The REAL Truth about NERFS and what it really means in game <- Warning! Factual Content!

I say that the nerfs have not halved the power on most builds if you know how to adjust your build.
The game seems harder now because what was old doesn't work anymore and you have to figure it all out again.

As an example you now have to find a solution to curses and you have to deal with all ailments.

- Ele weakness + Crit from a powerful rare = 2K health per second ignite means you're dead without a solution to it.

- You cannot piano flasks anymore.

- You have to dodge some abilities you didn't have to before.

I can understand the struggle though but I think it's simply a false perception of the reality due to comfort.

I did T16 Rare Corrupt already on day 2.
I know I will still be able to do T16 100% Delirious on my last league's build.

If you have a situation you can't solve, feel free to contact me and I'll help you out (:
Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
Last edited by Kiss_Me_Quick#4554 on Jul 26, 2021, 8:55:42 AM
Last bumped on Jul 28, 2021, 2:23:16 AM
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Kiss_Me_Quick wrote:
I say that the nerfs have not halved the power on most builds if you know how to adjust your build.
The game seems harder now because what was old doesn't work anymore and you have to figure it all out again.

As an example you now have to find a solution to curses and you have to deal with all ailments.

- Ele weakness + Crit from a powerful rare = 2K health per second ignite means you're dead without a solution to it.

- You cannot piano flasks anymore.

- You have to dodge some abilities you didn't have to before.

I can understand the struggle though but I think it's simply a false perception of the reality due to comfort.

I did T16 Rare Corrupt already on day 2.
I know I will still be able to do T16 100% Delirious on my last league's build.

If you have a situation you can't solve, feel free to contact me and I'll help you out (:


Most people don't have problem with the damage nerfs.

What most people are whining about is how the game feels to play.
It feels slow and clunky due to flask changes and mana multiplier changes.
Alot of people are frustrated from getting oneshot to Ailments too.
Things like Poison, Ignite and Bleed oneshot most people early on at 2 stacks before they can react.

Flasks feel bad because they're bipolar in design.
The implicit asks you to use flasks proactively, meaning you want to keep them up to bolster your defenses or offensive capabilities with increased armor and evasion et.c.

But the suffixes asks you to not use your flasks until you're hit with an ailment. Makes using flasks feel really bad. Are we supposed to use them before we run into a big pack or save them for when we get frozen or hit with an ailment that's going to oneshot most builds?

Everyone who plays the game enough will be able to clear all content like they've done before. That's not the issue.

The issue is that the game feels worse to play than before to most people.
That's why the playercount has dropped more than 40% compared to Ultimatum that already was one of their most criticized leagues.

GGG know the shitstorm they've created with this horrible league and are running in now trying to bandaid fix it. But the damage is already done. Alot of people have already quit and it looks like more will because this league isn't the reason why they enjoy PoE.

Hopefully GGG are able to salvage this and save the league but it's looking really grim. Retention rates already dropped 25% in 3 days.
It's looking bad.
They tried to do too much at once. The gem nerfs for the most part are not an issue. Maybe flasks -OR- mana changes would not have been a problem independently. However doing to major play style changes at once really caused a lot of chaos in the way people play the game. Then you get all the other crazy bugs that hit as well. It was a recipe for disaster.

You cannot have a long running game, that many have gotten used to a certain way to play, and then completely change that style completely at once. If you want to make these changes, you have to ease into them. Start with flasks, then slowly move to mana. Don't just throw up a middle finger to all the players. They would still be upset with the changes, but it would give time for everyone to get used to them and ease into them.

For me, being a casual most of the time, have not had issues this league outside of t-posing and invisible bosses. However that is more because I am playing a character that the mana changes effect much. The flasks do somewhat, but not horribly.

That said, I see why people are pissed. GGG didn't rip off a band aid, they ripped out stiches on a fresh wound.
A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
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Deadandlivin wrote:

What most people are whining about is how the game feels to play.
It feels slow and clunky due to flask changes and mana multiplier changes.
Alot of people are frustrated from getting oneshot to Ailments too.


I don't have any speed problems.

Onslaught Boots + MAX Quicksilver + Second Wind Movement = You'll be hitting walls.
Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
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Kiss_Me_Quick wrote:
"
Deadandlivin wrote:

What most people are whining about is how the game feels to play.
It feels slow and clunky due to flask changes and mana multiplier changes.
Alot of people are frustrated from getting oneshot to Ailments too.


I don't have any speed problems.

Onslaught Boots + MAX Quicksilver + Second Wind Movement = You'll be hitting walls.


Good for you.
That's not most other peoples experience.
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Deadandlivin wrote:
"
Kiss_Me_Quick wrote:
"
Deadandlivin wrote:

What most people are whining about is how the game feels to play.
It feels slow and clunky due to flask changes and mana multiplier changes.
Alot of people are frustrated from getting oneshot to Ailments too.


I don't have any speed problems.

Onslaught Boots + MAX Quicksilver + Second Wind Movement = You'll be hitting walls.


Good for you.
That's not most other peoples experience.


Every build can use these with very little investment.
Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
IDK yet if the nerfs are heavy-handed yet as I just reached maps but I agree some folks aren't using their brains and adjusting for the changes.

Like being OOM is something you can control. But what I've seen in videos/streams so far is HUR DUR I AM PLAYING EXACTLY AS I WOULD HAVE BEFORE THE CHANGES AND I'M OOM ALL THE TIME LEAGUE DEAD POE DEAD.

Or... MAYBE mana is something you have to actually consider in your build, probably the way it was intended. I picked up a couple of mana nodes and the max life/mana cost reduction nodes, have a little regen on my weapon and now mana's not a problem. It's not hard.
thats exactly the problem though

GGG wants to change things, but they're not actually changing anything. no number tweaks will change the game how they're thinking, it will only change how you obtain the power GGG wants to rid us of.

until GGG address the foundational issues that have made the game what it is, nothing will change. it will all still be the zoom zoom super speed and dps meta. it just might be with a new skill or new ascendancy, but the game is played the exact same way, but clunkier
well...i do have less wrist pain now
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If you have a situation you can't solve, feel free to contact me and I'll help you out (:


How kind of you
Second-class poe gamer

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