Where’s the f&@king endgame now?

elistits players got fucked = good

more love to casual player <3

"muh exploding chest is bad now;(("


suck, ass i guess, use herald of fire to explode enemies xD





Was there ever one?!?
"
MarcEric wrote:
Was there ever one?!?



this man has a point.


no. there wasnt


there was not any fucking endgame in poe


you just grind so you can grind xdddddddddd



how shitty that is ?




you cant even use your items to pvp

you cant do nothing


just go and do maps


and remember, stfu and do your maps !
don't worry, the endgame is still at the end of the game
Nothing is stopping you from running those same maps lmao.

Stop crying because they are no longer profitable.

Your whole post is about losing your endgame content when in reality it's still there.

Now you don't make 3-5ex per map and wonder why it got nerfed lmao.


If you want a hard experience go HC league or use a trash build that actually requires skill compared to a 1 shot everything build that's immortal.
"
DiabloImmoral wrote:
The elitists all demanded that casuals lose access to having good items, and in return for deleting Harvest crafting GGG deleted the endgame so you don't need good items anymore. Elitists got monkey-pawed hard. I love it.


dude.. thank you.
"
SirDeeps wrote:


Lol this is absurd. Apparently we live in a world where challenging endgame content is just tediously preparing a map to actually play.

In that line of thinking PoE DOES offer tons of challenging endgame content! Picking up scarabs and shards 1 by 1, being forced to buy prophecies one at a time, and rerolling your sextants every 4 maps are just some of the fun and exciting challenges to be found at endgame in PoE!


You do realize that scarcity is a type of challenge...right? There's a popular genre based all around it that seems wildly popular.

In any event this is a thread full of people talking about how things that aren't getting removed are being removed from the game so this is all fucking bizzaro world in the first place. As someone else pointed out they're not mad that the 'challenging content' is being removed - it clearly isn't. They're mad it will be less profitable.

If it's all about the challenging content, slightly less profit shouldn't be a make-or-break issue worth this level of hyperbole.

Yes, they will face a challenge in terms of how they source that content instead of chain buying item dupes off of 6k farmers. Cry me a freaking river.
Anyone else remember when Simulacrum was end-game and everyone was happy doing bossing and simulacrums.

Maybe the league mechanic will be the new end game. Now we're supposed to aim at getting last level rewards consistently, let's see how rewarding this will be.
Avengers won

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