Why do Rangers get to have quivers?
" I haven't contradicted myself, this is what I have said " aka a quiver can be used because it is a 1H weapon that only uses 2H when firing if a 2H wep had an offhand u would need 3 hands because u always hold a 2H weapon unless its sitting on the ground or something the trade off exists as choice, u choose a 2H wep gaining damage or u choose a bow+quiver losing damage gaining w/e is on the quiver if you can't understand that there is nothing I can do for you ^_^ You will hate me and I am okay with that ^_^
@EnlightenD |
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that's what you think what happen..when i first started i thought there will be trade off as well, that 2h give more damage than bow, but with skill gems like chain, lmp and the likes bow can overpower 2h
not only that but bow also get survivability from quiver.. you don't even play 2h class yet you calling out those people that play both ranged and melee classes in the game. you said you play 7 classes, but yet all of them are ranged... kid you still know nothing about this game, don't be pathetic and argue about something that you never even try yet. Last edited by fortispectus#0920 on Mar 30, 2013, 1:46:43 PM
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" 4k is not that hard. Luna's Blackguards - a guild of bronies - is now recruiting! If you're a fan of our favourite chromatic marshmallow equines, hit me up with an add or whisper, and I'll invite you!
IGN: HopeYouAreFireProof |
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Why does every thread you start have to be QQ?
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" They can go over 800. |
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" i have tried 2H on about 4 characters which all reached end game and i quit them because ranged >>>>>> melee in this game I'm not a kid, and I know very much about this game and how a heavy object works in theory If still haven't realized my argument about trade-offs ..google it before u keep making yourself look like a moron ^_^ You will hate me and I am okay with that ^_^
@EnlightenD |
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Yeah, 2h is worse than bow+quiver from pure stats gained p.o.v. for sure.
Phys. dmg. is worthless cuz of reflect and the fact it scales bad too. Let's consider perfect rare bow+quiver to perfect 2h: 2h - phys dmg% + #-# phys dmg prefixes and str + increased attack speed suffixes bow - 3x elem dmg prefixes + attack speed suffixes quiver - hp + chaos resist + elem. damage% + elem dmg #-# As you can see, bow+quiver not only gets damage from both slots, but also gets more stats and defenses as-well while being ranged. the way game works atm and ability for 1 projectile attack hit multiple times, and the fact that weap.elem.dmg gem is twice as strong as phys.dmg. gem makes bow+quiver superior in every way - even damage. solution would be to either have quiver have only crap stats or give 2h wielders something to compensate. |
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even everyone agreed that theres no trade off for comparing 2h against bow + quiver in this game..
you making yourself look stupid by calling out other people Last edited by fortispectus#0920 on Mar 30, 2013, 4:46:19 PM
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" If you really want to drag logic into it, how about a buckler that 2h users can go with? A buckler is a typical small shield that was strapped to the wrist, thus leaving both hands free. Likewise, how about a BACK SCABBARD, where else do we keep this giant weapon? In addition, you are arguing "trade offs" saying its a more damage vs more survivability. I will instead phrase it as such: 1h + 1h = more attack speed, no 6l, ability to block. 1h + shield = more defense, no l, ability to block, tons of bonus armor/evade/es from shield. bow = more defense, 6l, no ability to block, ranged combat 2h = more damage, 6l, no ability to block In this we see that yes, everything has a trade off, however the argument being that bows have a trade off is true, but its an unbalanced one. As far as I see it, bows should be limited to 3l and quivers 3l. THIS IS THE KEY LINE: If we are treating bows as 1h because they gain a quiver with great stats, equal to a shield or off hand weapon, but no block or high def boost/ats boost in exchange for range, why is it they ALSO get a 6l? And if you close your eyes, does it feel like your exalt almost hit this time~ Last edited by Eternallight#2338 on Mar 30, 2013, 5:07:23 PM
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Base white weapons:
2H axe top dps 125.9 (Vaal) 2H mace top dps 109.0 (Terror Maul) 2H sword top dps 104.0 (Ezoymte) 2H staff top dps 104.0 (Ezoymte) 2H bow top dps 64.8 (harbinger) |
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