Delaying 3.13 due to Cyberpunk 2077

poe is on its last legs after heist, ggg cant survive another bad league whether its their fault or not

3.13 will be the best or last poe league
IGN: Torrenz
Nemesis Shop: view-thread/634031
'slight scope reduction'

Ok. I think you're overthinking the post while being under informed. And I don't mean under informed as the classic pejorative, but in the same way that none of us know exactly what GGG identified as a problem internally, nor do we know the full list of changes they are making to their dev process. 50% less dev hours is not a 'slight scope reduction', and the post isn't meant to be an exhaustive list of process changes.

I think your conclusions are overconfident and dramatic given the limited information we have.
Last edited by innervation#4093 on Oct 29, 2020, 3:32:26 PM
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Foreverhappychan wrote:
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ARealLifeCaribbeanPirate wrote:
I'm not getting Cyberpunk, but I'm very glad this is happening. Historically, the December releases have been nightmarish because it's harder for GGG to get a team on bugfixes when half the staff is on vacation.

I hope they stick with January releases forever.


This is one of those cases where the 'why' overshadows the 'what'. I don't think many Exiles disagree that 3 months isn't enough, or that December releases are iffy. But to cite an otherwise unrelated game from another studio as your reason for delaying? I mean, take the L, TencentGGG. Just...take it already. You've shown us how excellent you are at owning up to mistakes and missteps in the past -- why this sudden dance of blame-shifting? It's weird. Really weird.


I have to assume, at least from experience watching a potentially good game like Battleborn up and die upon release of Overwatch, that they're doing this to avoid having their league being largely ignored for a game a lot of people have been wanting to come out. I'm positive that they, or at least their shareholders, only care about how many players initially hop into the game whenever a new league starts. It doesn't look good for them if most people can't be bothered to hop in when there's an FPS RPG set in a dystopian future about to release around the same time.

Easier for them to cut their losses by delaying the game and let people burn out from playing Cyberpunk 2077 before releasing another league.

On the plus side, this means no forever buggy league this time because of christmas vacation. With any luck, this incident will even realign the entire release schedule to January>April>July>October from here on out.

(Personally, I'd prefer if they had leagues go for 4 months so they have more time to work and patch out bugs.)
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Oct 29, 2020, 3:37:22 PM
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Nogram wrote:
I am disappointed in the decision to delay 3.13 due to Cyberpunk 2077 release date.


It's most likely just an excuse.
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
Battleborn also heavily resembled the colorful "hero shooter genre" Overwatch was entering the market as but was less visually appealing in pretty much every way. If Gearbox had come out with a Borderlands (their flagship franchise) game at the same time, it probably would have done fine I would imagine.
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VolcanoElixir wrote:
Battleborn also heavily resembled the colorful "hero shooter genre" Overwatch was entering the market as but was less visually appealing in pretty much every way. If Gearbox had come out with a Borderlands (their flagship franchise) game at the same time, it probably would have done fine I would imagine.


I'd say Battleborn was an FPS MOBA judging from the PvP part of the game and how it handles abilities and leveling up along with itemization, and it happened to have a short singleplayer story using the same Borderlands-style humor in its writing.

Just because the game happens to have heroes and is a shooter doesn't mean it's simply a hero shooter. Overwatch is much more similar to Team Fortress 2 than it is to Battleborn.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
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Torrenz wrote:
...ggg cant survive another bad league...


I actually don't have much of a problem with the leagues. It's the overall game that has seen so much neglect and bad decisions that it has become bad.
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
My QoL List: https://www.pathofexile.com/forum/view-thread/3279646
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Chris wrote:
So what impact do other games have on this? So far we have historically been really lucky to almost always avoid directly clashing with the release of other major games. However, in late 2019, we released the Blight league less than two weeks after WoW Classic's launch. This had a massively negative impact on player numbers, play hours, Twitch views and revenue.

So there we go.. that's the reasoning.
"Parade your victories, hide your defeats. Mortals are so insecure."

Poe 0.2/10

Returning to poe in 3.27: ATROCIOUS game performance, 5/10 league and I apprently missed the loot back in the last league. The more things change the more they stay the same..
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Xystre wrote:
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Chris wrote:
So what impact do other games have on this? So far we have historically been really lucky to almost always avoid directly clashing with the release of other major games. However, in late 2019, we released the Blight league less than two weeks after WoW Classic's launch. This had a massively negative impact on player numbers, play hours, Twitch views and revenue.

So there we go.. that's the reasoning.


Wow, he really had to spell it out for you didn't he? Pretty sure anyone with a functioning brain could have figured this out.

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BrettLee wrote:
Spoiler
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GusTheCrocodile wrote:
I'm not planning to play Cyberpunk, but a game update being put back a few weeks is hardly anything to be annoyed about either. It's not like they're turning off the servers for that month; the game is still going to be there to play.


Spoiler
Exactly. I'm not interested in Cyberpunk, and whilst delaying POE does suck, its not unreasonable nor unexpected to see the launch date moved to avoid a clash with one of the most hyped games in years. This practice is fairly common across the entertainment industry, from albums to movies, and yes games as well.


They launched blight around the release of wow classic and they took a huge hit. For those that aren't aware, you can find the figures in the table below. Approximately 110k-120k day 1 players in the 3 leagues prior to blight, and then 75k in Blight..



Now Cyberpunk has much more hype behind it and appeals to far more players than wow classic, I'd imagine we would see a much bigger decline in the initial playerbase for 3.13 relative to the previous leagues.
Last edited by BrettLee#6388 on Oct 29, 2020, 10:01:47 PM
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BrettLee wrote:
.

Excuse me? I wasnt even talking to you to begin with.

But since you're focused on constantly try to "enlight" me with your garbage.

I will simply tell you two things:

1) Stop because you will not change my ways.
2) You didnt do anything special here, it was pretty obvious they did it for the streamers as I said pages before.

and here's a bonus since again you like me for whatever reason:

B) mind your own business.
"Parade your victories, hide your defeats. Mortals are so insecure."

Poe 0.2/10

Returning to poe in 3.27: ATROCIOUS game performance, 5/10 league and I apprently missed the loot back in the last league. The more things change the more they stay the same..

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