Why do Rangers get to have quivers?

(inb4 cuz arrows)





Now, I'm going to say "Ranger" and "Marauder" loosely in this thread. Ranger simply meaning people using bows, and Marauder in this case will be two-handed users.


A bow is, in all essence, a two-hander itself. It has the high damage of a two-hander, it has the same mod variety of a 2-hander (save for strength, stun threshold, and the last few attack speed levels), and perhaps most importantly, the ability to be 6-Linked.

Dual-wielders (whether two weapons, or a weapon + shield) can only have a 3-Link and a 3-Link. But that's Ok, because hey, they have a shield. Or they have two weapons. So that's how it balances out in that regard.



But you look at a Ranger and she's got this sick ass quiver right next to the 6-Link bow. And the stats on quivers are by no means minor. They can give you the same fundamental defensive stats that a shield would give, or the same stats another weapon would give - or even a combination of both. A quiver is essentially dual-wielding with a two-hander. You get none of the drawback of using the big weapon, but all of the benefits and then some.

Then you look at a two-hander Marauder, and he's just got his big club. Cool, Ok, it's a strong weapon. It can still be 6-Linked. But he doesn't get to use this quiver nonsense. So not only is he ultimately having less stats than the Ranger, but he ALSO has to be up in the fight himself. A Ranger just sits back and kills things before they're relevant. Why do they get to have the overstatted gear slot?



Idealistically, I would be suggesting to remove quivers or something. But obviously, that's not going to be a thing.

Instead, I'd rather suggest something like... a "back brace" type of item be introduced, for use with two-handers. That way they can get a little summ'in summ'in, too.





The only issue I even have (with my own idea) is that, down the road of this concept, it asks the question, "what's the difference of two-handers and one-handers in the first place?" But, frankly, quivers already post that question in my eyes. And I don't get why Rangers get to be at the place they're currently at. (And quivers are at least a decently-sized contributor.)

Flame on!
I've always wondered this too why archers can get an extra 99 life roll with additional stats (resists) over a 2h melee weapon user. Same thing kinda for casters using shields (it's not like 2h melee outdamages casters that much really).
@Aelloon
This is an understandable concern, and I am going to do the best I can to explain it here.

Two handed weapons have very high damage, as you said. If you look at the raw base stats of the best bow, you will see that it has 64.8 DPS.

Now if you look at the raw base stats for the best 2h sword, 2h mace, and 2h axe, you will see that they have the following DPS stats:

Sword: 104
Mace: 109
Axe: 118.8

Then when you add on the modifiers, those two handed weapons have potential to be significantly more powerful then even the best bow. Not to mention melee classes have much more survivability due to their passive layouts.

If you take that into consideration, then you would understand the need for some balance. Quivers balance out the loss of stats on the bow so that bow wielders can keep up with the other two handed weapons.

So even though quivers may look over powered, they actually do a great job at balancing what would be a losing battle for bow users.
Last edited by x339#2570 on Mar 29, 2013, 8:55:51 PM
"
ShadyC wrote:
(inb4 cuz arrows)





Now, I'm going to say "Ranger" and "Marauder" loosely in this thread. Ranger simply meaning people using bows, and Marauder in this case will be two-handed users.


A bow is, in all essence, a two-hander itself. It has the high damage of a two-hander, it has the same mod variety of a 2-hander (save for strength, stun threshold, and the last few attack speed levels), and perhaps most importantly, the ability to be 6-Linked.

Dual-wielders (whether two weapons, or a weapon + shield) can only have a 3-Link and a 3-Link. But that's Ok, because hey, they have a shield. Or they have two weapons. So that's how it balances out in that regard.



But you look at a Ranger and she's got this sick ass quiver right next to the 6-Link bow. And the stats on quivers are by no means minor. They can give you the same fundamental defensive stats that a shield would give, or the same stats another weapon would give - or even a combination of both. A quiver is essentially dual-wielding with a two-hander. You get none of the drawback of using the big weapon, but all of the benefits and then some.

Then you look at a two-hander Marauder, and he's just got his big club. Cool, Ok, it's a strong weapon. It can still be 6-Linked. But he doesn't get to use this quiver nonsense. So not only is he ultimately having less stats than the Ranger, but he ALSO has to be up in the fight himself. A Ranger just sits back and kills things before they're relevant. Why do they get to have the overstatted gear slot?



Idealistically, I would be suggesting to remove quivers or something. But obviously, that's not going to be a thing.

Instead, I'd rather suggest something like... a "back brace" type of item be introduced, for use with two-handers. That way they can get a little summ'in summ'in, too.





The only issue I even have (with my own idea) is that, down the road of this concept, it asks the question, "what's the difference of two-handers and one-handers in the first place?" But, frankly, quivers already post that question in my eyes. And I don't get why Rangers get to be at the place they're currently at. (And quivers are at least a decently-sized contributor.)

Flame on!


Get 4000 dps with your ranger and quiver then we talk, while i 1 shot/sweep maps.
http://www.myit-media.de/the_end.html
2H weapons can go up to 500(?) damage? A top end bow can manage 300+ at best.
"
x339 wrote:
This is an understandable concern, and I am going to do the best I can to explain it here.

Two handed weapons have very high damage, as you said. If you look at the raw base stats of the best bow, you will see that it has 64.8 DPS.

Now if you look at the raw base stats for the best 2h sword, 2h mace, and 2h axe, you will see that they have the following DPS stats:

Sword: 104
Mace: 109
Axe: 118.8

Then when you add on the modifiers, those two handed weapons have potential to be significantly more powerful then even the best bow. Not to mention melee classes have much more survivability due to their passive layouts.

If you take that into consideration, then you would understand the need for some balance. Quivers balance out the loss of stats on the bow so that bow wielders can keep up with the other two handed weapons.

So even though quivers may look over powered, they actually do a great job at balancing what would be a losing battle for bow users.





Mmmmmm, yeah. I admit I haven't seen the DPS comparisons of the base items. Bows are at about what most one-handers are at.

But that still leaves a couple things open, in my book. There's still the 6-Socket aspect, for one. But also, there's the whole thing about being able to stay way in the back and pewpew...

Which, cool, that's fine. You're a Ranger. But, I don't think they suffer from as less of survivability nodes or stats as you make it seem.






You raise a good point with the base DPS comparisons. You may even be totally right in all regards. But perhaps I can't really see it in my head because I don't play either of the two classes. I play a physical melee Shadow (CI), and no matter how high I get my damage, other players as a Maraud or Rang seem to have it doubled, along with my survival - even if I outgear them.

Perhaps the eyes I see the game through are just underpowered, so I felt like the free quiver stats a Ranger has is unnecessary?
Would be a safe assumption to say that the balance on the scales may tip the other way next week. Wait and see perhaps? ;)
Mmmm, hopefully. I really hope Multistrike works the way I hope it does with Flicker.
a person using a bow needs arrows (obvious)

a quiver weights very low weight and sits on your back

you only hold a bow with 1 hand unless you are firing the arrow while not firing the bow you are using your 2nd hand to grab an arrow from your quiver

a 2 handed weapon has massive weight and needs to be held with both hands at all times

/logic
^_^ You will hate me and I am okay with that ^_^
@EnlightenD
Last edited by Arbitraged#0911 on Mar 29, 2013, 9:20:23 PM
Before quivers I used to keep my arrows in my knee.
Never wrestle with a pig. You'll only get muddy, and the pig likes it!

Never argue with an idiot. They'll bring you down to their level, and beat you with experience!

"De plumber fixes de sync with de wrench." - Robert_Paulson

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