The arguement against auto trading is what, exactly?...

Through gold? You are given millions and millions of gold and then you sell it for money.
Let's reverse it. The only argument for auto trading is that people don't have to spam multiple people anymore to get their items asap. But does GGG want this?

This is so going to be funny if this gets ever implemented. Click, click, click, let me buy up all the Kaom's Hearts that are for sale. And put them at a much higher price. The big traders and trade guilds will snap your cookie up in minutes and the majority of you will be left with the crumbles.

This will be extremely profitable to do at the beginning of a league. And mind you there are those who will have the required currency early on due to RMT.

And that all because some players couldn't get their sweeties fast enough.
We can always try. All I can hear are empty threats of how horrible this new system will be, nothing of substance.
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SSF_Reinhart wrote:
Let's reverse it. The only argument for auto trading is that people don't have to spam multiple people anymore to get their items asap. But does GGG want this?

This is so going to be funny if this gets ever implemented. Click, click, click, let me buy up all the Kaom's Hearts that are for sale. And put them at a much higher price. The big traders and trade guilds will snap your cookie up in minutes and the majority of you will be left with the crumbles.

This will be extremely profitable to do at the beginning of a league. And mind you there are those who will have the required currency early on due to RMT.

And that all because some players couldn't get their sweeties fast enough.

You talk as if this doesnt already happen lol.
just more "manually" :^)
Oblivious
Last edited by Disrupted#3096 on Jun 29, 2019, 1:12:26 PM
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LeetbakaDX wrote:
Not a single other game on the planet other than Money-botted WoW has any level of issue with their AH, who why jump on the two bad examples and use those unless you have a weak argument...



What Action RPGs have an auction house? Please do name them. Pretending that the type of game does not matter is pure nonsense.
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Disrupted wrote:
"
SSF_Reinhart wrote:
Let's reverse it. The only argument for auto trading is that people don't have to spam multiple people anymore to get their items asap. But does GGG want this?

This is so going to be funny if this gets ever implemented. Click, click, click, let me buy up all the Kaom's Hearts that are for sale. And put them at a much higher price. The big traders and trade guilds will snap your cookie up in minutes and the majority of you will be left with the crumbles.

This will be extremely profitable to do at the beginning of a league. And mind you there are those who will have the required currency early on due to RMT.

And that all because some players couldn't get their sweeties fast enough.

You talk as if this doesnt already happen lol.
just more "manually" :^)


Of course it already happens but imagine how much easier it would become with auto-trade. => will happen on a larger scale.
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Johny_Snow wrote:
Through gold? You are given millions and millions of gold and then you sell it for money.

Can you please use the quote feature, yeah?

In-game gold sales were capped, I think at 50.000.000 gold and the real auction house at $200. Since you could sell gold on the real auction house, the "value" of everything sold on the gold auction house was quickly and naturally adjusted through the real money auction house. The latter by the way, was only introduced a few weeks after launch.
Going outside is highly overrated
-Anorak's Almanac. Chapter 17, Verse 32
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SSF_Reinhart wrote:
This is so going to be funny if this gets ever implemented. Click, click, click, let me buy up all the Kaom's Hearts that are for sale. And put them at a much higher price.

This will only work if the influx of these items somehow stop, but it won't because the League keeps generating these items and thus create what is known as inflation. This will happen REGARDLESS what kind of mercantile system you use.

In fact, it will REDUCE high pricing because the market will eventually self-adjust due to price fixing no longer being possible.

"
SSF_Reinhart wrote:
The big traders and trade guilds will snap your cookie up in minutes and the majority of you will be left with the crumbles.

This is already taking place! In fact, it's harder to be a flipper-merchant with this system than it would with a 'auction-house' system because the former requires meta knowledge and the more meta knowledge you have, the better you fare which in return makes the newbies worse off.

"
SSF_Reinhart wrote:
And that all because some players couldn't get their sweeties fast enough.

Oh, please. It's the other way around, boyo. It's the ones who knows how to play the system who are the most vocal against an 'auction-house' system, precisely, for the reasons I mentioned above.
Going outside is highly overrated
-Anorak's Almanac. Chapter 17, Verse 32
Last edited by Vresiberba#5216 on Jun 29, 2019, 2:25:52 PM
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SSF_Reinhart wrote:

Of course it already happens but imagine how much easier it would become with auto-trade. => will happen on a larger scale.

Yeah, its intelligent to have game development limits be held hostage by bots and the unscrupulous, just as it is intelligent to have discussion limits be held hostage by the mentally ill and the unscrupulous.
Oblivious
Last edited by Disrupted#3096 on Jun 29, 2019, 2:43:26 PM
GGG could do a real life experiment and implement auto trading in a temp league. Of course that league would have to have simple mechanics or reintroduced old league mechanics, so that GGG could spend their time implementing an auto trade system.

Then we can see how well it fares before it hits core.

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