Developer Questions and Answers
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Who is opening the office? And who is making first coffee of the day?
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I wish they addressed trade because its so easy to manipulate the market and scam people. At the very least make it impossible to flood the market with fake bids.
At this point I usually avoid the first page of fake low bids when pricing an item. This is a noob trap that probably makes people quit. |
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How would one get into voice acting for video games?
Do any of the developers at GGG voice characters for this, or any other title? |
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1. Why are all the newly added content (betrayal, delve, incursion) are against the summoner? Can they STOP AIMING and CHASING BEHIND my character and fight my minions instead???? Running a 15K ES build + vaal discipline + ES recharge <1sec + flame dash, but still got kill within 30secs. If you guys hate summoner that much, just REMOVE IT FROM THE GAME!!!!!!
P/s. Just this weekend itself my summoner has dead thrice in delves + twice in betrayal. 50% experience = roughly 225mins effort = my hourly wage USD $45.52 x 3.75hr = USD 170.7. NOW YOU GUYS OWE ME USD 170.7!! 2. Why is the red map drop rate so bad? I have 2 set of IIR + IIRQ equipped by both 6L skeleton mage and spectre, but the rate is still like 2:1 whilst running the red map. How abt increase the red map drop rate (which is vital for a complete game experience) and decrease the useless uniques drop rate? 3. Can the map bosses always drop a same tier/a tier higher map? Last edited by nickwch#1078 on Apr 28, 2019, 4:57:54 AM
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Have any plans to buff life and add some unique/special defense for melee? Any plan to buff minions and summoners? Add more control and more power to summoners and minions?
Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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Here is my feedback :
- Why is bleeding not noticeable enough in the interface ? I dont count the number of deaths where I didn't see my life going down… until it's too late to use flask to cure it! Please add visual (red coloring fading) AND sound indications of the bleeding (the actual sound is not strong enough). It's very frustrating actually. - why isn't there a REAL aura persistance also after each death ? Because i'm fed up of launching them again and again when I die (because of the bleeding ;) )… - why isn't there a keyboard shortcut (like CTRL-click or a new button) to send everything relevant to the appropriate stash tab without having to select the tab (if the tab is available)? For example, if it's a map, send it into the map tab even if the map tab is not selected. If it's a currency, send it into currency tab even if it's not selected. I spend more time clicking to sort manually my stash than to play the game... On each tab i have to manually sort everything, when a computer can do automatically… I'm actually more punished by my tabs support than rewarded. Sorting bought tabs should be easier... - Why do I have to move to the hideout of someone to be able to trade with him? I lose a portal if I'm in a difficult map. Why Don't you add a location where ONLY trading is available (everything else is greyed out) and that don't consume a portal when we go there? Also trading chat requests should find the location of the requested object and highlight it in tabs. Much better would be a trade system where the sale is done automatically (when price is fixed)… not manually. Thanks for your assistance! |
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What's up with pvp, are we getting LEO back and will there be pvp competitive rewards in 4.0 ?
IGN : Teknodartio
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" But there isn't "no reason" there's actually a ton of conclusive proof that letting players eat the whole box of cookies leads to a DEAD GAME. There's literally 25 years of MMO's that ALWAYS DIE and NEVER GROW, the population curve of games that allow players to progress too quickly is 100% of the time DOWNWARD. Literally not one MMO with an AH has a concurency that increases over years. POE DOES HAVE THIS. D2 outlasted many MMO's that had MUCH MORE CONTENT without multiple expansions per year as most MMO's do, POE as you probably know has a steady growth pattern, it spikes and drops but the apikes get higher and the floor grows ever higher as well. The Average over POE's life span is REMARABLY ALMOST UNHEARD OF GROWTH. Almost NO ARPG's ever did what POE is doing. Growth over years is 100% atypical of ARPG's and MMO's. Part of that is 3 month content, but its not all... Dungeons and Dragons Online did 4 month content expansions for a long time but steadily spiraled downward. In DDO it is too easy to gear up. There is too little RNG and there's an AH that makes getting gear without playing very trivial. I would say that the two games are shining examples of what happens when you give in to player demands that the game cater to easy fast loot acquisition. IMO I would say POE is too much on the extreme end of not giving (most) players good items in a timely (dopamine hits are important) manner. But I don't mean we can't buy gear easily enough, I mean dropping gear thats good is incredibly rare. DDO was WAY in to oposite extreme of too easy and fast loot acquisition. Diablo 3 is another (perhaps more relatable to most people here) example. I don't want an AH because I've played many games with an AH and it is NOT the amazing thing people think it is... If by amazing we are talking about IMPROVING LONG TERM ENJOYMENT OF THE GAME. If by amazing we are instead talking about "a quick way to get the gaming done so we can go do other things" then yes AH are amazing for that. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. |
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A couple of questions for Chris.
Does he play MTG Arena? If so, what is his favorite deck to play? Also, what is his favorite card and / or planeswalker that came out with War of the Spark? P.S. I just recently found out that like 90% of the league names from PoE came from old sets of MTG lmao GitGud, GitNerfed, Repeat.
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I probably wont get answered, however I have to ask, when is console going to not feel like you're playing SSF with a trade board? I can see other characters in the towns, but I can't interact with them unless I want to randomly trade someone for whatever reason. Would be nice to have a chat, guild, party system in the game, since it is a community driven game. However if the answer is simply "we're working on it" with out giving an actual date or anything, just ignore this, we've heard that enough.
Last edited by Dark Phynox#8637 on Apr 28, 2019, 6:23:42 AM
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