Lost Ark is quest runner, POE is a mobb smasher, they don't even play similar
Im waiting for Undecember. It looks like it borrowed a lot of stuff from PoE. And I think it will be perfect to steal the casuals from PoE.
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" Are you serious? That game is even more P2W than Lost Ark is. You might want to watch this: https://youtu.be/Nd5wdhU6K98 |
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" I don't think the "casuals" actually care. Those who cares about P2W can just continue to play PoE. Fair enough? It is new and looks great and it has more quality of life than PoE. As if you can't RMT in PoE to "win". |
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" You should see the Chinese version of PoE. |
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Nothing is truly free in these "free to play" games. You either exchange hours of your life or real money for it. Sometimes both. The most important thing is that you feel good doing it.
https://www.youtube.com/watch?v=O-zo5q1kyO0 Undecember - Everything is Revealed Including Release Date Last edited by Networm13#1820 on Feb 15, 2022, 2:07:55 PM
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" Here's another take for you: When has GGG ever actually held over or cut a league short for a significant period to match or avoid a game release? NEVER. Leagues are quarterly. If they change their schedule to avoid any game, what does that tell its player base? That it cares more about a competitor than about the quality of its own product and confidence it has in it? One thing kills games quicker than competition and bad messaging within your own product, and that is definitely losing confidence in your own product. Every time a company sells its game to a publisher, or a publisher sells to a publisher, that's a sign of lost confidence. What happens? Players leave in droves. GGG and POE are the cheapest, most well built, parasite of a game in the entire world, that is designed to survive off small scraps. It takes only $50 mil to run the game. They could run this game 20 years straight for the cost it takes to run Lost Ark for 1 quarter and not blink an eye. Meanwhile, Lost Ark is constantly losing players because it's not delivering what Korean Hype men and paid Steam Streamers promised the user base it was going to be, and because so much of the game is Pay to Win that it's unsustainable. It's still costing a crap ton to run though, having 16 servers, with portals and management teams globally now, paying for all the ISP traffic, hubs, mirrors, rights, permissions, potential development, expansions. POE makes $2 per $1 it costs to run. I'm willing to bet globally in 1 year, Lost Ark is going to pull in $1.2 Per $1 it spends. Within 4 Years, Lost Ark will be breaking even, earning $1 per 1$ to run, begin shrinking its server counts, consolidating assets, and losing 30% of its user base as they reallocate things within Strongholds. By the time it's a solvent game again, it will have shrunk in capacity by 75%, and its player base will be down to 50k-100k concurrent users. Like Every Korean Quester-Grinder whose had its same exact P2W sales mix and even play mechanics before it (most of which I have played). At that point, Smilegate will either sell the game, or it will maintain it as a legacy product while building the next new hope. Meanwhile, POE will still be appealing to us masochists who love overly complex systems, and making $2 per $1 spent. Lost Ark is NOTHING like POE, btw. They are not direct competitors. The only reason we are even having this conversation is because Hype men SAID they are direct competitors in spam, before the global consumer ever had a real chance to understand the product. I've played Lost Ark. It's NOTHING like POE. It is like every ownership simulator, global grind, PK and World Boss game I've played though.... and I've been a top guild leader in those with over 700 guild members. I'm 37 and have a family. NEVER AGAIN. Some other gullible sap can farm forever or covet a guild house with either absolute spending or bolstered by PVE mechanics which make taking them impossible. |
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" uhhh... https://www.pathofexile.com/forum/view-thread/2982929 "Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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Well played, Zana. I mean DarthSki44. Well played.
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" In this case, there is no similarities (or even perceived) between the products. Console vs PC Shooter vs RPG This was also Ritual League, where contrary to what that post says, I guarantee they wanted more time to review Harvest. Several changes were made to Harvest between the two leagues, and players were reticent to actually have the Harvest League itself end (most weren't ready and were actively complaining). The move had more to do with how people spent their Christmas money, than game competition, btw; Console game purchases directly compete with Game Card Sales, not the game model. It's interesting to see that they moved a release by about 1 month, but that's still not all that significant. P.S. The move turned out for naught, as Cyberpunk wasn't ready for release, and completely flopped as unplayable. Last edited by rekikyo#7718 on Feb 15, 2022, 3:28:55 PM
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I like how on the one hand, PoE has the worst player drop in its history, clearly because of Lost Ark's recent release; and on the other hand, the games definitely aren't competitors.
It's truly a mystery. |