Disable insta logout for 3.9

Oh, so much shittalking about the mode they don't play. Why the hell do you care about HC??? As I said - literally there's no way to prevent damage spikes or possible game crash and stay alive. Very often you cannot predict when it happens.

Moreover, logout cannot protect the character from one-shots or from bad decisions. It cannot protect the character in case of high ping (or just bad connection) combined with Predictive game mode. The character is still mortal. If you suggest to disable logout - fix the damage spikes and technical issues that CAUSE to use logout because the player doesn't have a right on a single mistake, like Std [Removed by Support] players have.

Instead of that you're just QQ'ing on the forums. If you don't like to watch the HC streamers - don't watch them. Problem solved.
Last edited by Lisa_GGG#0000 on Dec 8, 2019, 1:30:45 PM
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Droch_Rendger wrote:
Oh, so much shittalking about the mode they don't play. Why the hell do you care about HC??? As I said - literally there's no way to prevent damage spikes or possible game crash and stay alive. Very often you cannot predict when it happens.

Moreover, logout cannot protect the character from one-shots or from bad decisions. It cannot protect the character in case of high ping (or just bad connection) combined with Predictive game mode. The character is still mortal. If you suggest to disable logout - fix the damage spikes and technical issues that CAUSE to use logout because the player doesn't have a right on a single mistake, like Std [Removed by Support] players have.

Instead of that you're just QQ'ing on the forums. If you don't like to watch the HC streamers - don't watch them. Problem solved.

You can insult the OP all you want, but he is right. Logout macro basically disables hardcore mode entirely.

Also, getting hit by one-shot is a player's fault(except for betrayal monsters which I feel GGG should still fix). Same as getting hit by damage spikes, it is gameplay to avoid those. Again, player skill. Those players should not be playing hardcore, it they can't handle the actual gameplay.

You are basically blaming the game, for you not being a good enough player to play hardcore. And justify using logout macro because of it. The same goes for some 'HC' streamers, using logout macro disables the hardcore mode basically.

Also, you cannot judge players for playing softcore. As it is basically hardcore without logout macro. Why would I return to playing hardcore, knowing alot of players abuse an out-game mechanic like logout macro to cheat in it?

Edit: Couldn't link the hardcore Sanguine Seraph Helmet!
Last edited by Lisa_GGG#0000 on Dec 8, 2019, 1:33:32 PM
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Droch_Rendger wrote:
Oh, so much shittalking about the mode they don't play. Why the hell do you care about HC??? As I said - literally there's no way to prevent damage spikes or possible game crash and stay alive. Very often you cannot predict when it happens.

Moreover, logout cannot protect the character from one-shots or from bad decisions. It cannot protect the character in case of high ping (or just bad connection) combined with Predictive game mode. The character is still mortal. If you suggest to disable logout - fix the damage spikes and technical issues that CAUSE to use logout because the player doesn't have a right on a single mistake, like Std [Removed by Support] players have.

Instead of that you're just QQ'ing on the forums. If you don't like to watch the HC streamers - don't watch them. Problem solved.


i would prefer to play hc,but with the log out stuff in place i wont.

i would never use long out to avoid death and ppl using this "cheat death" option has an huge effect on the hc econmy.
ppl arent losing the charrs and items they are supposed to lose and keep on farming with these items/charrs.

i have neither ne option nor the right to stop ppl from using the "cheat death" option,as long as ggg allows it.
but i makes me spent less time and money on poe,because i get bored of sc a lot faster than hc.
Last edited by Lisa_GGG#0000 on Dec 8, 2019, 1:35:00 PM
[Removed by Support]
The majority of time people dont logout at all, if you have to constantly log out then youre char is noway achieving anything and very likeley to die anyway.
Never heard someone from HC bitching about other gamemodes.
Last edited by Lisa_GGG#0000 on Dec 8, 2019, 1:36:52 PM
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Heidern2880 wrote:
Never heard someone from HC bitching about other gamemodes.

They are always saying they are superior and talks about Normal game as "scrubcore".
They say the death penalty isn't enough and all ...

While they are playing with log out macro.
They are just a joke ...

Remove this log out macro from the game if you intend to do more events in SSF HC ...
Well the problem with logout in HC is that sometimes people desync or freeze up

If they add something to prevent logouts there will be far more deaths as a result of that interaction

I myself have frozen many times while playing HC and my logout button was able to completely close POE and save my character

Most deaths occur instantly and you dont have time to logout either way

Logging out is a way of quickly escaping something

It doesnt come at no cost either, for example in maps every log is a portal lost

You also lose alot of time if you need to logout constantly

Logging out is also done while pushing through the acts to jump back to the town wp as fast as possible

If anything GGG is working to remove the current delay where when you disconnect completely and your character is still in the game

I've witnessed people in my party lose hundreds of hours because of this

They were at the main menu, while their character was stuck in the game

Changing logout for 3.9 wont save people from most rips, and is something they need to have in the game for many reasons

I dont really care if they keep it or not but the current argument against it is weak

So weak that there shouldn't be a thread where the main point is

= Lets see how HC players like it now hmmmmm

????

Sc players logout too, especially when pushing 100 if you get stuck or need to quickly escape, and leveling

If you wanna lose all the hours out of pride be my guest


Last edited by Bloomania#2606 on Dec 8, 2019, 3:00:43 PM
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Shagsbeard wrote:
Then you'd die anytime you had to log out or disconnect.

Yes, and then GGG might actually try balancing things properly instead of assuming logout macros. That would be a good thing for balance.
Fairgraves was a slave trafficker specialized in the kidnapping and transport of children. He was not "a good man".
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WowFanBoy wrote:
How would a 5 sec logout timer kill you? Think, I know it's hard...
He's talking about legit disconnects. It's impossible from GGG's end to tell the difference between "internet had a fucko-boingo" and "hardcore player hit the eject button."
Furthermore, the Trade Manifesto delenda est.

Bone Mommy did nothing wrong. I want to join the Syndicate.
100% these people saying this stuff have either, 1) Do not play HC 2) Those who brag that they get to what level 90 in hc? and does not need to use logout macro are either farming t1-t5 maps maybe t10 in some rare occasion but takes them 1 hour to finish the map 3) People who never in their whole POE game play / life attempted Shaper / Uber elder or any other end game bosses 4) People who magically have -50ms that do not lag nor experience any lag spikes.

Its easy to post stuff like this in the forums and do not think about other scenarios or circumstances.I suggest before posting stuff like this, Make sure you have something to brag about and not just all talk.
I don't play HC, but tbh I'd call logout legit. You're still burning a portal. You still have to decide when to bug out. You can still screw it up.
Furthermore, the Trade Manifesto delenda est.

Bone Mommy did nothing wrong. I want to join the Syndicate.

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