What We're Working On

Nice! Could you work on getting a new São Paulo Gateway too? is that at least on your to-do list?
I like merging stuff and spending money on standard, give me a few days at least.
My vote: No forced standard gaps. Let people league till the end. Melee and simple sounds nice, but you're not gonna fix trade and RNG and gating etc etc, so isn't gonna matter for me. Like 5% chance I'll be around anyway.
Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
My only opinion is no matter what you do, for the sake of this games next decade please do not publish anymore "Bad" Leagues like synthesis.

Please hire or ask for more volunteers to test potential league mechanics.

I would gladly volunteer to test potential league mechanics from an average player perspective.

By average, I mean not a top 10% player who will do literally anything you make them do to succeed.
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m02ph3u5 wrote:

* Fix having to log in three times to be able to play.


Oh, so I'm not the only one? It's mighty annoying, been around since Delve.
I would prefer to have no time in between leagues, otherwise just means I have to play something else while I wait.
Officials officially giving up on Synthesis huh?
Please eliminate the gap! When there's no leagues, I don't have a reason to play. Standard is not my favorite.
I think people want time to do stuff in standard with their stuff before the new league starts. It would make more sense to have the migration be opt-in and let people who want to play until the end do so.
Things you should be working on if you had any sense.

1) fixing the map stash tab in standard to not alienate the 33% of players who play it , and are a large part of the support given to the game as these players tend to be older and work stable jobs.

2) Reduce the forced bloat of the game by making masters spawn 100% on a given map and immediately move to another after being defeated. This would allow players to chose what they want to engage with on a given day if they wanted.
It can still spawn a master randomly on other maps that aren't designated like dailies.

3) Switch to a 4 month development cycle to test leagues properly and ensure above all else that it is fun for the majority and not just the minorities.
Launch more 1 month events after 3 months in a league to bring people back before the next league.

4) Allow us more control over our own stashes - by being able to save layouts or move tabs to the front and back with ease. This is extremely annoying currently and would not take much effort to add some qol.
Also- allow guild tabs to be moved easier.

5) add a benefit to be in a guild. This is the most expensive feature in the game with no development in years.

Also, the week off between leagues is 100% needed as a way to organize and test new things. Removing this will just cause more burn outs. How did your 1000 hr balance team not immediately shoot this down?

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