The ending of POE ?
" There, fixed that for You. At this point PoE is so infested with bots and pricefixers that the game balance and designed turned against it. Casual player, who does not pricefix, who does not bot and who does not spend 12 hours a day to grind is doomed to fail, because the droprates of the items and currency are balanced for global economy. That is, all those bots included. Person who puts up 10 bots to farm for 8 hours a day will always make more then someone who plays himself for 4 hours, but GGG set up droprate based on the botter's currency income, not the normal players. Inflation is everywhere. |
![]() |
" Maybe not by quality standards but the team working on this game is way bigger that the team on many other AAA games. German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" |
![]() |
" Okay, let's find some sort of consensus. Quality standards at the Indie level, but the team responsible for creating MTX cosmetics at the AAA top level, especially in terms of team size :P |
![]() |
" In that case there is no consensus at all, because PoE is in no way comparable with an AAA-title; maybe some cosmetics are top notch, yes - but thats one tiny bit in the whole game. Mechanically there is still too much unpolished; yet alone the fluidity of the gameplay, which is in all triple-A games just another world. AAA-titles are designed to be played by an as wide as possible audience - fundamentaly. Thats obviously not the case in PoE. |
![]() |
-coughs totally isn't the price gouging of their player base or the fact they got bought out by a major corporation and their prices SPIKED after- but hey who's counting how many people are still here!
|
![]() |
" Could you tell me which prices spiked after they got bought out? Everything in the shop has the same price as before and they still are making same type of sales. |
![]() |
In my point of view POE start to die with syndicate and tencent.
|
![]() |
" Tencent bought major parts of GGG 5-6 months before Delve even released. So between Tencent and Betrayal where 8-9 Months. So, there is no real connection in your argument. |
![]() |
" As far I know corporations which buy another companies, it is usually at least one year to implement all "Owners" procedures and then to validate staff assignments, traditional procedures, internal standards and finally to provide reorganization of the entire employee structure (get rid of as many workers as possible, because part of them are now doubling others from the "Owning" company). 6 months before Delve seems... seems exactly like a high time for cost saving implementation! |
![]() |
" You got a fair point here - but where is the proof of said decline? |
![]() |