Endgame bosses are too easy, almost all abilities are dodged by moving in a random direction

I agree with OP. Even corrupted 100%+ quant Invitations are a total joke.

Worst part is that they don´t have guaranteed phases but can just be bursted down. Makes the fights anti-climatic to say the least.
Hold on to yer shite load o´ bloody barnacles on me arse-cockles, me hearty!

IGN: Trapsdrubel
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Bosscannon wrote:
What, don't feel special cause others can do it too? What a tragedy. Go get rolled in deep delve if you want a challenge for yourself. Don't advocate to make game harder for everyone else.

dunno why not play hc or ssf or HCSSFBTW
just ruin to all other ppl? nice nice
looks like to show off how good but not good for HCSSFBTW yet
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TreeOfDead wrote:
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Bosscannon wrote:
What, don't feel special cause others can do it too? What a tragedy. Go get rolled in deep delve if you want a challenge for yourself. Don't advocate to make game harder for everyone else.

dunno why not play hc or ssf or HCSSFBTW
just ruin to all other ppl? nice nice
looks like to show off how good but not good for HCSSFBTW yet


Prediction: Chris: "Archnemesis retention was bad because new bosses were too easy. Players killed endgame bosses on day one and didn't have much to do."
Last edited by Networm13#1820 on Feb 11, 2022, 7:54:42 AM
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Azdrubel wrote:
I agree with OP. Even corrupted 100%+ quant Invitations are a total joke.

Worst part is that they don´t have guaranteed phases but can just be bursted down. Makes the fights anti-climatic to say the least.


Thats the best part. Finally big bosses without forced phases.
yeah please. Buff their hp by 50x their damage, speed blablabla but don't bring more fing phases. I hate phases especially invul phases.
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ancine wrote:
The good thing about Sirus and last phase Maven is, that you need to dodge precisely , but with the new bosses, you can just keep moving and not get hit by the majority of their abilities.


Which I'm glad for, it means your reaction times don't have to be at peak capability in order to not get killed. It means players have to rely more on skill and less on reaction speed to defeat a boss which I think is a lot better. The thing I hated most about Sirus is that he had little to no telegraphs so when he teleports offscreen then opens up with the "die" barrage, a lot of deaths feel unfair. At least with the new eldritch bosses, you can see your death coming.

Also, you're wrong. Eater of Worlds' ultimate, if you fail, will 1shot you if you're not quick enough to escape it at the last second.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Feb 11, 2022, 8:26:34 AM
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TemjinGold wrote:
Haha I find it entertaining that with everyone screaming about how many one-shots are in the game you make a post to request a ton more... :D


TRU!
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
"
ancine wrote:
The good thing about Sirus and last phase Maven is, that you need to dodge precisely , but with the new bosses, you can just keep moving and not get hit by the majority of their abilities. They are basically glorified map bosses.

I'm very disappointed with new bosses too. It was like fighting regular Elder - not much happening. I am way more entertained fighting Sirus or even Maven. Feels like terrible design - maybe different for melee, but again, if fight is designed/challenging for melee only it is a bad design.

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ARealLifeCaribbeanPirate wrote:
I've only fought the quest-versions of the bosses so far so I'm not really qualified to weigh in on difficulty balance of the content on farm-tier


I don't think they're any different except that you can add mods with alch orb - at least for me 2nd one died a lot faster than the quest one, so didn't really payed attention to anything including zone level.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
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Nomancs wrote:
I'm very disappointed with new bosses too. It was like fighting regular Elder - not much happening. I am way more entertained fighting Sirus or even Maven. Feels like terrible design - maybe different for melee, but again, if fight is designed/challenging for melee only it is a bad design.


There's one thing to consider: With the removal of the old Atlas watchstones and the new voidstones only being accessible from pinnacle bosses, you have much more limited options on raising the tier of your maps to T14+. Before 3.17, you can just grind out much easier quest conquerors. That's no longer an option, you're now required to fight pinnacle bosses to advance the Atlas level. It would be greatly unfair if the Exarch and Eater were both as difficult to beat as Uber Elder, forcing players to be content with an Atlas that is dominantly t1-t5 with a handful of t14-t16.

It's not like defeating 2/4 pinnacles completes the Atlas either. At best, it makes half of the maps be T11+, so one's access to any maps they like is still limited unless they subject themselves to the torture that is Uber Elder and (in some peoples' opinions) the Maven. I just don't think we should be making the game even worse for newbs, noobs, and players running slow builds/bad at making currency because a handful of people got 30+ challenges in less than a week.

And let's not forget that not everyone's running a bossing build nor have interest in doing so. By making the two new bosses even harder, you're making it become almost necessary to run a bossing build if you want to progress the Atlas tier even a little.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Feb 11, 2022, 9:00:25 AM
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Pizzarugi wrote:

There's one thing to consider: With the removal of the old Atlas watchstones and the new voidstones only being accessible from pinnacle bosses, you have much more limited options on raising the tier of your maps to T14+. Before 3.17, you can just grind out much easier quest conquerors. That's no longer an option, you're now required to fight pinnacle bosses to advance the Atlas level. It would be greatly unfair if the Exarch and Eater were both as difficult to beat as Uber Elder, forcing players to be content with an Atlas that is dominantly t1-t5 with a handful of t14-t16.


You have t16 unlocked without voidstones. There is no need to beat any of top bosses to play highest tier of maps. There is no content locked anymore, like old regions did lick red maps but it has been removed.

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Pizzarugi wrote:
It's not like defeating 2/4 pinnacles completes the Atlas either.

You can complete 100% of the atlas without voidstones. They are optional.

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Pizzarugi wrote:
I just don't think we should be making the game even worse for newbs, noobs, and players running slow builds/bad at making currency because a handful of people got 30+ challenges in less than a week.

So good players will have to quit the game because there will be no challenge for them, nothing to do, just so bad players can enjoy the game more - how is this an improvement?

I don't care about someone else fun and I don't know what is fun for them - I care about my fun, and I know new bosses are boring for me.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
Last edited by Nomancs#6176 on Feb 11, 2022, 9:28:30 AM

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