Real Money Auction House RMAH for poe

"
xxnoob wrote:


If it isn't important why do you reply and bother to write stupid shit?

my post wasn't dedicated to you kid. but well..this is internet... I shouldn't be surprised.
All the wall of text... meh XD I admit I haven't read trough all the stuff here and seeming the last few comments this thread went a bitt off the track. However I want to share my opinion about the topic.

I don't think Real Money Auction House is a good idea and definetively NOT a tool against farmers. On my opinion it's the straight opposite as now people who never considered farming will prioritize themselves to get the best possible loots in high amounts to sell on the auction house. Nevertheless. It's not something you can do to make a living.

I admit the general idea is tempting to legally sell epic items on real money but in the long run it will ruin the game.

I don't know about you but as for me I just want to have fun in a game and play with other people whit the same idea - not with 10 years old kids thinking they can be the world's most succesfull businessmen if they acquire Hell's Inprenetable Chainmail of He-Who-Must-Not-Be-Named...
Last edited by saki04#0398 on May 6, 2012, 9:39:22 AM
People who like to play the game will obviously want to aquire good gear, and since the in game auction house has the best exchange rates by far, anyone who wants better gear and isn't willing to pay for it is going to sell his stuff on the in-game AH, not the RMAH.
''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.''

IGN: Vaeralyse
Last edited by Tagek#6585 on May 6, 2012, 10:43:18 AM
"
xxnoob wrote:
"
aaricia wrote:
"
xxnoob wrote:
This thread and any other RMAH thread should just be moved to Offtopic because the devs already stated that P2W systems like the RMAH will not be part of PoE.


By the same logic, any discussion on the usefulness of the passive skill tree should be off-topic because the decision of having a passive tree has been made ? what about the fact that no on-the-fly respec of the passive skill is allowed ? is that off-topic too ?

This is a beta and GGG wants feedback from the user base. Trading, AH, RMAH, passive tree all aspects of the game is up for discussion and feedback.

This is a thread discussing one of the most important aspect of AARPG which is loot and how do you trade loot. Are you going to trade via primitive channel spamming ? or a centralized dealing area like an AH ? or via 3rd party site ? Which currency is going to be used ? in-game currency ? orbs ? real money ?

I dont see how a discussion of all this is off-topic ?

This is basically a core aspect of the game and I am sure GGG and every developper is interested in all user opinions expressed here.


No that doesn't make any fucking sense.


Geeezz….. I guess reality is too hard to swallow and some guys out there juz can’t face the truth yeah??? Well, when a situation occurs and something happens, there are several ways of dealing with it.

1) one way is to look at things objectively and sensibly,
2) the other way is to behave like a total retard and sprouting nonsensical one-liners which doesn’t make any sense at all.

In case u dun get the drift…… let me break it down further and simplify it for u so that u can understand ---> behaving with the maturity of a 3-year old doesn’t get u very far……. not on the internet, and not in real life….. it only makes u look like a complete loser….

Ultimately…… as quite a number of posters out there has pointed out…. ----> the advantages that a player gets in playing the game depends on only a few factors… 1) luck, 2) friends/social factors/guilds, 3) time, 4) money

Rmah is the one of the best ways to re-balance out all the factors. Why is that so???

1) luck – nobody can help anybody if a player get lousy drops…

2) friends/social factors/guilds – if player has lousy social skills and dun have guild/frens to help, then no one can help the poor fella either….

3) time – some pple got time to play 16 hrs a day, some pple can only play 1 hr a day. the only way to make it as fair as possible for people to have equal time to play is if ggg is to implement a 1 hr/per day limit of playing the game such that when the 1 hr limit is up….. the monsters that the player kills do not give u any xps…. The monsters do not drop loots…… the quest does not complete when the player kills the boss, if the player is in a party and the 1 hr limit is up, the player stop contributing to the overall xp enhancement gains of the entire party. This effectively solves the problem of some players having more time than other players.

But then…. implementing this type of 1 hr limit system has severe impact which will lead to the declining popularity of the game. Unless there is global treaty between all the governments of all the nations which implements a law to mandate that all existing game studios of all nations must implement some kind of time censorship system (in order to make it fair competition for all the game studios out there across the board), then it is fair for ggg to implement time censorship.

4) money – the most controversial and topic sensitive factor out there. Rmah…. Which as many people has pointed out, people with some cash can get some extra help there…. Buyers buying items from sellers. But with thousands of buyers and sellers interacting and transacting with one another, the items… no matter rare the loot… prices will be pushed down to very low lvl such that unless the player is completely jobless, cashless, totally and completely cannot make it in real life, technically speaking the player should be able to participate in the various transaction activities (no matter how low/high the $$$ amount) of the rmah if he/she wishes to. example, if a person wants to buy something, maybe he/she is very poor and cannot buy the best, he/she can still participate and buy 2nd best or 3rd best, etc, etc, something like that.

Hence if luck and frens/social/guilds is something that everyone has to strive for themselves….. that leave behind 2 factors…. time and money.

If time is something such that that if an implementation is done to fix it, the game will be adversely/negatively impacted.

As for money, to make it fair for everybody, and when I mean everybody, I am including as well all those that:
1) those that have lots of time and no money….
2) those that have money and very little time….

Implement rmah is the best way to re-balance out all the 4 factors…… because essentially rmah is bridging the gap between those with time and no money and those with money and no time.
34pre98qua
Calling someone a 3-year old while typing like one isn't helping getting your point across.
Keyblades!
"
stkmro wrote:

Implement rmah is the best way to re-balance out all the 4 factors…… because essentially rmah is bridging the gap between those with time and no money and those with money and no time.


If the world would be so simple... I don't know when did you looked around the last time on earth but...

in life it works like this:

you have money and time

or

you don't have money and time either due you have to work.



The picture you painted would be fair if social gaps would be non-existent in reality... sadly they do so the above categories you mentioned... as people with time and no money and those with money and no time... they simply don't exist.

PS.: Also if there would be an RMAH and a normal auction house. It doesn't take an Einstein to figure out that every useful rare's gonna end up in RMAH while the normal auction may be totally empty or full with wands with str modifiers on them.

I think that's the worst system ever and money shouldn't be a part of the fun-factor one could get from a game. I know this is pretty naive wish and a child with rich parents gonna always have the brand new football... but I would be happy even the poors could play with his old, ragged leather sack just as well as the rich with his football.

PS2.: I'm glad this thread ended up in the off-topic...
Last edited by saki04#0398 on May 6, 2012, 2:26:57 PM
"
saki04 wrote:

The picture you painted would be fair if social gaps would be non-existent in reality... sadly they do so the above categories you mentioned... as people with time and no money and those with money and no time... they simply don't exist.


LoL, you're kidding right?

if you have a job, you have less time but more money. if you don't have a job, you have more time and less money. what is it you don't understand?

and don't be fooled - the only reason it's offtopic is because charan whined about it. good to know the guys at GGG will bow to whoever donates the most. that should make the future of this game so very interesting.
Last edited by digibucc#4116 on May 6, 2012, 2:47:13 PM
"
digibucc wrote:
"
saki04 wrote:

The picture you painted would be fair if social gaps would be non-existent in reality... sadly they do so the above categories you mentioned... as people with time and no money and those with money and no time... they simply don't exist.


LoL, you're kidding right?

if you have a job, you have less time but more money. if you don't have a job, you have more time and less money. what is it you don't understand?

and don't be fooled - the only reason it's offtopic is because charan whined about it. good to know the guys at GGG will bow to whoever donates the most. that should make the future of this game so very interesting.


If you have job, it doesn't mean you will have enough money,and also if you don't have a job, it doesn't mean you dont have money.
"
stkmro wrote:

Geeezz….. I guess reality is too hard to swallow and some guys out there juz can’t face the truth yeah??? Well, when a situation occurs and something happens, there are several ways of dealing with it.

1) one way is to look at things objectively and sensibly,
2) the other way is to behave like a total retard and sprouting nonsensical one-liners which doesn’t make any sense at all.

In case u dun get the drift…… let me break it down further and simplify it for u so that u can understand ---> behaving with the maturity of a 3-year old doesn’t get u very far……. not on the internet, and not in real life….. it only makes u look like a complete loser….

Ultimately…… as quite a number of posters out there has pointed out…. ----> the advantages that a player gets in playing the game depends on only a few factors… 1) luck, 2) friends/social factors/guilds, 3) time, 4) money

Rmah is the one of the best ways to re-balance out all the factors. Why is that so???

1) luck – nobody can help anybody if a player get lousy drops…

2) friends/social factors/guilds – if player has lousy social skills and dun have guild/frens to help, then no one can help the poor fella either….

3) time – some pple got time to play 16 hrs a day, some pple can only play 1 hr a day. the only way to make it as fair as possible for people to have equal time to play is if ggg is to implement a 1 hr/per day limit of playing the game such that when the 1 hr limit is up….. the monsters that the player kills do not give u any xps…. The monsters do not drop loots…… the quest does not complete when the player kills the boss, if the player is in a party and the 1 hr limit is up, the player stop contributing to the overall xp enhancement gains of the entire party. This effectively solves the problem of some players having more time than other players.

But then…. implementing this type of 1 hr limit system has severe impact which will lead to the declining popularity of the game. Unless there is global treaty between all the governments of all the nations which implements a law to mandate that all existing game studios of all nations must implement some kind of time censorship system (in order to make it fair competition for all the game studios out there across the board), then it is fair for ggg to implement time censorship.

4) money – the most controversial and topic sensitive factor out there. Rmah…. Which as many people has pointed out, people with some cash can get some extra help there…. Buyers buying items from sellers. But with thousands of buyers and sellers interacting and transacting with one another, the items… no matter rare the loot… prices will be pushed down to very low lvl such that unless the player is completely jobless, cashless, totally and completely cannot make it in real life, technically speaking the player should be able to participate in the various transaction activities (no matter how low/high the $$$ amount) of the rmah if he/she wishes to. example, if a person wants to buy something, maybe he/she is very poor and cannot buy the best, he/she can still participate and buy 2nd best or 3rd best, etc, etc, something like that.

Hence if luck and frens/social/guilds is something that everyone has to strive for themselves….. that leave behind 2 factors…. time and money.

If time is something such that that if an implementation is done to fix it, the game will be adversely/negatively impacted.

As for money, to make it fair for everybody, and when I mean everybody, I am including as well all those that:
1) those that have lots of time and no money….
2) those that have money and very little time….

Implement rmah is the best way to re-balance out all the 4 factors…… because essentially rmah is bridging the gap between those with time and no money and those with money and no time.


Spoiler


If you can't get the loot you want, trade with other players. RMAH is not gonna happen here any time soon.
"
digibucc wrote:
"
saki04 wrote:

The picture you painted would be fair if social gaps would be non-existent in reality... sadly they do so the above categories you mentioned... as people with time and no money and those with money and no time... they simply don't exist.


LoL, you're kidding right?

if you have a job, you have less time but more money. if you don't have a job, you have more time and less money. what is it you don't understand?

and don't be fooled - the only reason it's offtopic is because charan whined about it. good to know the guys at GGG will bow to whoever donates the most. that should make the future of this game so very interesting.


I bet you are some kind of comapny owner's son... Where I live you have to work your ass of even for living. Time is a luxury for those who have a wealth backing them up and can afford not to work in almost their entire life.

Wake up from your daydreams. The world isn't made only from America.

PS.: Gratz for your Silver Support... For one I don't have 300.000 hungarian forints to support GGG that much and I suppose most other people around here either.
Last edited by saki04#0398 on May 6, 2012, 3:02:32 PM

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