Having us kill civilians in Oriath Square is tasteless.

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Fruz wrote:
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Fluffy_Puppies wrote:

Stop virtue signaling. A true sense of morality is deeply personal and doesn't have to be shared with anonymous people on the internet.

Do you understand what this section of the forum is for ?


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Pyrokar wrote:
Run through area? No quest to kill anything there.

So, because the game does not realistically (yeah, expecting players to use single target skills past a1 or 2 ....) allow you to save civilians (that nothing would lead us to think that they are guilty, enough to deserve being slaughtered), you should see them (or know that they are going to) be masscred even though you obviously have the power level to do something about it ?

and .... for what ? (because that is the premise here, this serves no actual purpose)

So what are you saying? You want to be able to kill the karui slaves instead? Anyway i just stated that there is a reasonable way to 100% avoid killing anything in that area.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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007Bistromath wrote:
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gibbousmoon wrote:
Posts like this, you mean?
Posts like this.
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A thematic defense only works if there is narrative coherence throughout the campaign regarding your character's moral ambiguity in the first place, so if that was your contribution, then yeah, I probably didn't find it a particularly compelling comment.
There is such coherence. Moral ambiguity is stacked to the rafters in this game if you actually pay any attention at all to the plot of the campaign and its place in the history of the setting. It's not GGG's fault almost nobody does. This game has commentary on religion as maintext, and the nature of the gods within it form an allegory for class war.

Edit: I swear, half the reason Ebert said videogames aren't art is that it seems like anyone who isn't extremely well-versed in this medium is totally incapable of fully examining the context of what they do in the game. If there's not pages of conventional exposition detailing everything about a setting and its characters, you think that information just isn't there and the devs weren't trying.


It is the absence of adequate context that I criticize. And I'm one of those people who actually listens to all of the dialogue and lore. Sociopathy is never a compellingly represented aspect of your character until the Oriath Square. I get that it is put in for shock value, but it doesn't make sense in the context at hand.

And Ebert's problem was super basic: He failed to recognize the fundamental (and rather obvious) truth that art being bad doesn't make it non-art. All aesthetically organized sound is music, for example, no matter how bad it is. "That shit isn't music" just doesn't make sense, once you realize this. Similarly, all narrative forms are art, no matter how badly they are done, regardless of the medium: video game, movie, comic book, puppet show, Broadway musical, whatever.
Wash your hands, Exile!
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Pyrokar wrote:

So what are you saying? You want to be able to kill the karui slaves instead? Anyway i just stated that there is a reasonable way to 100% avoid killing anything in that area.

Karui slaves are not relevant here.

Witnessing cold murder and just ignoring it are not the same and 'only' witnessing it (when you could do something about it) might not be considered as bad as murdering, but it's not that far from it.
Especially given how much power the main character has.

And again, the issue is that there's not point, no reason for it to be like that.
To some existent - as somebody mentioned earlier - it is immersion breaking.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Dec 23, 2019, 12:08:12 AM
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gibbousmoon wrote:
Yep, I know that there are (much) greater problems with the game than this in 2019.

Yep, I know that some of the less thoughtful denizens of this forum will ridicule this very topic being brought up. ("STFU, SJW!")

But I have to say it: It just feels gross.

I know that killing innocents in video games is a thing. I actually don't necessarily object to it. In some cases it drives a narrative forward, or is even done to try and force new perspectives upon the players. It's never easy to do well, but it does have a potentially legitimate role in narrative design.

But we all know that PoE doesn't have such narrative aspirations. In the absence of the above, having the hero of the story kill "frightened citizens" (as they are labeled), just because they are also being targeted by the rebels who are against the civilians' government, doesn't feel edgy nor impactful. It feels repulsive. Not everyone wants to play a villain, so why virtually force it upon us by flagging these NPCs as enemies?

Easy fix: Keep their behavior, and make them untargetable.


Completely agree. Always bugs me as well.
"There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
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Fruz wrote:
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Pyrokar wrote:

So what are you saying? You want to be able to kill the karui slaves instead? Anyway i just stated that there is a reasonable way to 100% avoid killing anything in that area.

Karui slaves are not relevant here.

Witnessing cold murder and just ignoring it are not the same and 'only' witnessing it (when you could do something about it) might not be considered as bad as murdering, but it's not that far from it.
Especially given how much power the main character has.

And again, the issue is that there's not point, no reason for it to be like that.
To some existent - as somebody mentioned earlier - it is immersion breaking.

Ok so you are saying that if you leave them and run through the area it is as good as murdering them since they die from the karui slaves and you do not wanna kill them yourself but the solution is not to make the karui slaves killable so that you can save them?
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
"
gibbousmoon wrote:
It is the absence of adequate context that I criticize.

That critique is rubbish, since the context is there. I'm not going to itemize it for you. If somebody wanted to censor Huckleberry Finn for having the n-word in it, and claimed that the novel's setting wasn't sufficient context to justify it, would you feel it was worth your time to explain it in detail to them?
Furthermore, the Trade Manifesto delenda est.

Bone Mommy did nothing wrong. I want to join the Syndicate.
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007Bistromath wrote:
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gibbousmoon wrote:
It is the absence of adequate context that I criticize.

That critique is rubbish, since the context is there. I'm not going to itemize it for you. If somebody wanted to censor Huckleberry Finn for having the n-word in it, and claimed that the novel's setting wasn't sufficient context to justify it, would you feel it was worth your time to explain it in detail to them?


No, you're wrong.

See how compelling that argument was?

The context and justification for my statement (which you conveniently neglected to include in your quote) immediately follows:

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gibbousmoon wrote:
Sociopathy is never a compellingly represented aspect of your character until the Oriath Square.


You call it rubbish; yet you can't even name a single example of the main character being represented as a sociopath, let alone make an argument that the character is consistently portrayed as one, because there are too many examples for you to itemize?

And you wonder why your posts are ignored.
Wash your hands, Exile!
Last edited by gibbousmoon#4656 on Dec 23, 2019, 3:02:06 AM
This game literally has dead babies on the beach floating around, and you are worried about random citizens getting roffle stomped by a boss at end-game?
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
Last edited by girng#7675 on Dec 23, 2019, 5:24:24 AM
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Pyrokar wrote:

Ok so you are saying that if you leave them and run through the area it is as good as murdering them since they die from the karui slaves and you do not wanna kill them yourself but the solution is not to make the karui slaves killable so that you can save them?

The solution is to change something to address the issue at hand.

Why the hell does there need to be "frightened citizens" at that very moment to begin with, if it serves no purpose ?
NONE.

Remove them.
Problem solved.

Or rework some of the area, there could be plenty of solutions from there, which do not need to be complicated and very costly.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
civilians? nope, just theocratic scrubs. twas so funny to see they exploding by profane bloom effect :3

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