Why do Rangers get to have quivers?
" Not automatic. It is like having a shield with no default defensive mods. Look at the quiver uniques. There are only two and the only defensive mod is a pitiful +20 to evasion. There are 14 unique shields. |
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" I disagree. The game is NOT based purely on items. This is a D3 paradigm. If you want to use a bow then you can configure your char to do so. |
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" Strange argument, and I'm not sure I completely follow. What you're saying is that... if you want to build around the (in this game at the moment) clearly stronger of the two choices... you "can do so"? And then beyond that you can also get a bonus that the other doesn't even have the possibility of equipping? It sounds like you're arguing not for a choice, but a non-choice. I think if you had said, "If you want to use a 2H melee weapon than you can configure yourself to do so," that would have made a lot more sense as a response. Alteration Orb Union Local #7
I'll smash your nose with 20 Alterations before I'll sell them for 1 lousy Chaos. 16:1. No questions. |
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" you dont need it..reason why people go shield is not because of the block..but its because of resistance, hp and weapon ele dmg for quiver. Having more resistance means you can use other items to get a chaos resist or more dps increase stats having no shield or quiver means you are lacking resistance mod..sure some weapons give resistance mod, but chances of having a wep with good dps and resist mod are fairly low Last edited by fortispectus#0920 on Mar 30, 2013, 3:58:53 AM
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If you want to get +resist or life on an offhand..don't go 2H
simple as that 2H has most damage of any weapon in the game, take the tradeoff for lower damage to gain some survivability or don't pretty simple you should not get the extra damage and the extra survivability at once or it would be OP and every player would go 2H ^_^ You will hate me and I am okay with that ^_^
@EnlightenD |
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" It is not as if you are forced to play a melee char... The focus on items alone is not right. The game is all about choices. I could have a ranger with heavy armour but I would have to take the consequences w.r.t movement speed. This would then knock on to evasion. It is not just immediate item stats it is about how you choose to play. It is also about your playing style. I don't want D3 style, boring, linear stat models. Focusing on items alone (which is what I see this is about) is a subtle form of dumbing down. |
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More damage is not a valid argument imo. The higher damage on a 2h weapon is at best good enough to match the advantage of being ranged.
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" I feel terrible for laughing at this. "Danger is like jello, there's always room for more."
http://www.twitch.tv/vejita00 |
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" being 2h melee vs being bow+quiver is a choice make the choice and deal with the consequences ^_^ You will hate me and I am okay with that ^_^
@EnlightenD |
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" QFT When you judge another, you do not define them, you define yourself
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