Changes to the Atlas of Worlds in Path of Exile: Delirium

New atlas is pure junk and make me stop playing PoE. This changes are stll not acceptable. I want old style atlas.
PoE2 = Patch of Slog
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RIP those who supported GGG by buying delirium supporter packs

I never buy into the pre-season hype and always wait for the nerf notes to see whats been destroyed. Then i wait for release and beta test for free for a few weeks, then decide if i'll get a supporter pack. Needless to say the direction of recent nerfs and bug ridden alpha's and most importantly, the game ruining exploits where items are NOT removed/ deleted from game, has meant i have not bought a supporter pack in quite some time.

But i'm just a regular player, a consumer with alot of disposable income.

I am not part of the 1% of ggg target audience.
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Clannard wrote:
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RIP those who supported GGG by buying delirium supporter packs

I never buy into the pre-season hype and always wait for the nerf notes to see whats been destroyed. Then i wait for release and beta test for free for a few weeks, then decide if i'll get a supporter pack. Needless to say the direction of recent nerfs and bug ridden alpha's and most importantly, the game ruining exploits where items are NOT removed/ deleted from game, has meant i have not bought a supporter pack in quite some time.

But i'm just a regular player, a consumer with alot of disposable income.

I am not part of the 1% of ggg target audience.


Smart move.

I never understand why GGG has to nerf aspects of the game and builds that the community legit likes. News flash, having high tier maps to run without having to trade for them is very fun.
ProbablyGettingNerfed - L100 Occultist
Vinktarded - L100 Pathfinder
GoogleDiversityHire - L100 Necromancer

3.13 was the pinnacle of PoE. IVYS+1 Gang 4 Life.
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benjaminbona wrote:
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Ashriel wrote:
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Bex_GGG wrote:
One of our goals is to provide more incentive to complete Awakening Bonus Objectives.


Also GGG: Removes biggest incentive


+1


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benjaminbona wrote:
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XeroSlayer wrote:
you guys treat map drops like you treat melee skills.


lol +1


+1 +1

guess casuals people with jobs and stuff cant progress to t16 been supporting the game since beta but only fast few leagues manage to get to t16 ..as im not playing META Builds and i rather have my own and discover a build on my own .
Last edited by AlaMiku#5727 on Mar 2, 2020, 6:19:25 PM
I saw increased effect of map modifiers on maps as the "risk" for the rewards of having stones socketed... So now the "risk" is not optional to choose not to have on your maps(unsocket stones) if you do awakener map completions... For the reward of map sustain that was removed.... Sounds like someone retarded is messing with a really good system... Because i'm kinda pissed off that i have to spend a entire league avoiding awakener completion bonuses that make my maps super deadly that i cant revert and i'm not even getting map sustain? Yeah OK so b4 running EVERY map i need to check to make sure i dont do the awakener bonus? Well i think i understand why people skip leagues now because i think i'll avoid this BS after loving the atlas this league.
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shywawa2 wrote:
You have too many maps?! go vendor them and stfu.



The hero we need.
Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
Will all daily master missions be resetted too? Or somehow merged/transferred into standard ?
I have . . . many, many, many thoughts about the new Atlas and the changes to the game since 3.5, but . . . I am finding all of this so exhausting. There's only so much time and effort you can put into providing feedback and hoping for the best and getting a band-aid fix in return that only kind of, sort of brushes up near the problems.

Making the boss fights kind of, sort of deterministic isn't going to fix complaints about the Atlas. Slapping *ANOTHER* UI on top of an already cluttered UI isn't going to fix complaints about the Atlas.

Unrelated to anything (/s), here's a quote from Chris from a Baeclast about year ago that's stuck with me since I first heard it: "The thing that increases player retention and makes people play forever is the game being good. You can't force, by, like, tricking people or implementing too many systems, right? If there's too may systems, the game is bad and they play less."

You know, it's really too bad there isn't another endgame system readily available already in the game that would mitigate complaints about changes to the main endgame if it were more accessible. (/s again, if it wasn't obvious)

*EDIT* With how dissatisfied with PoE I've been over the past year, I have to give credit to GGG for making more interested in ludology.
Last edited by GrumpyMcElbows#2847 on Mar 2, 2020, 7:32:33 PM
You nerf everything, ruin the atlas, and do nothing about the trade.
Now nerf but skills, take the form of Farm from the atlas, to master and make specific maps, which was very good, you do.

How can you do shit in a game like this? It looks like Activision and EA.

Sextant recipe for removing maps was taken.

Ridiculous

Market is stopped in time, there is no Cross, it is too slow

But nerf and shit in the atlas you know

Unbelievable
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KinGxRoH kllr wrote:
You nerf everything, ruin the atlas, and do nothing about the trade.
Now nerf but skills, take the form of Farm from the atlas, to master and make specific maps, which was very good, you do.

How can you do shit in a game like this? It looks like Activision and EA.

Sextant recipe for removing maps was taken.

Ridiculous

Market is stopped in time, there is no Cross, it is too slow

But nerf and shit in the atlas you know

Unbelievable


No don't nerf butt skills! :(

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