Why do we need to grind so much !?

The problem of this game is the random dog shit on the ground never a good gear

harvest have a chance to revive the habit of pick up random dog shit that are on high level base, id it , check its mod and can be recused by harvest crafting or not

Now we are back to alt regal or chaos spam or just wait for big crafter and mirror service

The power creep of player never catch up the numeric buff of monster hp, res and dps. Or may be GGG should just stop the power creep by everything in the gear. Delete half the tier but also the numeric value divided by half, as well as monster hp by half of at least 2/3 nerf for very end game boss
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It is the main way, and yet the shittiest, and laziest way. There are other ways to make people want to play, but that requires resources and actual ideas, it is way easier to just make everything a grind.
Personally I too am not 100% against grind, BUT there is a HUGE difference between grinding and then being rewarded for such grind, and grinding just to be screwed because the core "philosophy" of the game is that after the endless grind there is another layer of RNG that screws you over. (aka "crafting" read: gambling).

Grinding is not bad in itself, if it comes with adequate reward, in case of PoE it is often just griding for the sake of grinding more, which is really unhealthy attitude. This is mostly present in Asian MMOs and the reason is to make people pay for boosts and other bonuses. PoE took taht philosophy, but removed the very reason it is mostly used in games... (no I am not vouching for pay to win here, just pointing out the fact the grind here is kinda pointless)


If your Grind is pointless it´s not the game, it´s you. As someone who plays trade and crafts all his gear on his own I can tell you it is not that difficult to farm in a Trade-Environment 2, 3 or even 5 Ex an hour with a ton of different mechanics. That´s a headhunter in a week if you play a few hours after work. You can reach Maps in 5 Hours, lets say 6 hours for the sake of it. Where is the big grind everyone is talking about? People are just not good enough and always want the difficulty lowered to their level instead of striving for more which I find completely exausting. Why can´t people just try to play better? There is a huge gap between top tier players and casuals that cry about the grind and difficulty level of the game not in terms of spent time (yes, that as well, but that´s not what makes the difference so huge) it is the knowledge. And if you don´t want to inform and learn, it´s fine. But stop asking for the developers to make it easier. PoE is the most complex ARPG and that is actually a godent for a lot of people who get sick and tired from onedimensional stuff.

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Now we are back to alt regal or chaos spam or just wait for big crafter and mirror service

If that is all you know about crafting then of course you think you need others to create your gear. Harvest is STILL borderline broken and will produce insane items. Pair this with the new awakened veiled mods and u can make some crazy shit, but I guess it´s easier to just sit at home and cry how unfair the world is that your beloved item-builder got tuned down to an actual fair level.
Last edited by Vennto#1610 on Apr 11, 2021, 8:31:46 PM
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imLuCaSsS wrote:
this game is about grinding dude.

If you want sit and play try some counter strike


How'd I know I find a response like this somewhere in this thread...how boring and small...

I'm going to digress into IRL here but the sentiment is the same when it comes to the current standard in today's gaming industry.
I would also like to first and foremost say that GGG is of course entitled to do whatever they want for *their* game, just like how I'm sure most other people wouldn't want someone else telling them how they should cut and style their hair etc...

I don't think players want anything for free or handed to them but there really comes a point with crafting in this game that just gets silly. In Heist I ended up quitting due to using a couple week's worth of currency grinding on trying to craft the right mods on a ring in a matter of 15mins.

WoW does similar shenanigans to try and keep players logged in longer, subbed longer and yes, grinding longer; for their metrics and monthly sub count. They've started to get better at making the game alt-friendly to complete certain grinds in much less time and I think not only Blizzard, but gaming companies are starting to respect player's time more in today's stupid fast-paced chaotic world.

The changes to Ultimatum loot pool looks promising for everyone, not just casuals who have to stick to a larger number of uniques slots vs crafted. We'll have to see in a couple days exactly what is revealed but after the Harvest neft announcement this seems promising.

We're also increasingly see that to live not only in metropolitan cities but out in the burbs and averaged sized cities are becoming more and more expensive.
The response to this is "just work more hours" or "get a 2nd job" and unless you're a doctor or lawyer both parties need to work FT now to afford a home. Corporations encourage working longer as loyalty and pat you on the back for it but don't be fooled that they care about you in any other way.

There is also this weird sick attitude in society as being insanely busy and working 60,70...80h work weeks is something to be proud of. A short-term temporary thing over the summer or 1 year to pay for school might be OK but not as a lifestyle.
Meanwhile, your wife is cheating on you, your kids are bonding with their friend's father instead and by the time you get home you're too tired and have no time for anything else but to snort a line or drink yourself to sleep.
Last edited by 009Status#6939 on Apr 11, 2021, 8:40:26 PM
Honestly I think it depends on what makes you enjoy the game. If you want all the gg items and beat all endgame then ya, you gotta fucking grind, if thats your type of fun.. I myself have kids and a full time career that takes up most my time these days. Im a casual player, if you cant grind all day then you have to accept the fact that you most likely wont reach end game, dont be entitled and just play it for what it is..
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impulze3 wrote:
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wengbeng wrote:
Why is it so hard for you at GGG to understand that grinding 24/7 to get some gear is no fun.
It's like this game is for Streamers only, so what about the people that doesn't have that amount of time?
I know many players that quit because it's so hard to get decent gear.
Also talked with many that probably will quit playing because of the nerf of harvest.
There is also other things in the game that needs to get buffed, like perandus what a joke that is...
Also the amount of items that is droped is so unnecessary and creates lag.
And why is it that when you do Sirius Awakening 9 items with requierment like lvl 56 drops!? 99% of the items droped at high lvl like that is low tier.
and 10000000 of them. Do you understand how annoying that is!?
I don't know how many shares my point of view but i want to kill monsters and try out different builds, not farm for gear the whole freaking league.
im not lucky and even with harvest as it was in ritual i have to spend the whole league to get decent gear.
I didn't want to buy crafts from other players but at the end i had to.
34 days playede on one of my chars...


because its a grinding gears game.

If you want a casual game where you don't have to grind at all to experience all content go play diablo 3 or something


+1 to this, POE is not for everyone especially the endgame grind.
Every time after 36 challenges i take a break and play D3/LE some other casual games ... maybe some league i skip ...

"The Grind" is main nature of the game and Devs will never change it, so if you dont like it dont play bro you have to enjoy the game you are playing right ?
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xpress69 wrote:
You dont. The solution is simple, you stop playing and find a game that suits your time and needs instead of trying to change a whole game based around grinding to suit you.


I wish more people thought like this guy. Alot more games would be better to play without others saying "I wish it wasn't as grindy" then it gets turned into/made into something else and its no longer the game you used to play because the loud minority forced the devs hands or something stupid
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wengbeng wrote:

I don't know how many shares my point of view but i want to kill monsters and try out different builds, not farm for gear the whole freaking league.
im not lucky and even with harvest as it was in ritual i have to spend the whole league to get decent gear.
I didn't want to buy crafts from other players but at the end i had to.
34 days playede on one of my chars...


Play standard then.
Also 34 days played in a league is a lot. I normally finish the league at 7 - 10 days /played with multiple mirrors.

This league, my only character; and you can bet half of it is alt tabbed.

Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
These games are typical to grind/farm for stuff.
go play fps games same thing just the same kill or get killed.

need to find your fun in the game
Last edited by skjutengris#6643 on Apr 12, 2021, 3:49:44 AM
Go play D3 please
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tyago04 wrote:
Ok I am so tempted to shitpost in response to this (really dude, "why is it so hard for you at GRINDING Gear Games to understand that grinding [...] is no fun"?), I will try to take this seriously.

There's been an uptake of complaints lately about core game philosophy that should really have no place, if people weren't going completely insane.

You wouldn't go on a Stellaris forum to complain about how it is no fun to be forced to think strategically on which systems you will conquer on a space strategy game.

You wouldn't go on a Breath of the Wild forum to complain about how it is no fun to be forced to find ways to manually get to objectives on an exploration game.

You wouldn't go on a Pokemon forum to complain about how it is no fun to carefully level up your creatures towards the best possible outcome on a game about training creatures.

You wouldn't go on a Half-Life forum to complain about how it is no fun to have to precisely aim for enemies' weakpoints on a first person shooter.

Are those examples enough?

What you and a lot of the community need to understand is that not every game is for everyone, and that is okay! You know many players who quit because they found the grind too hard for them? Great! I honestly hope they found games that better suit their needs and wants, since it clearly wasn't PoE, and THAT IS OKAY!

GGG isn't required to make a game that everyone likes. Guess what, there will never be a game everyone likes. People like different things, and it isn't GGG's job to suit all those needs. Their job is to propose a game philosophy, gather those who are interested on it and provide those people, whose likes and dislikes sync with their philosophy, a game they enjoy.

If it is not you, my man, there are so many other games out there that are different in a billion ways to PoE, I am sure you can eventually find something that makes you happy, go look for it. This is a video game, not your career, not your marriage, not your child. You have no obligation to get good at this, this is entertainment, meant to give you a good time. If it isn't giving you a good time, you should go find something that does.

What you should not do, is come to the forum and ask that one of the core philosophies of the game on which the brunt of the loyal player base finds much enjoyment be removed just because you don't have fun with it.


are you honestly saying that grinding is a gameplay mechanic? It's just a tool to drag out gameplay and to keep players. But if the gameplay is shit or the grind is to much the fun suffers from it.

For me PoE reached the critical mass that the grind overweights the actual gameplay/fun by far to much.

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