WTF is going on with map sustain this league?

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TheFazzo wrote:
Uh... I have so many maps I started selling the white ones for 1c each... At level 86 I'm dropping lots of tier 8-9 maps. Slightly less alchemy than the previous league but I sell identified uniques and rares to make shards so no sustain problem atm. I just play at most 2 hours a day.
I am not sure why many people claim to have this sustain problem. In the rare case I need a map Zana sells plenty, usually with one map I can get another 1-3 maps and when I can I run Atziri since it gives a lot of exp and maps. Also, Vaal side areas. Also, Grove monsters drop lots of maps. I'm just describing what I do, sure there can be other methods.

Anyone who is killing most of the mobs in maps/vaal areas/garden/etc. will never have any problems on sustaining and progressing. Those who whine ususaly kills like 5% of map mobs and leave the map once boss is killed.
This is not a bad strategy though. The boss almost always drops a map plus there is a good chance for an elder/shaper guardian map drop. Further, the faster you kill bosses the more master missions you'll rack up and this means zana missions for even more guardians.

My main currency source is selling fragments and it is not a bad source.
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gageris wrote:

Anyone who is killing most of the mobs in maps/vaal areas/garden/etc. will never have any problems on sustaining and progressing. Those who whine ususaly kills like 5% of map mobs and leave the map once boss is killed.


have you ever considered that people full clear/full juice and still have issues with map sustain? Your anecdotal response is ignoring many, many threads and responses reporting the same problem.
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TheFazzo wrote:
Uh... I have so many maps I started selling the white ones for 1c each... At level 86 I'm dropping lots of tier 8-9 maps. Slightly less alchemy than the previous league but I sell identified uniques and rares to make shards so no sustain problem atm. I just play at most 2 hours a day.
I am not sure why many people claim to have this sustain problem. In the rare case I need a map Zana sells plenty, usually with one map I can get another 1-3 maps and when I can I run Atziri since it gives a lot of exp and maps. Also, Vaal side areas. Also, Grove monsters drop lots of maps. I'm just describing what I do, sure there can be other methods.


Sustaining low tier maps isn't hard - building the initial pool however is a painful exercise in repetition, particularly in leagues where loot is reduced - it's not just "pack size" or quant but the rate adjustments made for the league specifically.

I had more alchs last league than I had in standard which was at least 4 or 5 leagues combined, so your "slightly less" is more of an exaggeration. Exchange rates provide a more reliable benchmark and for a long while alts were worth as much if not more than fusings, something I've never seen happen in any previous league.

Metamorph had one of the best drop rates for maps, so much so that I ended up pushing to 36 despite starting the 30ish days or so of the league. Delirium saw that rate reduced, but with the increased drop potential offered through that mechanic it was reliable enough.

Harvest doesn't do anything significant to increase potential drops, especially given the mechanic itself is expected to take multiple maps to develop.

It's true that the players have been "spoiled", but only to a point. Synthesis had the same problem because drop rates were reduced with the expectation those tiny minimaps would provide. The reality was that most people ended up having to go beyond the league mechanic itself and rely heavily on previous league content to supplement.

As delirium was ending and I finished grinding my 100 conquerors (last) I felt like there was almost too much to do each map. Testing things out post delirium (mostly in std) it's unbelievably bare in comparison. Yet ironically despite the lack of fog (mostly) and large number of extra packs, there are still performance issues.

In other words, this league's problems go beyond the mechanic itself - a relatively enjoyable league mechanic will allow players to stomach other shortcomings. As the rest of it was mostly a bunch of nerfs worked in with a warcry re-work there isn't anything there to motivate players to go through the motions for long.

Yep, totally over league play.
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russiandobby wrote:
What the actual fuck is going on. I am almost 85 and i was only able to do tier 2 and 3 maps, bought a tier 6 map from zana slapped some scarabs with map drops increase and.... i freaking got 3 map, 2 tier 2 and one tier 3 from a freaking tier 6 map. I am actually run out of tier 3 maps and soon will run out of tier 2 maps. Yes so much fucking fun i am having.


Every league there's always someone complaining about map drops.

Every league there's always a group of people who have no issues sustaining maps and there's always a group of people who for some reason, can't.

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Ratedetar wrote:
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russiandobby wrote:
What the actual fuck is going on. I am almost 85 and i was only able to do tier 2 and 3 maps, bought a tier 6 map from zana slapped some scarabs with map drops increase and.... i freaking got 3 map, 2 tier 2 and one tier 3 from a freaking tier 6 map. I am actually run out of tier 3 maps and soon will run out of tier 2 maps. Yes so much fucking fun i am having.


Every league there's always someone complaining about map drops.

Every league there's always a group of people who have no issues sustaining maps and there's always a group of people who for some reason, can't.



There have been multiple threads addressing loot/map/currency drops, so its pretty clear it goes beyond just a vocal minority struggling. It doesn't help that the previous league was far more plentiful either.
Yep, totally over league play.
I guess I'll add my own anecdotal evidence to all the other anecdotal evidence in this thread - I'm at 25 watchstones and I haven't had many issues with map sustain.

I leveraged my garden to alch/chaos spam maps as needed for high pack size mods, didn't really use chisels on anything below t13, always did master missions and their extensions (safehouse, temple, etc.), always ran vaal side areas, used sextants on 4-stacked regions (never bought any sextants, just used the ones that dropped for me), used fragments and scarabs on high density maps, and probably the three most important things - 1) I cleared every single map down to as close to 0 mobs remaining as I could tolerate, 2) I focused on completing atlas bonus objectives, and 3) I did my research on watchstone management to ensure smooth atlas progression moving upwards and no wasted map drops.

Currently, I'm slammin through t14-t16's to fill out my remaining watchstones and I seem to be sustaining without problems. I did buy some maps here and there - not because I ran out of maps, but because I wanted those maps to fill out my atlas bonus... most of those were white maps early on and cheap unique maps. I bought a small handful of yellow and cheap red maps (nothing over 5-6c) for the same reason - missing atlas bonuses, not because I ran out of maps.

Maybe it's possible that there are people out there who are doing everything right and are getting legitimately screwed but tbh I wouldn't be surprised if many of the complaints are sourced from atlas mismanagement.

edit:

There were a few instances when I was just getting into quad watchstone regions where I had to go back and farm t12's or t13's for a bit but it didn't take long to get back into deep reds. People in this thread who claim to drop from red maps all the way down to white maps are just uhh... idk dude, that 100% sounds like a you problem and not a problem with the league.
Last edited by asmox#1864 on Jun 28, 2020, 11:55:19 AM
I'm awakener level 6 and think the sustain has definitely been nerfed. I've mapped out most of the atlas with what looks like 1 missing in half the zones, have the bonus in the others. I'm running maps that are alched but am not chiseling all the time as I cannot find enough chisels (even selling chaos for chisels when I can..... actually the fact at how abundant chaos orbs are helps to show how many bots are in the economy)

This sucks to me, as the point is maps should be easy to sustain it's the lifeblood of the game. There is no way the drop rate on these mapping items has not been reduced... this is frustrating.

Like reading the guy above me "i've had no problems - but i've bought maps to fill out the atlas" ... well guess what gets you more drops? Having more connections. Definitely a ninja nerf on map drop rates which is making the game less fun.

I don't mind the league mechanic but am finding sustain to be hard, i'm not growing in the 14-16 range i'm staying at about the same. I'm not dropping out but I definitely don't have the ability to farm the conquerors 9 maps anymore.......

Past leagues map pool grows which gives flexibility and is sort of the point of an ARPG (get more powerful, less time toiling).

edit: Since writing this have been tracking - 5 straight 14-16 maps in 4 watchstone zones no map drop. Seems good?
Last edited by snolan#0995 on Jun 28, 2020, 6:20:03 PM
map sustain is terrible this league.
Since conquerors update had no need to buy maps, but this league, i already had to buy some from other players.
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snolan wrote:

Like reading the guy above me "i've had no problems - but i've bought maps to fill out the atlas" ... well guess what gets you more drops? Having more connections.


If you're going to quote me, quote me properly.

What I said was that I haven't had "many" issues with sustain - there were a few instances where I had to drop down a couple of tiers briefly.

One time purchases of white maps, whether from Zana or other players, to boost early game atlas completion is nothing new - I've done the same thing in every league as early investment into atlas completion bonuses has always been one of the best ways to increase map drops across the board.

The few yellow and early red maps I bought (again, for completion bonuses, not because I was out of maps or needed the connections) were bought out of pure impatience, not necessity - as I already had the connections to drop them naturally over time.

Hope that clears things up.
Last edited by asmox#1864 on Jun 28, 2020, 6:50:35 PM

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