Wow rip gladiator

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Phrazz wrote:
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RitualMurder wrote:
so you you plan to invest 0 points into damage then? enjoy 100k dps sirus fights


People making fun of other people for actually investing into defenses, are often the same people whining about oneshots.

You haven't made any threads like that, have you? :)



Even with 75/75 dodge or 83/83 block you can still get one shot. That's a totally different topic all together, but is essentially the premise of GGG rippin up the Gladiator Ascendancy being bullshit.

Maybe if they balanced out the crazy amounts of damage and one shots that some of these bosses throw out, we wouldn't need mechanics that completely and totally avoid getting hit. In POE, the best way to mitigate damage is by avoiding it completely, because....you know..... ONE SHOTS.
Well, on the one hand it's interesting to see versatile combatant moved the the tree. I can see a whole lot of builds that opens.

On the other hand, block (along with bleed/bleedsplosions) is the defining characteristic of a gladiator. Defence at the cost of offense. We'll have to see how that will be addressed

I play a lot of gladiator build, and TBH this is one of the least concerning changes.
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Mal_function wrote:
Well, on the one hand it's interesting to see versatile combatant moved the the tree. I can see a whole lot of builds that opens.

On the other hand, block (along with bleed/bleedsplosions) is the defining characteristic of a gladiator. Defence at the cost of offense. We'll have to see how that will be addressed

I play a lot of gladiator build, and TBH this is one of the least concerning changes.


Wasn't moved to tree it was gutted and moved to tree. Who wants 50%?
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RitualMurder wrote:
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Mal_function wrote:
Well, on the one hand it's interesting to see versatile combatant moved the the tree. I can see a whole lot of builds that opens.

On the other hand, block (along with bleed/bleedsplosions) is the defining characteristic of a gladiator. Defence at the cost of offense. We'll have to see how that will be addressed

I play a lot of gladiator build, and TBH this is one of the least concerning changes.


Wasn't moved to tree it was gutted and moved to tree. Who wants 50%?


Do we even know where the new keystone is?

New glad means potentially 1 passive for 50/50 block, which everyone can get, then they get lucky attack block for 75/50 block. Spell suppression can make up for the 25% less spell block, and since SS is 50% (and I think it can go higher) it might even be better then plain 75% spell block, AND gladiator gets a whole new keystone which we don't even know what it is yet.

At this point it's futile to keep this arguing going ffs
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Bleu42 wrote:
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RitualMurder wrote:
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Mal_function wrote:
Well, on the one hand it's interesting to see versatile combatant moved the the tree. I can see a whole lot of builds that opens.

On the other hand, block (along with bleed/bleedsplosions) is the defining characteristic of a gladiator. Defence at the cost of offense. We'll have to see how that will be addressed

I play a lot of gladiator build, and TBH this is one of the least concerning changes.


Wasn't moved to tree it was gutted and moved to tree. Who wants 50%?


Do we even know where the new keystone is?

New glad means potentially 1 passive for 50/50 block, which everyone can get, then they get lucky attack block for 75/50 block. Spell suppression can make up for the 25% less spell block, and since SS is 50% (and I think it can go higher) it might even be better then plain 75% spell block, AND gladiator gets a whole new keystone which we don't even know what it is yet.

At this point it's futile to keep this arguing going ffs


The new passive is the lucky block. We do know.
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RitualMurder wrote:
The new passive is the lucky block. We do know.


No, we don't "know". All we know, is that they are "experimenting with a lucky block mechanic" for Gladiator. Nothing's set in stone. Don't think you quite "know" what "know" means.

And to answer your question as to who would want 50/50 block? Well, A LOT of people/characters, especially now when dodge isn't a thing. And as Acrobatics isn't a thing, the less block chance on Acrobatics isn't a thing either. 50/50 block is a very good first layer of defense, no matter how you're turning the table. Reaching 75% attack block in 3.16 will not be very hard, and will not require a lot of investment - based on what we KNOW, and not things we "know".

And if you don't want to take it? We know that body armors can roll 15% spell block. We know that shields can roll spell block. We know that Tempest Shield has spell block now. So reaching 75% spell block will still be more than obtainable.

But for people wanting to focus on the problems - and not solutions, everything is a nerf. Everything is "dead". Everything is "killed" by the evil corporation that is GGG.
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Last edited by Phrazz#3529 on Oct 12, 2021, 12:16:32 AM
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Phrazz wrote:
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RitualMurder wrote:
The new passive is the lucky block. We do know.


No, we don't "know". All we know, is that they are "experimenting with a lucky block mechanic" for Gladiator. Nothing's set in stone. Don't think you quite "know" what "know" means.

And to answer your question as to who would want 50/50 block? Well, A LOT of people/characters, especially now when dodge isn't a thing. And as Acrobatics isn't a thing, the less block chance on Acrobatics isn't a thing either. 50/50 block is a very good first layer of defense, no matter how you're turning the table. Reaching 75% attack block in 3.16 will not be very hard, and will not require a lot of investment - based on what we KNOW, and not things we "know".

And if you don't want to take it? We know that body armors can roll 15% spell block. We know that shields can roll spell block. We know that Tempest Shield has spell block now. So reaching 75% spell block will still be more than obtainable.

But for people wanting to focus on the problems - and not solutions, everything is a nerf. Everything is "dead". Everything is "killed" by the evil corporation that is GGG.


So sacrifice 25% mana for tempest, a suffix on shield and on chest?
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RitualMurder wrote:
So sacrifice 25% mana for tempest, a suffix on shield and on chest?


It's ONE option, yes? You DO know that you don't need 10 million+ DPS, right? You DO know that (a lot of) the whining about defenses, comes from people not willing to sacrifice their unneeded DPS for defenses, right? I'm just saying there are solutions available. You're only hung up in the problems, because you're comparing everything to the current passive tree. The current gear situation. The current skills. Which will all be different come next league.

And regarding Tempest Shield's 25% mana reservation, some information would hint towards that reservation efficiency may be easier for people running 2-4 auras than it currently is. But we do not "know" ;) But you would never run a defensive aura, right?

Bring me some coffee and I'll bring you a smile.
Last edited by Phrazz#3529 on Oct 12, 2021, 12:26:49 AM
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Phrazz wrote:
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RitualMurder wrote:
So sacrifice 25% mana for tempest, a suffix on shield and on chest?


It's ONE option, yes? You DO know that you don't need 10 million+ DPS, right? You DO know that (a lot of) the whining about defenses, comes from people not willing to sacrifice their unneeded DPS for defenses, right? I'm just saying there are solutions available. You're only hung up in the problems, because you're comparing everything to the current passive tree. The current gear situation. The current skills. Which will all be different come next league.

And regarding Tempest Shield's 25% mana reservation, some information would hint towards that reservation efficiency may be easier for people running 2-4 auras than it currently is. But we do not "know" ;) But you would never run a defensive aura, right?



in the current game? no i can do all content on my char deathless if i play well i have no need to waste an aura on defense.

dont presume that im running a 100m dps 3k life glass cannon either

but having 1-2m dps in fights like maven and A9 sirus feels awful and most content like 5 way legions and 100% deli just arent even worth running with that low of dps

i build enough defense so i dont get 1 tapped all the time and the rest is just damage otherwise you die anyway cus of the current state of the game.
anything under 5m dps feels like absolute dogshit in the real end game. I mean if you are happy running alc and go maps with no scarabs, sextants, deli, etc and thats the game you wanna play with your 8k life max block 1m dps shield throw i say have a great time! but thats not the game i want to play
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The Gladiator’s Block Ascendancy Passive Skills will be reworked. We’re experimenting with a new Notable Passive that makes the Gladiator’s chance to Block Attack Damage lucky, which helps offset the downside of Versatile Combatant.


source: https://www.pathofexile.com/forum/view-thread/3185101


Sound okay but it needs some more flavour imo to make it stand out.

To be honest i have no ideas since i never played max capped block build but what other players want to to see in this signature node to be added?
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