Having us kill civilians in Oriath Square is tasteless.
" They're. Not. Real. People. *shrugs* Well then, allow me to be the third person. Maybe we can get a chain going where this thread just turns into one long line of people repeating this same, unoriginal but still valid, argument. To add something more substantial to this thread though, here's an article for you (an ironic choice for me, since it'll actually give you some hope) - https://medium.com/incerto/the-most-intolerant-wins-the-dictatorship-of-the-small-minority-3f1f83ce4e15?#.z5ry4bucq And if you haven't heard of Nassim Taleb before, he's generally regarded as a pretty damn smart guy - https://en.wikipedia.org/wiki/Nassim_Nicholas_Taleb Last edited by Exile009#1139 on Dec 21, 2019, 12:15:18 AM
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" The pretentious old man is right this time, they're not real people |
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I like that they're giving us the option to choose whether your character has become bitter enough to avenge their treatment upon the poor citizens. Maybe your character simply doesn't care that much about "human shields" that are in the way of dispatching your actual enemies.
Once your character gets to that point in the story they've already killed thousands of beings, some of them human. Either they've become numb to the killing or they're enjoying it. There's no way you're stopping to think if that guy deserved it when you're butchering hordes of people left and right. The exiles are practically demigods at that point and it's hard to see how taking a humans life would feel any different to them than squishing a bug. In that sense I feel it's correct for the townsfolk to be killable. If the player wants to feel noble about it they'll have to take the extra care to make sure they don't hurt anyone who didn't deserve it in their opinion. |
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Funny, isn't it, that these are the same sort of "people" you're hob-nobbing with in Lioneye's Watch in Act 6, and back in Oriath in the Epilogue. If you could kill them there, too, would you? =0[.]o=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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Agreed, making them 'hostiles' in terms of targeting was always a bad choice. Why these townsfolk but not the slaves a couple of zones earlier, or the 'innocent' wild animals roaming around various areas? There's no coherent message to it, it's pointlessly gratuitous.
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can lure the enemy away from citizen or mindlessly kill all of them
but more people don't use brain or just don't care Play SSF HC League only. Already lose count how many time i be slain in SSF HC. Never argue with Softcore/Poor people, they will drag you down to their level and then beat you with experience. Last edited by s_yeelun#7977 on Dec 21, 2019, 12:51:26 AM
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"I have responded to a post about "having us" kill civilians as if it were a task that has reason to do so or even mandatory (it is not). I'm less interested in discussing how the state of skill balance for this particular topic since I don't think it matters too much here. |
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" But they're not the same sort of people. Oriathans exiled you and depending on your class may have treated you or your people badly (marauder and witch for sure). The people in Lioneyes watch take you in and give you solace and they're outcasts themselves. During the Epilogue it's a good question but maybe most of them have died and you feel they've been given a lesson. They'd probably treat you like Geralt in Witcher 3 gets treated in the city and you'd probably feel the same about them as he feels. This thread is a fun thought exercise |
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Those people are all slavers. Also, if you didnt kill them Kitava would eat them so you are sparimg them from a worse death.
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" Agree. The Exile is both a villain and a hero. Alva: I'm sweating like a hog in heat
Shadow: That was fun |
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