The most stable PoE build of all time to invest on?

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Odif wrote:
Ok, something not mentioned so far.

Strength stacking Baron Helm Zombie Master.

Since you willing to invest, you can get strength up past 1500, which is where the build starts to shine.

Relatively tanky, as you have a HUGE life pool with all that strength and the zombies leech for you! You can even go block-mistress of sacrifice-glancing blows for extra tankyness.

Not the best clear, but ok, and Preditor Support on bosses with taunting zombies is a breeze.

You can use support spectres for help with bossing, or some long range clear spectres for better clear.


Not as good as some of the builds already mentioned in this thread, but its a build thats been already nerfed, and thus VERY unlikely to be nerfed again, and its still viable, just needs a lot more currency than it used to.

P.S.
This build is one of my favorite "just walk thru maps, no buttons but flasks, and everything dies" builds.

P.P.S.
How I would build it with 100+ ex to spend.
1500 + strength
Impale zombies with cluster jewels
+1 socketed gems corrupt geofry's chest
Shaper's Touch gloves.
Wand with +1 all skill gems, +1 all minion skill gems, + other minion mods and cast socketed spell when you use a skill
Shield with restore %es on block
Mistress of Sacrifice - Bone Offering - Glancing Blows

This will take your zombies to level 30, and with the huge damage bonus from baron and 1500 strength, they should do enough damage.
Zombies leech for you to keep your life capped.
Zealot's oath for ES regen, and es returned on block to keep your ES mostly capped.
Should have 8k+ life, 6k + ES with high block and taunting minions for a very tanky experience.

Run through maps with only casting Vulnerability on packs, and Signal Prey on bosses.




Holy that sounds sick, literally a raid boss with minions. I'm already sold with the summoner idea but this does sound super good!
"Every force you create has an echo, your own bad energy will be your undoing"
Last edited by KingReaperYul#2573 on Jan 2, 2021, 12:43:58 PM
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Aynix wrote:
Spectres (and summoners in general) were always very good, but alos very boring. The best defense in PoE is to not get hit. Summoners have that in their skill - minions can tank and kill everything while you just watch from safety.
That's not how minions work. You need to be close to the danger zone if you want your minions to attack your targets consistently. To not get hit, you need to kill enemies before they see you, which minions can't really do consistently, unlike bow/wand/most of spell skills.

The main advantage as minionmancer, is that you can loot and move while your minions are doing the killing, which is great early, when you need to pick up a lot of items (alts,chromes,chaos recipe, etc).
Last edited by 6_din_49#4066 on Jan 2, 2021, 12:53:58 PM
I played plenty of Necros/Golemancers/Guardians. Thats exactly the playstyle that summoner can have. Yes, most of people decide to throw away the "stay behind and be 100% safe" playstyle to be faster (by spamming shield charge for example) but there is no better defense "mechanic" in this game than letting ur minions to soak all the dmg.
RF has been around for ages and never really got any huge nerfs or at least not life based RF. I think the biggest change RF has seen is the addition of scorching ray gem. The build is probably the best lab farming build too if your bad at avoiding traps. If you wanna spend a ton of EX on the build you can always go for a legacy kaom's heart.
Stone Golemancer works very good for that, while having 10 times more dmg than RF. Thanks to all "increase golem buffs effect" from Elementalist and golem jewels you have like 3k hp/s regen.
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KingReaperYul wrote:
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6_din_49 wrote:
I play spectre summoners since Abyss, every league had to do adjustments, but it's still viable.


Also ED/C trickster seems viable for a long time, with very few adjustments from a league to another: https://www.pathofexile.com/forum/view-thread/2581551


Thanks for sharing Din!

Yea you're actually right, in some ways summoners has always been strong. I've tried SRS before and totally forgot about it. Think u just got yourself a new fellow summoner!


If you haven't tried Dominating Blow before I'd recommend it. It's a bit more aggressive feeling for minions since you have to get in things faces to spawn your bois, but it really cleans up.
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KalAthar wrote:
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KingReaperYul wrote:
"
6_din_49 wrote:
I play spectre summoners since Abyss, every league had to do adjustments, but it's still viable.


Also ED/C trickster seems viable for a long time, with very few adjustments from a league to another: https://www.pathofexile.com/forum/view-thread/2581551


Thanks for sharing Din!

Yea you're actually right, in some ways summoners has always been strong. I've tried SRS before and totally forgot about it. Think u just got yourself a new fellow summoner!


If you haven't tried Dominating Blow before I'd recommend it. It's a bit more aggressive feeling for minions since you have to get in things faces to spawn your bois, but it really cleans up.


The new Dominating Blow always feels like the worst of all worlds. You have to get on top of something with a strike skill, so you have to build your melee stats (accuracy, IAS) and your defensive stats to be able to handle up close melee. In parallel you have to build minion stats. It just feels like a lot of competing things you need to build for little in return.

The old Dominating Blow had character at least.
Thanks for all the fish!
Last edited by Nubatron#4333 on Jan 2, 2021, 1:25:49 PM
Dominating Blow sucks lets not go into detail. Its a melee Strike Skill therefore automatically bottom tier. Definitely not in the category of "long term standard investment worth it".
Last edited by zzang#1847 on Jan 2, 2021, 2:06:28 PM
If one rly wants to play summoner that doesnt just stay and watch their minions, Herald of Purity is way better choice.
Last edited by Aynix#7757 on Jan 2, 2021, 2:52:32 PM
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Aynix wrote:
I played plenty of Necros/Golemancers/Guardians. Thats exactly the playstyle that summoner can have. Yes, most of people decide to throw away the "stay behind and be 100% safe" playstyle to be faster (by spamming shield charge for example) but there is no better defense "mechanic" in this game than letting ur minions to soak all the dmg.
Then I guess Delirium content is not for these summoners?

For Dominating Blow / Herald Of Purity builds, you can skill Spiritual Aid to help with your damage, Spiritual Command to help with the attack speed, and use Precision aura for accuracy, but still, this play style is not for everyone, certainly not for me. I'd rather have some spectres/golems/zombies in that 6L.
Last edited by 6_din_49#4066 on Jan 2, 2021, 3:57:55 PM

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