they can ignore it.

Its a one off per toon piece of flavor text that pops up for a few seconds without interrupting anything or requiring you to click any thing.

if this is game breaking then cry me a river


Asking people to ignore things is not reasonable.


So turn off achievements notifications.

Anyway I'm done with this thread for now. I'll necro it when the game is released. I suggest we all let this go for now and revisit it when it's more timely. Feel free to keep beating a dead horse but by now the GGG gang must be aware that some people want endgame achievements and others don't, and 5 more pages of bickering about it isn't going to help.
Last edited by teacherpeter#1699 on May 29, 2012, 8:53:01 AM
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WippitGuud wrote:
OK.

How does owning a Diamond Kiwi or designing your own weapon improve the game or make it more entertaining? I certainly get nothing out of it - there are untold millions of weapons out there... and oh look: a kiwi with a spotlight. That makes this game the best EVAR!

And yes, you paid money. I understand. But none of the bonuses you get from that improve the game.


Straw man arguement, still not a valid point. Who knows, you might come to have plenty of fun from the unique item I make. I'm with you on the Diamond Kiwi though, he's really unecessary. But the point of the 'Diamond Pack' was to donate money to GGG so that they could continue development with hopefully a little less concern in regards to finacing. Why did I do this? So the likes of yourself, everyone who plays or will play can play and enjoy a game that has been made with the developers complete devotion.

I'm not any better a person than you for having done so. It doesn't even make me any more correct. It doesn't make my opinion any more or less important.

As for it taking up GGG's time, I don't plan to start talking to them about my unique design until after the official release. Let them stay focused right now.

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DasRoach wrote:
Regardless of your personal preferences, you can't debate that for many players, having achievements gives another dimension of longevity to a game title and anything that keeps players playing is a good thing, right?


Does it add to longevity? With each new game that comes out it seems the shorter the game life on them is. I used to enjoy a game for months on end, but now a game will be good if it can last a week. Now I know my standards have been raised, but not so much so that I should expect to be completely bored with a game within a week. Even when I go back and play some of my more retro games they keep me amused longer than more recent titles.

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DasRoach wrote:
What you are arguing is for a retention of a perceived gaming status quo when the reality of the matter is that gaming is an evolving process


Achievement systems are the current status quo and I'd happily see them gone. I don't wish to retain anything about them. I think their removal would be a positive evolution.

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DasRoach wrote:
achievements, regardless of whether you like them or not, is a feature that has not only been embraced by gaming developers and various gaming platforms, but appears to have been embraced by the gaming community as a whole.


EVERYONE ELSE IS DOING IT SO IT'S GOOD RIGHT? How tired am I of reading this. I also happen to know that it is far from being embraced by the community as a whole. Just those who need to be told how to enjoy a game.

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DasRoach wrote:
But you would still vocally QQ about it.
I on the other hand, would ignore the whole fecalphilia feature and move on.


I have an opinion and I'm entitled to express it. How will GGG and other players know my preferances if I do not voice them? Until GGG employs a true psychic I'll vocalize my opinions here. You say you would ignore the whole thing, but here you are valiantly defending a feature you would like to see installed.

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DasRoach wrote:
Then they can ignore it.

Its a one off per toon piece of flavor text that pops up for a few seconds without interrupting anything or requiring you to click any thing.

if this is game breaking then cry me a river


I suppose you can just deal with there not being any flavour text that pops up for a few seconds. I mean, why should you even be allowed to ask for such a thing? If this is game breaking for you, I know of a riverbed or two you can get to work on.


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dashgalaxy86 wrote:
Anyway I'm done with this thread for now. I'll necro it when the game is released. I suggest we all let this go for now and revisit it when it's more timely. Feel free to keep beating a dead horse but by now the GGG gang must be aware that some people want endgame achievements and others don't, and 5 more pages of bickering about it isn't going to help.


At long last we've come to a consensus!
うにゅ?
Last edited by NuclearRaven#5943 on May 29, 2012, 10:46:21 PM

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