Development Manifesto: Harvest Crafting
Is this an out of season April Fool's joke?
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I used over 150 Enchanted Fossil to get the Helmet Enchants that i wanted
And guess what,I did not get it .surpris.... So you're coming now with a slam rng joke HAhAHa You've made this mistake before with Cluster Jewel And you're going to do it again with Crafting. | |
" Is THAT problem? You have no other games or stuff IRL to do? It's just a game. Game must be fun. I know that 'fun' is very different for all of us, but why exactly a somebody 'fun' must be cutted? Harvest is powerful... because other 'crafting' sourse are not or less powerful. So, maybe they should rethink all crafting procesess or phylosophy entirely? About two days ago I had imprudence of pressing 'show all loot' button after harbinger encounter on well rolled t16 map with beyond mod. Game just freezed about a two second. For every time I pressed the button, because amount of loot that names was rendered is insane. More insane is how many worth drop I had in the end. Nothing. Besides currency shards I have nothing to pick up. This is a problem, not actual craft in gambling world. E = mc^(OMG)/wtf
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" check dude's account and you'll have your answers |
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i dont have time to play 12 hours a day i dont know why you do this =(
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" I don't need to check something. This is not about gear they, or I, have. This all about mentality. GGG don't play they own game a long time right now. Exalt slam was a thing maybe at Perandus-Prophecy leagues and even then required some knowledge to not being a stupid move. Because of how poor 'craft' is. It's never be a craft. It's stupid gambling that nobody likes. Torchlight series, and Last Epoch right now, have NPC that sell random things. You can see only base type, rarity and stats will rolled after you purchase one of that things and not before. It's called 'gambling' at 2009. And this gambling is PoE 'craft' system. I don't played Diablo 2, I just have no PC in that time. I'm not share all the feeling that GGG have in mind for all awfull stuff like trade 'system'. PoE have no trade system. And we now in 2021, not in 2000. E = mc^(OMG)/wtf
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Here's what we've learned from the "experiment" that was harvest league:
1) Most people would much rather play darts with the lights on. 2) People get really mad when you turn the lights back off again. I'm really glad I had such a wonderful time during harvest league, but I could have told them all that and saved everyone the bother. Oh well, next we get to watch the third and final lesson of harvest league play out: 3) You cannot intentionally undermine the greater part of your player base while you simultaneously depend on those same players to pay your bills. It won't work. ...Especially after players realize they're just fodder for a vampiric elite class. Games are supposed to be fun, and being forced to succumb to the whims of the elite in order to perpetuate an economy which is intentionally broken on their behalf is not fun. That's WAY WAY WAY too close to most of our real lives. Why would we want to "escape" to that world in a game? "Doing what they did" in order to "be one of them" and have a decent shot at crafting something even remotely usable is also not fun for most players, even when they DO have 16+ hours per day to play PoE. It's no more fun than working your way up a corporate ladder in real life. Not everyone is cut out for that, either. Really, what this is all about is autonomy: they don't want us to have any. They want us to be totally at the mercy of no-lifers so that the economy can "stay fixed" for them. Again, WHERE IS THE FUN IN THAT? Last edited by Obright on Mar 16, 2021, 10:54:17 PM
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I don't have time to play a lot of this game ... but changes like this just make me sad. The deterministic side of Harvest crafting made crafting in this feel more approachable for me and less of this secret club that you had to know the right password to get in to.
Now it just feels like GGG wants there to be LESS reasons to do Harvest crafting and interacting with the content, rather than MORE reasons. Why not just move some of the deterministic crafting options to other types of content? Or just limit them a little? Maybe try tuning one knob at a time? | |
Tenkei is stopping most POE content creation because of community backlash to Harvest nerf. Didn’t have to happen. Congratulations GGG on hanging out in your ivory tower. Keep up the lack of communication addressing the fire raging in your forum threads.
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" Nobody had perfect gear in 2 days on Standard either, which makes that even more of a joke. |