melee.. melee never changes

to sum it up:

- no significant minion nerfs (so one zombie still can have 60k HP, deal 1mi dps and benefit from stuff like 83% all res (LL guardian)

- cosmetic Tornado Shot nerf that wont change ANYTHING

- even better AOE clear for bows (Nova support)

- one-trick wonder single target for bows (Barrage support)


and melee players are somehow deemed 'ok' with the crap they have?

im still waiting for that Glacial Bummer build. math doesnt add up, playstyle is garbage without targeting crutches (and with them the damage is pathetic), clear speed is laughable and defenses.. defenses you build for or you dont. nothing to do with melee

any any Glacial Hammer build is better as Frost Blades. and if you want to play Frost Blades why gimp yourself: play Ice Shot/Voidshot and have 10 times the clear and single target
GH clear is good, it deals 2 layers of overlapping splash damage due to EVERY SINGLE target hit by the strike pseudo aoe releases a splash that hurts all targets around it.

Sid, if you want to see the difference between having strike pseudo aoe combined with splash and no strike pseudo aoe, clear a map with a lets say 300k dps glacial hammer build and then with a smite build that has same dps.

Glacial hammer will blow the packs away like infernal blow does while Smite will be stuck on hitting the tough rare mobs all the time, because it has only 1 layer of splash.

Or best example, this beyond boss that spawns the raging spirits. You gonna oneshot this dude every single time with glacial hammer if you have the splash jewel and ancestral call. While with Smite and frostblade it takes a few more hits.

Only bad thing about this 2 layer aoe is that it makes the game lag and thats why i will not play GH again next league.
"
The_Human_Tornado wrote:
GH clear is good, it deals 2 layers of overlapping splash damage due to EVERY SINGLE target hit by the strike pseudo aoe releases a splash that hurts all targets around it.

Sid, if you want to see the difference between having strike pseudo aoe combined with splash and no strike pseudo aoe, clear a map with a lets say 300k dps glacial hammer build and then with a smite build that has same dps.

Glacial hammer will blow the packs away like infernal blow does while Smite will be stuck on hitting the tough rare mobs all the time, because it has only 1 layer of splash.

Or best example, this beyond boss that spawns the raging spirits. You gonna oneshot this dude every single time with glacial hammer if you have the splash jewel and ancestral call. While with Smite and frostblade it takes a few more hits.

Only bad thing about this 2 layer aoe is that it makes the game lag and thats why i will not play GH again next league.

Well ... if you play with a proper HoA setuped coupled with frostblade, there is no way GH will have better clear imo.

GH will probably have better damage on the rare mob in the pack, but is it worth the range loss and +1 jewel slot ?
I'm not sure about raw damage.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
"
sidtherat wrote:


im still waiting for that Glacial Bummer build. math doesnt add up, playstyle is garbage without targeting crutches (and with them the damage is pathetic), clear speed is laughable and defenses.. defenses you build for or you dont. nothing to do with melee

any any Glacial Hammer build is better as Frost Blades. and if you want to play Frost Blades why gimp yourself: play Ice Shot/Voidshot and have 10 times the clear and single target


Char is finished to say but. It's lvl 92, i just want 2 more lvls. Have a little patience, i work all day.

I dunno what you are talking about "crutches" and stuff but it's like saying "you use GMP as a crutch, it's garbage without it...". Either build works or it doesn't.

So far build has demolished game clearing everything with UE included. Honestly I didn't expect it to perform this good. Clear speed is little slower than Frost Blades but still amazing and quite fast for melee. Has better damage than FB with less investment and it will peak at 10-11 million Shaper dps if wanted just with multimodded weapon. Anyway ill publish it on the weekend with the guide and all videos. It's stronger and safer skill than FB for bossing and excels vs tough rares like t16 Legions where they will be frozen and culled at 30% life.

I might do Ice Shot next. :)

One thing, does it matter what style of char you play or it's just about damage and clearspeed? Looks to me you are driven by the numbers. In that case it doesn't matter what you play.

"
The_Human_Tornado wrote:
GH clear is good, it deals 2 layers of overlapping splash damage due to EVERY SINGLE target hit by the strike pseudo aoe releases a splash that hurts all targets around it.

Sid, if you want to see the difference between having strike pseudo aoe combined with splash and no strike pseudo aoe, clear a map with a lets say 300k dps glacial hammer build and then with a smite build that has same dps.

Glacial hammer will blow the packs away like infernal blow does while Smite will be stuck on hitting the tough rare mobs all the time, because it has only 1 layer of splash.

Or best example, this beyond boss that spawns the raging spirits. You gonna oneshot this dude every single time with glacial hammer if you have the splash jewel and ancestral call. While with Smite and frostblade it takes a few more hits.

Only bad thing about this 2 layer aoe is that it makes the game lag and thats why i will not play GH again next league.


What he said... although there is no lag per se. I play on 2010 cpu with plain geforce 1050 and it can stutter when blowing up whole screen of monsters but just a little. Overall it's quite smooth even on my potato.
Clearspeed is good? Compared to what? Conversion trap?

You know what has good clear speed? Kinetic blast. Tornado shot. Storm brand. Icicle mine. Iceshot/Voidshot.

That is good clear speed. Glacial hammer is a point blank skill with garbage targeting and that pseudo splash you mention is worthless because it helps vs mobs any good build one shots anyway. Even in t16.


How is that glacial hammer clearing full legions? Oh it doesnt? Good clearspeed..

There is a reason why melee consistently occupies the ugly corner. It sucks in comparison to everything else. One zombie deals more damage than you entire build. Let that sink in. One zombie. And you get several. Plus spectres that are the actual damage dealers.

I bet melee total in boss killing league is going to be around 5% (excluding cyclone cwc/cocs/hoa ofc). Not because it is some hidden gem with incredible.value. no. Because it strictly inferior playstyle in a game when devs reward ranged gameplay with each patch
"
sidtherat wrote:
Clearspeed is good? Compared to what? Conversion trap?

You know what has good clear speed? Kinetic blast. Tornado shot. Storm brand. Icicle mine. Iceshot/Voidshot.

That is good clear speed. Glacial hammer is a point blank skill with garbage targeting and that pseudo splash you mention is worthless because it helps vs mobs any good build one shots anyway. Even in t16.


How is that glacial hammer clearing full legions? Oh it doesnt? Good clearspeed..

There is a reason why melee consistently occupies the ugly corner. It sucks in comparison to everything else. One zombie deals more damage than you entire build. Let that sink in. One zombie. And you get several. Plus spectres that are the actual damage dealers.

I bet melee total in boss killing league is going to be around 5% (excluding cyclone cwc/cocs/hoa ofc). Not because it is some hidden gem with incredible.value. no. Because it strictly inferior playstyle in a game when devs reward ranged gameplay with each patch


I dunno what you played or saw but all GH builds i've seen on forum are not done right.
Just hold your horses till weekend and stop talking out of your ass.
@Fruz

I cant say that I never played frost blades I only know it has no 2 layer splash and that I have seen a lot of frost blade zerkers on the ladder putting way too much ressources into offensive gearing and skilling and then dying at some point. It poses the question for me, why are they required to have a million dps for their ladder pushing thing if GH does inhale tier 15 toxic sewers with mob resistances, ele equilibrium, 50% inc mob life with a 200k dps in PoB?

The pointe is that you dont even need to attack the rare mob of a pack because it gets inhaled by the splash from the other mobs, just like with infernal blow. Its literally the same mechanic as with infernal blow, just with hit damage all the time instead of mob max hp only at death.

Thats also how breach lords get inhaled, elder portals, red beasts, beyond spawns, map bosses and pretty much everything in this game that normally needs some extra slapping. GH really taught me how much shit you can oneshot in this game with a 200k dps, while my 600k smite chars fromt previous leagues couldnt do stuff half as fast.

Last edited by The_Human_Tornado#7752 on Dec 5, 2019, 1:56:02 AM
"
sidtherat wrote:
Clearspeed is good? Compared to what? Conversion trap?

You know what has good clear speed? Kinetic blast. Tornado shot. Storm brand. Icicle mine. Iceshot/Voidshot.

That is good clear speed. Glacial hammer is a point blank skill with garbage targeting and that pseudo splash you mention is worthless because it helps vs mobs any good build one shots anyway. Even in t16.


How is that glacial hammer clearing full legions? Oh it doesnt? Good clearspeed..

There is a reason why melee consistently occupies the ugly corner. It sucks in comparison to everything else. One zombie deals more damage than you entire build. Let that sink in. One zombie. And you get several. Plus spectres that are the actual damage dealers.

I bet melee total in boss killing league is going to be around 5% (excluding cyclone cwc/cocs/hoa ofc). Not because it is some hidden gem with incredible.value. no. Because it strictly inferior playstyle in a game when devs reward ranged gameplay with each patch


I said it already in a previous thread, steel had 500 mio xph with GH at lvl 85. That is as good as it can get, isnt it?

OK he got the gear and without gear its probably only 200-300 mio xph but thats still what most builds have at this point WITHOUT GEAR. With the exception of whatever meta stuff.

One zombie has better PoB numbers than my enitre build? So be it, at least I have brain. Like dude do you play minion builds? You know what pain in the ass it is with all this braindead shit running around you acting randomly? You like to play such a build till 100?

To be honest I somewhat admire the minion players that they can stand this shit.
Last edited by The_Human_Tornado#7752 on Dec 5, 2019, 2:12:06 AM
Well, I remember that one of my GH rip back in Synthesis ( lvl 92 I think, not sure ) was from 2 Deve rare mobs .... mostly because I could not kill them fast enough and the stars aligned.
There were no mobs around them at that time though, I was not playing Zerk either, so there's that, way less damage.


I can definitely buy that AOE overlap is strong for sure, it's AOE shotgunning at this point so ... but unfortunately, it remains way less efficient than playing range builds for many reasons.

By the way, if we're talking about AOE shotgunning, Sunder has it natively, does not require an extra jewel and is pretty much ranged so ... :S
You have experience with sunder, right ? It has a bit less damage I guess but much more freedom regarding building it.


"
The_human_tornado wrote:

To be honest I somewhat admire the minion players that they can stand this shit.

I'm using all my keybinds on my chaos golemancer this league + an extra one with the new ctrl key binds :).
You can make it boring but you can also make it alright, thanks to minion being now aggressive too.

Octavian was playing with meatshield, meaning that his minion would stick to him and attack only stuff in quite close vicinity ... and he was very tanky with LGoH + cyclone, you pretty much play that like a standard cycloner only the zombies anihilate everything.
He ripped to a t15 or t16 blight, visibility was absolutely shit so it's a bit hard to see what's going on, probably the stars aligned and he got inflicted a digustingly huge ignite.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Dec 5, 2019, 2:16:26 AM

Report Forum Post

Report Account:

Report Type

Additional Info