PoE Real money pros and cons
" We both DO know the difference,e we both contributed to the development of a game, we didn't buy the Kiwis, we got those as rewards for helping the developers. $100 for a game, that's not too far off the mark, after all I paid $60 for Diablo 3. To me that's a once-off "purchase" price for PoE. That is NOT what this post is a bout, and funny enough, you know it too... IGN: Kulde Last edited by Yxalitis#6223 on Mar 18, 2013, 4:01:14 AM
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" That wasn't my quote... IGN: Kulde
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" Actually I thought it worth pointing out the difference before someone more likely to do so in a vehement manner can pounce. Although you can say we didn't 'buy' the kiwis, they sort of were part of the transaction, so the wording of your post did need some clarification. And it was important to note the difference between a costume on a pay-to-win game vs non-functioning pet on a zero pay-to-win game. If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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Performance enhancing drugs are prevalent in professional sports, so why don't the sports ruling bodies just legalise these drugs?
Because they know the moment they legalise it no one will watch their shit any more, except maybe a few FUCKTARDS who think cheating is perfectly fine. Many people here actually take this game seriously and have some pride, why don't you go play some other game OP, I'm sure there are plenty Pay2Win trash out there. |
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Pay2win schemes are the exact reason why many people despise free-to-play games. GGG is right to want to stay as far away from such a thing as possible, and they know that.
It's one of the reasons why many of the players are here. Is it worth legitimizing RMT and losing the loyalty of the whole fanbase in return? Hell no. |
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" If everyone followed this logic, the gaming industry simply wouldn't exist. Everything that you just listed doesn't just apply to game currency rmt - it applies to the games as well. Have you ever read the ToS/EULA for most games or gaming platforms such as Steam? You never own the game, you agree that it can be deleted, banned, changed etc. So by your reasoning, why would anyone ever spend money on buying a game to begin with? My Steam account is worth vastly more than my PoE account, and I only just regained access to it (and the games associated with it) after about a year due to exactly the type of stuff you're talking about. Does that mean I had a "devastating lack of life-priorities" by building up a sizable Steam collection over the years? Edit: Anything purchased from the wonderful folks at gog.com would be an obvious exception to my point. edit 2: " Saw this after the post. Sorry for vehemently pouncing, but the fact is that the distinction you guys are making doesn't exist. All the negative things about paying for in game items that he stated apply just as much to the initial purchase of games. Last edited by MonstaMunch#6519 on Mar 18, 2013, 4:46:22 AM
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I don't like the implication that buying items means only the rich are victorious.
When you work 80 hours a week, it's hard to find time for a game. so, your richness might be higher, but your time to play is lower, which sucks, and puts you at a disadvantage over the people who may not have as much money, but can afford to multibox 8 hours a day. So it goes both ways. At least we can all be glad, at least right now, no known dupe methods exist. Any currency changing hands is being generated via playing. http://i.imgur.com/kyhjZoN.png
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" rich kids can multibox too sir and of course you are supposed to be at an "disadvantage" to those who spent more time playing this game than you, its play to win sir, why would anyone have an issue with that |
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The real and seriously fucking devastating problem with RMT is not some pay2win guys who beat you in pvp because they're richer. The real and seriously fucking devastating problem with RMT is that as soon as RMT seems profitable enough there will be bots.
And with bots something like this always happens: People buy currency from RMT sites (the number 1 bot users) and become filthy stinking rich. By being so rich they can outbid anyone relying solely on ingame drops and trade. Due to the sellers being always eager to get the best price for an item prices eventually go into an upward spiral. Meanwhile more and more bots enter the scene and the market is flooded with currency. But not the whole market. At that point you're either playing end-endgame and are able to sell your drops for immense amounts of currency to either other end-endgamers or - more likely - to RMT users. All other players cannot participate. The bot induced inflation makes it virtually impossible to get enough currency to compete. As a consequence many players either lose interest in the game and leave or use RMT themselves. Thus fucking up the game completely. There are games that were actually destroyed that way. They ceised to exist. This is a serious and very dangerous problem, especially for games which are rather for a dedicated niche playerbase like this one. Last edited by Jojas#5551 on Mar 18, 2013, 5:10:20 AM
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I don't have any issues with the fundamental effects real-money transactions have on games, it's the indirect consequences that are always problematic.
D3 had a pretty good idea, where (as far as we know) all value was generated by the player economy and Blizzard's profits come from a transaction tax. There was just a large number of complications that they were either unwilling or unable to deal with. They could have instituted several policies that would have rendered gold farming bots too expensive to be worthwhile on a large scale (such as limiting extreme amounts of concurrent playtime, actively hunting down 3rd party sellers and banning all people related). I think I read somewhere from a farmbot business owner that the exchange rate could have gone as low as 8 cents per million gold, and he would still be able to make a decent profit. As for PoE, again I don't have any fundamental issue with buying orbs with real money, but since it's an unregulated black market, there's an unfortunately high chance that anything I purchase would have been lifted from a hacked account, and I don't want to support that kind of business model. IGN: Ikimashouka, Tsukiyattekudasai, DontCallMeMrFroyo
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