Get rid of the xp loss

I agree, easier lvl 100 but more punishment on lvl 100 :). Like able to downlevel to 99 muhhahahaha
I do agree the XP loss is extremely discouraging for soloists in standard mode and those who'd prefer not to trade, primarily the SSF players.

At the very least, please consider capping it so that its not a major hindrance to players.

From my personal experience of getting killed too many times is a serious discouragement from solo map runs.

Recently I had up to 5 bars to a next level, 6 deaths later I have to start gaining that from rock-bottom.
i'd rather have them keep the xp loss but get rid of stupid one shot mechanics instead
"
Tainted_Fate wrote:
another troll added to my forum ignore macro
keep it coming

can you send me a pm with that macro please? :)
also agreed
"There are Penalties in the Game, no one's complaining about them"
Chris Wilson Exilecon 2019
"
Shadeless01 wrote:
"
Deathfairy wrote:
So your answer to attacks in lighthouse are well telegraphed is a screenshot from crimson township and i am the trolol? mmk


edit: That;s not a very fair answer.

Edit: I would almost say: Do you even know the lighthouse fight? Seems like you don't. Please.. I can't figure out if your trolling, or actually believe the current state is fine.

edit: And of course I do believe you know the Lighthouse fight well enough, and then if you would be a little fair you would know it's also 1 clustered clusterfuck and that's why I don't understand your reply, you know damn well the whole game is like the clusterfuck as was given as an example

Edit: There is almost no fight I can do because they are well telegraphed, big boss fights, yea, they are often simple, and have a lot better overview (if not for my private clusterfuck army of 36isch )


Lets just say i farmed Redblade banner shield once in ssf, so i have some idea about Lighthouse map.

As for the rest of it. You chose put an army of 36ish on your screen and now you complaining that you can't see anything. It same as you choosing to play winter orb with no gear and complaining it does no damage. This is entirely in your control. It is not even a bad choice because you actually dont need to see much of anything to be safe since majority of things will be absorbed by your army. However lighthouse map specifically has fireblast which do tons of damage and are not projectiles so you can still get hit by them if you stand still. And why you standing still as a minion build ever?
"
Wladicorist1 wrote:
"
Tainted_Fate wrote:
another troll added to my forum ignore macro
keep it coming

can you send me a pm with that macro please? :)
also agreed

this is the script
https://www.pathofexile.com/forum/view-thread/1473168
you take tampermonkey chrome extention and edit the ignore_list variable to hide posts of ppl who have no idea what they are talking about, trolls, whiteknights etc etc

these are the trolls or ppl who don't understand what visual clarity means, they should push some hardcore top10 diablo 3 ladder like i did, that's the game you can clearly see all incoming attacks and dodge shit, there is no bullshit there

any death should teach something. but those deaths at 99 lvl were useless. i had some more bullshit deaths while scourging: monsters have 9999% attack and move speed, 1 sec you are ok, then BAM 0.5 sec, dead

anyway i took 100 lvl today, so the next two months i don't care. just saying: it's a bad game design

dead game
bring back 3.13
I don't think the XP loss would be so bad if the game were still designed like the older days where you had smaller enemy amounts. In the current game, the XP loss feels kind of harsh when everything is super fast, there's a million mobs, and we're more prone to being one shot by things than we used to.

Losing XP because you played poorly doesn't feel as bad as being one shot by 50 aura stacked enemies just off screen that gave you minimal chance to really outplay it. And these instances seem to come up more frequently as the leagues progress.
"
Deathfairy wrote:
"
Shadeless01 wrote:
"
Deathfairy wrote:
So your answer to attacks in lighthouse are well telegraphed is a screenshot from crimson township and i am the trolol? mmk


edit: That;s not a very fair answer.

Edit: I would almost say: Do you even know the lighthouse fight? Seems like you don't. Please.. I can't figure out if your trolling, or actually believe the current state is fine.

edit: And of course I do believe you know the Lighthouse fight well enough, and then if you would be a little fair you would know it's also 1 clustered clusterfuck and that's why I don't understand your reply, you know damn well the whole game is like the clusterfuck as was given as an example

Edit: There is almost no fight I can do because they are well telegraphed, big boss fights, yea, they are often simple, and have a lot better overview (if not for my private clusterfuck army of 36isch )


Lets just say i farmed Redblade banner shield once in ssf, so i have some idea about Lighthouse map.

As for the rest of it. You chose put an army of 36ish on your screen and now you complaining that you can't see anything. It same as you choosing to play winter orb with no gear and complaining it does no damage. This is entirely in your control. It is not even a bad choice because you actually dont need to see much of anything to be safe since majority of things will be absorbed by your army. However lighthouse map specifically has fireblast which do tons of damage and are not projectiles so you can still get hit by them if you stand still. And why you standing still as a minion build ever?


About lighthouse, sometimes there are so many mobs that you don't see the flameblast, or whatever other effects, that's the whole fricking point.

And i am not agree'ing with the current state if i die because i don't see a telegraphed attack because of my minions i don't agree about every other time that it's not my minions.

And winter orb does not much damage with gear either. Most people cannot afford mirror tier, but that's a different story
9,2k Life
90 Phys reduction
89 Fire Res
84 Ice
84 Lightning
60 Chaos

Level 96

Open Level 16 Map
Press Scourge button
All fine
1 Mob left. Dont even see what it is, rar, white, no idea.
Oneshot bumm

10 Maps later
Press Scourge button
All fine
1 Mob left. Dont even see what it is, rar, white, no idea.
Oneshot bumm

10 Maps later
Press Scourge button
All fine
1 Mob left. Dont even see what it is, rar, white, no idea.
Oneshot bumm

10 Maps later
Press Scourge button
All fine
1 Mob left. Dont even see what it is, rar, white, no idea.
Oneshot bumm

Why?
When you want that we die from unexpected Situations.
When you make White Single Mobs stronger in Scourge Mode than Ubah Atziri, Sirus, Ubah Elder or whatever.

Then just cut off XP loss when you lost your levelup XP 5 times already.
OR make it 10%, 9%, 8%, 7% and so on. So i can play and ENJOY again because i know i can die 100 times and then its all fine.

Atm it is:
Dont play Scourge or you die. Dont have the fun aspect ( we play games for fun ). DONT HAVE FUN is the most important part of Scourge.
Why is DONT HAVE FUN the most important part in a game?!?

Explain me please
My last instant death was from offscreen something, I don't even know what as I didn't see any mob, anything flying my way or anything on the ground, not that you can see much when you pop the scourge mode.
Just another day in this game.

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