[3.12] Double Strike / Flicker Assassin ~ League starter and ender! U-Elder and U-Atziri deathless!

"
Garmmit wrote:
Is it bad if I wanna replace Double Strike with the skill Frenzy for single targets? I'm a new PoE player BTW. Sorry for the question. I also play SSF only. Is it necessary to replace it with Double Strike for Bossing? I loved Frenzy skill though ;/


Frenzy will have lower damage, like barely over half, and it also loses the Double Strike vaal effect, which is also amazing damage. Try it if you enjoy it, but I bet you'll switch back to Double Strike.

Spoiler
"
Ericsson22 wrote:
Hello everyone,

so this is my first character in my first season of POE. I absolutely love this build, but ... here it comes, I just die too often. I'm not sure if I did something wrong, but even on unmodified t16 maps the bosses sometimes one shot me.
I really wish for someone who knows this build, to look over my character and try to help me to improve it.

Here is my build link, my character is also set to public.
https://pastebin.com/eTwWi7Qx

Thanks a lot! :)


Replied to you on Reddit :)
Last edited by roguemjb on May 23, 2020, 7:42:34 PM
Hello. Thank you gain for the guide! So I got a bunch of upgrades to the build recently and I am wondering if that's it. Maybe you have some ideas on what to improve?

1. I did try the Saviour sword. It worked really well for Simulacrum as I could clear a wider area of monsters and get more stacks of loot drop. But I did not like it for clearing maps because I want to go really fast and Saviour illusions are really random. I also noticed that I died more often due to having monsters to leech life from with mapping.
By the way, I recommend using Less Duration Support as it works with the Saviour's Reflection.

2. I also switched Summon Ice Golem for Enhance support as it give 6% increased attack speed with Blood Rage.
I think this clip from your youtube channel illustrates why switching Ice Golem is a good idea: https://youtu.be/f4MURpro0K8?t=400
In the clip you can see that you did summon the Golem but it lasted 6 seconds and you didn't use summon him for the rest of the Simulacrum wave. I didn't summon it as well as I don't have 0.5-1 second time for it to be summoned. Especially every 6 seconds. And the thing is that that's where the Golem is needed the most! So I came to conclusion that in theory the Ice Golem sounds good but in practice it doesn't work like that.
The same thing with your Uber Elder clip: https://youtu.be/p98EoNTVMo8?t=38
The golem lasts 4 seconds and you probably just have no time to re-summon it.
It does open up a problem with hit chance but it should be solved in different ways and the Enhance support makes up for the other damage loss from Golem.

3. I did the same thing for Ancestral Warchief. I still think Ancestral Warchief is a great choice for starting the league but I am at a point with the build where I just don't lack single target damage anymore. And again, there is no time for 0.5 seconds of summoning and 0.5 seconds for it to start to hit in lvl 20 Delerium or Uber Elder (the time is just my guess). The rest of the game content I can handle without the totem.
I replaced Ancestral Warchief though with more defensive gems:
- Cast when Damage Taken
- Immortal Call
- Arctic Breath
- Increased Duration
They have worked super well so far and I have been able to level up with Alched and Chiseled tier 16 maps with Delirium. Before these gems I was actually struggling a bit with survivability but this solved it!
With this change I was also able to more consistently clear Simulacrum without dying.

Here is my build (Since I am noob, I have not turned everything on in config): https://pastebin.com/WyHEf3LG

4. And if you are wondering why I am using Cluster jewels. I am level 98 and with 14 passive points in the cluster jewel tree I get:
- 29.6% Combined DPS
- 577 Life
- 3% Evade chance
- 3% Block chance
- Unholy Might (Overwhelming Malice)
- 2x Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a
tenth of their Life as Physical

With the branches of 10+4 passive points that I removed I lost:
- 30% Combined DPS
- 650 Life
- 4% Block chance

Looks about the same but the Unholy Might grants 30% of physical damage as extra chaos damage which is +20% DPS increase! (not sure if I checked that correctly though)
I will trade 75 life for 20% DPS and 2x Explosions any time of the day!

Here is another good option IMO without an Megalomaniac like I have: https://pastebin.com/WLKLRfzp
Bad side is that it trades 365 life. Good side is that it gives even more DPS than my build (+20% and +20% from Unholy Might).

You can also see the build in action here: https://www.twitch.tv/9v1d0

5. Maybe you should also mention in the gear section that evasion rating is 50% more effective for this build since we are using Acrobatics. That's why I have only evasion items in my build.
Spoiler
"
9v1d0 wrote:
Hello. Thank you gain for the guide! So I got a bunch of upgrades to the build recently and I am wondering if that's it. Maybe you have some ideas on what to improve?

1. I did try the Saviour sword. It worked really well for Simulacrum as I could clear a wider area of monsters and get more stacks of loot drop. But I did not like it for clearing maps because I want to go really fast and Saviour illusions are really random. I also noticed that I died more often due to having monsters to leech life from with mapping.
By the way, I recommend using Less Duration Support as it works with the Saviour's Reflection.

2. I also switched Summon Ice Golem for Enhance support as it give 6% increased attack speed with Blood Rage.
I think this clip from your youtube channel illustrates why switching Ice Golem is a good idea: https://youtu.be/f4MURpro0K8?t=400
In the clip you can see that you did summon the Golem but it lasted 6 seconds and you didn't use summon him for the rest of the Simulacrum wave. I didn't summon it as well as I don't have 0.5-1 second time for it to be summoned. Especially every 6 seconds. And the thing is that that's where the Golem is needed the most! So I came to conclusion that in theory the Ice Golem sounds good but in practice it doesn't work like that.
The same thing with your Uber Elder clip: https://youtu.be/p98EoNTVMo8?t=38
The golem lasts 4 seconds and you probably just have no time to re-summon it.
It does open up a problem with hit chance but it should be solved in different ways and the Enhance support makes up for the other damage loss from Golem.

3. I did the same thing for Ancestral Warchief. I still think Ancestral Warchief is a great choice for starting the league but I am at a point with the build where I just don't lack single target damage anymore. And again, there is no time for 0.5 seconds of summoning and 0.5 seconds for it to start to hit in lvl 20 Delerium or Uber Elder (the time is just my guess). The rest of the game content I can handle without the totem.
I replaced Ancestral Warchief though with more defensive gems:
- Cast when Damage Taken
- Immortal Call
- Arctic Breath
- Increased Duration
They have worked super well so far and I have been able to level up with Alched and Chiseled tier 16 maps with Delirium. Before these gems I was actually struggling a bit with survivability but this solved it!
With this change I was also able to more consistently clear Simulacrum without dying.

Here is my build (Since I am noob, I have not turned everything on in config): https://pastebin.com/WyHEf3LG

4. And if you are wondering why I am using Cluster jewels. I am level 98 and with 14 passive points in the cluster jewel tree I get:
- 29.6% Combined DPS
- 577 Life
- 3% Evade chance
- 3% Block chance
- Unholy Might (Overwhelming Malice)
- 2x Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a
tenth of their Life as Physical

With the branches of 10+4 passive points that I removed I lost:
- 30% Combined DPS
- 650 Life
- 4% Block chance

Looks about the same but the Unholy Might grants 30% of physical damage as extra chaos damage which is +20% DPS increase! (not sure if I checked that correctly though)
I will trade 75 life for 20% DPS and 2x Explosions any time of the day!

Here is another good option IMO without an Megalomaniac like I have: https://pastebin.com/WLKLRfzp
Bad side is that it trades 365 life. Good side is that it gives even more DPS than my build (+20% and +20% from Unholy Might).

You can also see the build in action here: https://www.twitch.tv/9v1d0

5. Maybe you should also mention in the gear section that evasion rating is 50% more effective for this build since we are using Acrobatics. That's why I have only evasion items in my build.


Lots to work through here.

Wasn't sure why you would want to use Less duration until I checked it out, and it gives Supported Skills deal (10-19)% more Damage, which is pretty significant. If that increases the damage the reflections do, then that's a no brainer. I agree on Saviour though, it feels kinda clunky using it in maps, but it works better when bossing.

You can just use Enhance, Ice Golem, and Blood Rage together, instead of using vaal Breach. You definitely have a point on the golem not staying up though, and for you, it doesn't add much damage, because I see that you're hit capped without it. That is no small to have so much accuracy on gear. I might try to do that next league, that way I am less gimped when the golem isn't up. Using Enhance with Blood Rage is a good call, I see no reason I can't work that in. Not sure I could give up Warchief though, it adds a lot of damage, even if you're not using it for Uber Elder. I will try to remember that CWDT set up though next league, if it does greatly improve survivability, then it will be worth using in rippier maps.

As for your cluster jewel set up, looks like you gain a tiny amount of dps (13.2 mill vs 13.13 mill, and lose 73 life. I used your first one you posted (https://pastebin.com/WyHEf3LG), here is what I changed it to: https://pastebin.com/GYm221ec. The exploding enemies is definitely a nice benefit. I'd say it's a decent alternative set up, and this is the first one that doesn't sacrifice a ton of life. It's still such a small increase to dps and loses life, and those jewels cost currency, so I'm not sure it's worth using, except for the exploding enemies. Points for creativity, at least.

Acrobatics does not increase the value of evasion, I'm not sure what you mean by that. Acrobatics reduces the value of armour and ES, and grants dodge. Evasion is nice to have, but there's no reason to limit yourself to just evasion gear.

I love your swords, those are beauties :D
"
Lots to work through here.

Wasn't sure why you would want to use Less duration until I checked it out, and it gives Supported Skills deal (10-19)% more Damage, which is pretty significant. If that increases the damage the reflections do, then that's a no brainer. I agree on Saviour though, it feels kinda clunky using it in maps, but it works better when bossing.

You can just use Enhance, Ice Golem, and Blood Rage together, instead of using vaal Breach. You definitely have a point on the golem not staying up though, and for you, it doesn't add much damage, because I see that you're hit capped without it. That is no small to have so much accuracy on gear. I might try to do that next league, that way I am less gimped when the golem isn't up. Using Enhance with Blood Rage is a good call, I see no reason I can't work that in. Not sure I could give up Warchief though, it adds a lot of damage, even if you're not using it for Uber Elder. I will try to remember that CWDT set up though next league, if it does greatly improve survivability, then it will be worth using in rippier maps.

As for your cluster jewel set up, looks like you gain a tiny amount of dps (13.2 mill vs 13.13 mill, and lose 73 life. I used your first one you posted (https://pastebin.com/WyHEf3LG), here is what I changed it to: https://pastebin.com/GYm221ec. The exploding enemies is definitely a nice benefit. I'd say it's a decent alternative set up, and this is the first one that doesn't sacrifice a ton of life. It's still such a small increase to dps and loses life, and those jewels cost currency, so I'm not sure it's worth using, except for the exploding enemies. Points for creativity, at least.

Acrobatics does not increase the value of evasion, I'm not sure what you mean by that. Acrobatics reduces the value of armour and ES, and grants dodge. Evasion is nice to have, but there's no reason to limit yourself to just evasion gear.

I love your swords, those are beauties :D


Hey, I see that you have a fetish for swords, haha

Yes, the wiki says it works with reflection: https://pathofexile.gamepedia.com/Reflection

Ah! I misscounted the passive points on the cluster jewel tree! And I am still a bit surprised about how small the difference is. Thank you for taking your time to go through my mess :)

And that's what I was trying to say: "Acrobatics reduces the value of armour and ES". That armor is 50% less cost effective then evasion.

I was hoping that I could reach a point with this build where I could easily clear 100% Delirium maps. As I understand now my only option for an upgrade is to buy mirrors worth of swords.
"
9v1d0 wrote:


I was hoping that I could reach a point with this build where I could easily clear 100% Delirium maps.


Haha, you and me both, man. Delirium was just a brutal mechanic. I'm looking forward to something simpler, like Metamorph or Blight.
Hey :)

First of all i would like to say thank you for this guide and for this mega cool build, it is really fun to play :) !!
I started with poe almost 2 months ago so this is my first league and I am enthusiastic about this game but still have to learn a lot: D

And that's why I'm writing here because I could use some help.
I have the build so far completely. Here and there is still room for improvement, my assassin ring, for example, is garbage.
I initially played with 2 florrets that were in the range of 5-10 ex (PoB combined dmg 9mill) then with a paradoxiaca and now I'm just testing paradoxica and savior (PoE combined dmg with reflection was Maybe 16mill).
I just exported the change from 9v1d0 with the Cwdt gems and portal out for enhanced supp. Than i changed immortal call to steelskin because a friend Play with that.
ist a massiv dmg lost...
but i have to because i really die very often and that's my problem.
could of course still be because I am not level 95,
here and there need to improve the items
or still need more life,
or im a noob and Play bad and cant dodge idk. :D
but well maybe you can see if I made any big mistake :D

my profile should be open and here is my pastebin:
https://pastebin.com/2LzfnnbY

and my pastebin with the standart gems:
https://pastebin.com/DvuTqJS4


Thanks and greetings
Last edited by Marciboy968 on May 29, 2020, 4:40:11 AM
"
Marciboy968 wrote:
Hey :)

First of all i would like to say thank you for this guide and for this mega cool build, it is really fun to play :) !!
I started with poe almost 2 months ago so this is my first league and I am enthusiastic about this game but still have to learn a lot: D

And that's why I'm writing here because I could use some help.
I have the build so far completely. Here and there is still room for improvement, my assassin ring, for example, is garbage.
I initially played with 2 florrets that were in the range of 5-10 ex (PoB combined dmg 9mill) then with a paradoxiaca and now I'm just testing paradoxica and savior (PoE combined dmg with reflection was Maybe 16mill).
I just exported the change from 9v1d0 with the Cwdt gems and portal out for enhanced supp. Than i changed immortal call to steelskin because a friend Play with that.
ist a massiv dmg lost...
but i have to because i really die very often and that's my problem.
could of course still be because I am not level 95,
here and there need to improve the items
or still need more life,
or im a noob and Play bad and cant dodge idk. :D
but well maybe you can see if I made any big mistake :D

my profile should be open and here is my pastebin:
https://pastebin.com/2LzfnnbY

and my pastebin with the standart gems:
https://pastebin.com/DvuTqJS4


Thanks and greetings


I think your gear is great, but like I've told others, this build does have a learning curve. I don't recommend dropping Warchief, not just for the great damage, but because you can drop it to take down scary enemies for you, while you jump away for a second and maybe leech off of something else.

As for your tree, drop Weapon Artistry and Path of the Warrior. Take those 2 points and plug them into Blade of Cunning. Blade of Cunning is sooooooooooooooooooooooooooooooooooooooooooooooooooooooo much more important than either of those. That alone will be a big dps increase.

Almost missed it, replace your Belly! Don't ever buy a 30% belly unless you have a lot of divines and you feel like gambling! I wouldn't use less than 38% life. Make that priority #1.
I just managed to get to level 100 with your build!! I did it!! :D
That was a fun first league. Thanks for all your help! :)
"
Ericsson22 wrote:
I just managed to get to level 100 with your build!! I did it!! :D
That was a fun first league. Thanks for all your help! :)


Awesome, grats! Truly inspiring, I get sick of the xp grind by 96. It makes me super proud to see our build hit 100. Well done!
"
roguemjb wrote:


I think your gear is great, but like I've told others, this build does have a learning curve. I don't recommend dropping Warchief, not just for the great damage, but because you can drop it to take down scary enemies for you, while you jump away for a second and maybe leech off of something else.

As for your tree, drop Weapon Artistry and Path of the Warrior. Take those 2 points and plug them into Blade of Cunning. Blade of Cunning is sooooooooooooooooooooooooooooooooooooooooooooooooooooooo much more important than either of those. That alone will be a big dps increase.

Almost missed it, replace your Belly! Don't ever buy a 30% belly unless you have a lot of divines and you feel like gambling! I wouldn't use less than 38% life. Make that priority #1.




Yeah.. i played a lot of Diablo but poe and this build is sweaty to Play but i like it and thats why i wanna Play this game :))

I swtiched back to the Warchief again and learned to Play with that to let them fight a Little and Things like that, it feels better now ty :)

but i take out the jump support gems in my weapon and put cwdt and steelskin in it now i jump slower but have 2400 more life as a Shield. What do u say About that ?

I managed to get Level 98 so skill tree is no Problem anymore :D but i dont know where to go with my Points.. Soul of stell sounds nice so i did that.

AND i threw my belly away and now i have a realy nice assassins garb :)

and how lucky it is to get the shaper hidout first try and first time i fight again him ? xD


Last edited by Marciboy968 on Jun 5, 2020, 5:22:22 AM

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