Where’s the f&@king endgame now?

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Fauxxx_NL wrote:
does nobody enjoy killing the boss?


Bosses in POE (most of them) are crap and not fun. I've been playing Last Epoch and those boss fights are actually really fun and engaging.
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Vennto wrote:

It is though. I´ve spent around 700-800ex for BiS slot gear. That´s with endgame league prices barely above a mirror, mid league might be 2 mirrors. 2 Mirrors for 13 best in slot items? Come on, where is the balance here :D


The issue isn't that part, its that you could spend 8ex and get 90% of the power (hyperbole).

Perfect items are extremely expensive to make usually using thousands of crafts, rerolls and divines etc but near perfect items are relatively cheap. Especially with Harvest crafts pooled from the regular plebs.

So for those striving for perfection the old system was fine, but for people just looking to be challenged by the regular content it let you generate items you'd never see in the wild reliably and they'd always outperform everything else.

Personally speaking I think bound items was the solution here but I have SSF leanings and I also understand that bound is against GGGs core precepts as a developer.
Last edited by Draegnarrr#2823 on Apr 13, 2021, 7:23:21 AM
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I've not made a 100% deli farmer personally but I'm familiar with the process. It requires a lot of investment but after you get it rolling the only real cost is in fracturing the map and you make unreasonable profit. If you think the level of difficulty in setting it up is what balances it that's fine. I disagree though. You should never reach a point where you can just log on and farm exalts by the fistful.

Can you for once read what I have posted earlier? I was not even discussing the initial production of such a map. You still have to fracture and split it, that means it´s a 2-3EX investment PER MAP to run it (based on the costs of fracturing fossils). In 3.13 you can log on with 0!!!! Costs and farm Harbingers for a guaranteed 3-4ex per Hour. You could log on with a dedicated lab farmer and make 15ex per hour. You could run grand heists and make tons of money. You can use a deep delver and make 15ex/h and more. My point, that you blatantly ignore all the time, is that 100% deli maps were not that impressive in terms of making currency anyway, but you wouldn´t know that since you don´t run it yourself. And that´s where you simply have to believe me or ask others that ran the content. Stop talking about stuff you simply don´t know like you have any business judging it. There were in 3.13 roughly 6-7 different ways to make multiple ex an hour and 100% deli, while being the hardest content, wasn´t even the most profitable one of it. My build can run everything in the game and I wasn´t running 100% deli as it wasn´t the best way to make money though it was the hardest content in terms of mapping. Now, other things are also nerfed, I acknowledge that. But while with other things you can still make good money I highly question if Fractured 100% Maps are even worth doing now as it is tedious as hell and time consuming getting all those delirium orbs together (that undoubtedly rise a lot in price now) and rolling the mods you want for maximum profit. Sure, we don´t need to fracture them now, doesn´t mean that the costs go down since you have to make sure u get stuff like nemesis/beyond on it so it´s time consuming as hell to craft those maps. So the determing factor if it´s worth it is now the delirium orb while you still want to split the map at least that one time AND the time you invest in crafting it. It seems very unattractive to go through all of that hassle to run content that wasn´t that lucrative compared to other things in the first place. What is it that you don´t understand about that?

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How much do you imagine the average player makes in a league? I guarantee if you make more than 50ex you are a top 5% player at least.

I don´t know what the average player makes and you don´t eigher. That being said, yeah, pretty sure I´m in the top 5% at least.

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You've basically just proven my point that 100% Deli farming is too strong because it allowed you to trivialize the gearing process since you could afford to just buy a ton of harvest crafts when an overwhelming majority of the playerbase wouldn't be able to.

See above. You can do that with tons of content, no need to run 100% deli for that at all. Just because your knowledge on how to make currency is limited doesn´t mean there aren´t any options.
No more fracturing 100% deli maps will make it harder for me as a content creator And build guide writer to provide game footage on youtube for T19 100% delirious performance videos.

Its the only change so far that i dislike. Id rather have them remove the rewards from delirium but keep the accessability for the challenge.

Oneshotting normal t16 map bosses stopped being an exciting show case several years ago...
Last edited by zzang#1847 on Apr 13, 2021, 7:33:02 AM
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Vennto wrote:
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I've not made a 100% deli farmer personally but I'm familiar with the process. It requires a lot of investment but after you get it rolling the only real cost is in fracturing the map and you make unreasonable profit. If you think the level of difficulty in setting it up is what balances it that's fine. I disagree though. You should never reach a point where you can just log on and farm exalts by the fistful.

Can you for once read what I have posted earlier? I was not even discussing the initial production of such a map. You still have to fracture and split it, that means it´s a 2-3EX investment PER MAP to run it (based on the costs of fracturing fossils). In 3.13 you can log on with 0!!!! Costs and farm Harbingers for a guaranteed 3-4ex per Hour. You could log on with a dedicated lab farmer and make 15ex per hour. You could run grand heists and make tons of money. You can use a deep delver and make 15ex/h and more. My point, that you blatantly ignore all the time, is that 100% deli maps were not that impressive in terms of making currency anyway, but you wouldn´t know that since you don´t run it yourself. And that´s where you simply have to believe me or ask others that ran the content. Stop talking about stuff you simply don´t know like you have any business judging it. There were in 3.13 roughly 6-7 different ways to make multiple ex an hour and 100% deli, while being the hardest content, wasn´t even the most profitable one of it. My build can run everything in the game and I wasn´t running 100% deli as it wasn´t the best way to make money though it was the hardest content in terms of mapping. Now, other things are also nerfed, I acknowledge that. But while with other things you can still make good money I highly question if Fractured 100% Maps are even worth doing now as it is tedious as hell and time consuming getting all those delirium orbs together (that undoubtedly rise a lot in price now) and rolling the mods you want for maximum profit. Sure, we don´t need to fracture them now, doesn´t mean that the costs go down since you have to make sure u get stuff like nemesis/beyond on it so it´s time consuming as hell to craft those maps. So the determing factor if it´s worth it is now the delirium orb while you still want to split the map at least that one time AND the time you invest in crafting it. It seems very unattractive to go through all of that hassle to run content that wasn´t that lucrative compared to other things in the first place. What is it that you don´t understand about that?
You must be mistaking me for someone else with all that hostility because we've barely had a conversation. This will be my second response to you lol. Anyway, maybe drop the "if you don't run 100% deli you don't know what you're talking about and can't have an opinion" attitude because I've looked into the setup and have a friend who made like 200 exalts in only a couple weeks doing 100% deli Canyon. I'm not uneducated. Idk what the point of bringing up other farming methods is because I never said 100% Deli is the ONLY overpowered thing in the entire video game. Your argument is basically saying "500k/yr salary is mediocre because Billybob makes 600k/yr". Like, no, 500k is still insane. It's also laughable to say 100% deli is the hardest content. Yeah, it's so hard to offscreen everything with blade vortex. Again, the difficulty is in having the funds to set it up then it's mindless profit.
Last edited by Anomaly33#2899 on Apr 13, 2021, 8:30:56 AM
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Idk what the point of bringing up other farming methods is because I never said 100% Deli is the ONLY overpowered thing in the entire video game.

Ah, I see. So I guess your point is everything that exceeds your limit of farming is considered overpowered and therefore needs to be nerfed?

Because in my book "overpowered" means "so damn strong that it yields unreasonable amounts of loot/income that cannot be reached with any other thing". Hence why I brought up the other mechanics. But yeah, if your way of making currency is farming white t16 maps and you get 20 chaos per hour like that I guess pretty much everything in the game is overpowered.

My point that you still seem to miss is that 100% deli was nowhere near as overpowered as you try to present it. In terms of monster-damage and -hp it is the hardest content, as each single mob there has roughly 10% of the HP of Shaper. And now this part of the game MIGHT be not worth engaging with at all due to the changes. And that´s sad from a perspective of choice and player agency. I don´t care at all about the currency there, there are other and more effective ways to farm.
Last edited by Vennto#1610 on Apr 13, 2021, 8:45:58 AM
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I loved making a build strong enough to run 100% delirious t18/t19 maps. It was a great challenge. But nope. You took that away.


If the nerfs will go far enough the f'*# endgame will be what it should be:

Bosses and endgame maps being challanging again and require to play mechanics instead of faceroll & brain AFK all the endgame bosses and endgame activities with certain builds. ;)

The goal is to slow down the gameplay and make things challanging again.....Sry but before that the only "endgame" was to rush through T19 100% Delirious maps with self poison BV HH build with a super sized char model and nothing else (Ye for some Deep Delve but thats it).

Now with all the nerfs hopefully the challange will be making a build strong enough to kill endgame bosses again. ;)
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Now with all the nerfs hopefully the challange will be making a build strong enough to kill endgame bosses again. ;)

Show me a boss that I can´t beat on a freaking tabula with scuffed gear and uncorrupted 20/20 gems... since when are bosses in this game challenging?
how can you not run fractured 100% deli t18 maps anymore? You just cant dupe the maps anymore. Thats a good thing man
Endgame is what you make it to be, and you can still run your 100% del super juice maps, just cant print ridicoulus amonts of currency with it anymore.

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