EXP LOSS POLL

"
BloodPuddles420 wrote:
"
Revnaut wrote:
So, you're saying you just added in a bunch more required playing. Some other guy on here said 91 was halfway to 100, that sounds way more accurate.

No ... not at all, it's really NOT accurate.
Anybody pretending that 91 is halfway through 100 has no clue what he/she's talking about.


"
Qiu_Qiu wrote:
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Fruz wrote:
(...)

And I have yet to see you try to come up with a penalty that would fulfill your standards.

THE CURRENT PENALTY IS NOT A PROBLEM AND ALREADY FULFILL THOSE STANDARDS.

Do you see the sentence ? can you read it ? do you understand ?


"
Qiu_Qiu wrote:
For example, let's say, when your character dies, you get a cumulative 25% less XP for 40% of a level (making it effectively 10% of a level, like the current one), you will still dislike it, despite it not feeling as massive as the current one, and having less loopholes than when you don't get a penalty at 0%.

Aweful idea, as pointed out earler.
- "Oh, half of my next level is going to give me less xp ... meeh ... why bother playing ?"
- Anybody with broken builds who needs to throw their body to a10 Kitava ( or elder ) at level 70 would have an absolutely terrible experience out of such a system.

Please, if you want to suggest something, try to put more thinking into it than that ... or don't feel surprised when people show you how bad it would be.


"
Wladicorist1 wrote:

imagine making my job as a musician i work hours upon hours lets be it 10 hours on a new song and before i finish it the program says nah dude you lose 3 hours of your progress...
feels time wasting

Do you have many more irrelevant and [Removed by me] analogy like this one ???
like wtf seriously, you loose xp when you mess up, deal with it, period.
Comparing PoE to a job, for **** sake stop using **** analogies like this.


"
Wladicorist1 wrote:
did you actually know that alot of players leaving because of the penalty?
lol poor argument ...

A few minority of wannabe-hardcore players might be quitting over it ... but then it's probably not a big loss, and I was obviously implying that there would be more people to stop playing with such a system ... -_-.


Removing intentive to playing a game is one of the worst thing to do in the said game, how bloody obvious is this ? how much more are you people going to throw such awefull suggestions just for the sake of saying "But whatever we say you guys don't like it ?!!!"
WELL YEAH, you did not even think of the implication of such a system so of course it ends up being a poor and pointless suggestion ...

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Mythreindeer wrote:
Actually I'd say you have no clue about how many players are leaving for any reason. None

Exactly, thank you.


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Wladicorist1 wrote:
clearly it attracts people in the first week of league start
let alone the steam numbers talk i the dark number is much higher
now i see who has no clue :D

Did you understand what he wrote at all ? Because it really does not seem so :
you don't know what makes people leave the game, you have no clue, literally.



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LeadRaven wrote:
Reward not-dying instead of punish dying. What's wrong? It's game, it's all about reward.

The bolded part is about everything that is wrong, serously.

NO, a game isn't just about rewards like wtf, stop trying to want to turn PoE into a game who just rewards people for the sake of rewarding people who only want instant gratification.

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LeadRaven wrote:
Punishment in game is a very dangerous tool. It is rarely done right and it greatly reduces playerbase

You have absolutely no idea what you're talking about there.
Every multiplayer games is based on some kind of punishement, and the player who plays the best gets punished the least and wins, and this has always been like this.
A game that has no kind of 'punishment' is a boring snooze fest and I for sure don't want PoE to become that kind of game.


"
Wladicorist1 wrote:
cutting hours of progress of my very expensive time is just rediculous

The amount of time you've been spending here clearly shows otherwise, you are not fooling anybody.
If your time was actually that valuable, you would just spend a little bit of time thinking of why your character die and fix it.
But you don't, you just complain here.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Jul 3, 2019, 9:43:28 PM
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robmafia wrote:
so you think you should be rewarded (albeit less, but still rewarded) for failing/dying.


Yes, because I invested time into game.

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Heero_mikazuki wrote:
Why should failure be fun?


Because it's game, and it should always be fun. For example, in most good PvP games even loosed matches are fun and are rewarded. PvE differs slightly.

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Heero_mikazuki wrote:
What part of seeing a relatively useless number go up could be fun?


Game consists of useless numbers that go up.

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Heero_mikazuki wrote:
Learning from the failure is where the fun starts.


Ohhh, I see it now. You mix up concepts. I understand that it's very satisfying to think that you are "learning from your mistakes", it makes you feel super-smart and extends your positive emotions from gameplay. Very pleasant self-deception. But what could you learn from hitting your toe in the morning? And dying in PoE is like this. It just happens and doesn't mean anything.
For example, I launched PoE after a working day and accidentally died just because I wasn't warmed up. Not concentrated -> misclick -> death. In most games some warm-up fuck-ups are totally ok, but in PoE the rest of the evening goes to compensate for this death.

"Learning from the failure" in long term build design - yes. But it has nothing to do with deaths. Don't lie to yourself.
"
LeadRaven wrote:

"
Heero_mikazuki wrote:
Why should failure be fun?


Because it's game, and it should always be fun. For example, in most good PvP games even loosed matches are fun and are rewarded. PvE differs slightly.

In competitive games like LoL / SC II, when you loose a ranked game, you loose ELO, eventually if you loose too much, you fall down the ladder.

You're not rewarded, and those are 2 very big names in the e-sport scene ( altough I'm not sure about SC II anymore atm ).


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LeadRaven wrote:
Game consists of useless numbers that go up.

If the only thing that matters to you is useless numbers going up, I suggest you find another game lol ...

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LeadRaven wrote:
But what could you learn from hitting your toe in the morning?

That whatever you did to get your toe hurt, it was not a good thing and that you should do it differently next time maybe ??????

quite silly animated Jackie Chan 'WHAT' meme



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LeadRaven wrote:
In most games some warm-up fuck-ups are totally ok

Nonsense.
If I'd play Daoc and rip at the other side of the realm because I messed up, I would need to go all the way there again, because I messed up.
There is no "oh, this player isn't warmed up, let's not push him too much, shall we ?" or any such nonsense in good games like WTF.

If you mess up a teamfight in LoL, that might just cost you the game, period.
If you mess up a move in Hearthstone / MTArena, you loose the game, period.

If you want to warm yourself up, play a character that won't run difficult content or does not have xp to loose, period.

Like seriously, the amount of bad faith that can be seen around here sometimes is ... wow.

"
[Removed by Support]

[Removed by Support]
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Al_GGG#0000 on Jul 4, 2019, 10:14:53 PM
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Fruz wrote:
(...)
THE CURRENT PENALTY IS NOT A PROBLEM AND ALREADY FULFILL THOSE STANDARDS.

Do you see the sentence ? can you read it ? do you understand ?
(...)

Don't worry, I did get that the current penalty IS your standard.
Yes.
OP is just mad because he doesnt know how to dodge anything or use post, it's okay OP diablo is coming to your phone soon
"
robmafia wrote:
fact: it doesn't need to be reworked.

if you hate dying this much, perhaps it's time to finally actually use defenses for once* and actually try not to die.


*references previous threads/posts and his characters that were devoid of all defenses.

i think you're not in the position to set "facts"
i told you that in other threads before allready last year ...
dude me being bad and cutting my progress are 2 different things
my gear and cutting my progress are also "2 different things"
if you dont understand that "fact"
you should not participate in any discussion
since you dont even have 1 single challange completed in this league and also
have no characters (your main account must've a permanent ban in this forum from what i've seen you just set the bar higher than anyone in shittalking and trolling people)
did you actually played the game? since i only see you here posting around

also trying to understand what people mean when they're talking about death penalty being a bad mechanic because its set by a fact "death penalty wastes time" and you learn nothing from it what you didnt knew allready before ...
"bad gear, server lagg(nope actually not bad rig and internet so its GGG's fault), other games run fine without crashing ...

get over it games supposed and not just taking away hours of your progress
as long as this isnt changed i wont stop posting
be it with other accounts ...
"There are Penalties in the Game, no one's complaining about them"
Chris Wilson Exilecon 2019
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Wladicorist1 wrote:
fact "death penalty wastes time" and you learn nothing from it what you didnt knew allready before ...


Neither of these are facts.

a) the first one is a much as a fact as "playing PoE wastes time", have fun with that now.

b) This is completely nonsense, YOU refuse to learn anything (probably because you just feel entitled to everything in a video game) from any situation that might caused you to rip on your character, it's entirely on you.
But you won't blame yourself, no ... you will just blame the game instead, it's way more constructive and useful right ?
/s

SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
"
Fruz wrote:
"
Wladicorist1 wrote:
fact "death penalty wastes time" and you learn nothing from it what you didnt knew allready before ...


Neither of these are facts.

a) the first one is a much as a fact as "playing PoE wastes time", have fun with that now.

b) This is completely nonsense, YOU refuse to learn anything (probably because you just feel entitled to everything in a video game) from any situation that might caused you to rip on your character, it's entirely on you.
But you won't blame yourself, no ... you will just blame the game instead, it's way more constructive and useful right ?
/s


of course its a fact deny it however you want
and this stupid "refuse to learn" rob argument is allready out of this league
like i said "death penalty wastes time"
either you like my opinion or not its a fact anyway
next time you gonna die and lose 10%exp (or not i dont care) you gonna realize youll take much longer to get to the next level
even if it takes you 15 minutes to get back those 10%
you did lost time ...
so its a "fact"
"There are Penalties in the Game, no one's complaining about them"
Chris Wilson Exilecon 2019
"
Wladicorist1 wrote:
"
robmafia wrote:
fact: it doesn't need to be reworked.

if you hate dying this much, perhaps it's time to finally actually use defenses for once* and actually try not to die.


*references previous threads/posts and his characters that were devoid of all defenses.

i think you're not in the position to set "facts"
i told you that in other threads before allready last year ...
dude me being bad and cutting my progress are 2 different things
my gear and cutting my progress are also "2 different things"
if you dont understand that "fact"
you should not participate in any discussion
since you dont even have 1 single challange completed in this league and also
have no characters (your main account must've a permanent ban in this forum from what i've seen you just set the bar higher than anyone in shittalking and trolling people)
did you actually played the game? since i only see you here posting around

also trying to understand what people mean when they're talking about death penalty being a bad mechanic because its set by a fact "death penalty wastes time" and you learn nothing from it what you didnt knew allready before ...
"bad gear, server lagg(nope actually not bad rig and internet so its GGG's fault), other games run fine without crashing ...

get over it games supposed and not just taking away hours of your progress
as long as this isnt changed i wont stop posting
be it with other accounts ...



lolz

not one line in the entire wall of rant was relevant to anything i said.

and the xp doesn't take away your progress... or you'd also be losing currency, gear, and etc. plus the fact that you're supposed to be playing a video game for entertainment, not to make an xp bar increase.
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
Last edited by robmafia#7456 on Jul 4, 2019, 2:17:51 PM

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