The ending of POE ?

"
Aynix wrote:

They will go back with 4.0 anyway because "Yay hype, big expansion".

Oh… Are you sure? Now we have 3.6. Yes, I know, it's a great success in your eyes, playerbase groan with satisfaction. But the reality is that the outflow of players is very clear and significant. At the same time, a three-month schedule still applies and I see no reason why the next "expansions" would not be as boring, unfinished and full of bugs as Shitthesis is. So, there will be 3.7, 3.8 and 3.9, potentially catastrophic, if only because of the lack of time to invent and prepare them. This is not any “blacknighting” but cool analysis. In the meantime, they have to invent and code this “big expansion” 4.0. All this during fighting with bugs from previous leagues.

Currently they try to patch major bugs from Delve and Betrayal, without success so far. Imagine what will happen after 3 another unfinished leagues. Smells like preparations for great debacle for me. Moreover, they have their hands tied, because they have deliberately promised that in 3.7 they will restore the melee its old glory. But this is simply impossible with current clearspeed meta, unless they introduce another level of power creep. However I’m really curious about this 3.7.

In principle, they could start to advertise it right now, because they have already lost current league, so information about new product could keep players interested.
"
postrach_myszy wrote:
"
Aynix wrote:

They will go back with 4.0 anyway because "Yay hype, big expansion".

Oh… Are you sure? Now we have 3.6. Yes, I know, it's a great success in your eyes, playerbase groan with satisfaction. But the reality is that the outflow of players is very clear and significant. At the same time, a three-month schedule still applies and I see no reason why the next "expansions" would not be as boring, unfinished and full of bugs as Shitthesis is. So, there will be 3.7, 3.8 and 3.9, potentially catastrophic, if only because of the lack of time to invent and prepare them. This is not any “blacknighting” but cool analysis. In the meantime, they have to invent and code this “big expansion” 4.0. All this during fighting with bugs from previous leagues.

(...)
In principle, they could start to advertise it right now, because they have already lost current league, so information about new product could keep players interested.

Guys, we already know what to expect in 4.0 Expansion. I have created even some (likely) future path notes in the other place of this Forum:
"
Mark___75 wrote:

We discovered that most of players do not play this game any more, they spend time in towns or hideouts because bloated mechanics and nerfed loot. This is intended change as this saves a lot of our servers load and time for fixing bugs.
Due to the above we have made the following changes to the game Overview section:
Existing:
Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. It is designed around a strong online item economy, deep character customisation, competitive PvP and ladder races. The game is completely free and will never be "pay to win".
Will be changed to:
Path of Exile is an online Dress Up Game set in the dark fantasy world of Wraeclast. It is designed around a strong online Micro Transactions economy, deep character customisation and competitive hideout, and character decoration. The game is not completely free and will be "pay to win".
Balance changes...(...)

I did not mention some essential improvements of 4.0 Expansion:
Added the Shopping Mall Supporter Packs. There are one hundred price points available for each and they feature exclusive armour sets as well as hideouts, portals, weapon effects, social frames, forum titles and more. Thank you for your support!
Added the new wearable items from the lingerie category. Now you can buy pants, bras, stockings, made of lace, cotton, silk and latex, available in 6 different colour version each.
Added new hideout features: shopping carts, changing rooms, exclusive catwalk where you can present your character with premium clothes to other players.
Updated many textures to the Physically Based Rendering (PBR) system. We will continue to update further textures in 4.1.0 and beyond.
Last edited by Mark___75#6278 on Apr 4, 2019, 9:40:10 AM
"
Mark___75 wrote:
"
postrach_myszy wrote:
"
Aynix wrote:

They will go back with 4.0 anyway because "Yay hype, big expansion".

Oh… Are you sure? Now we have 3.6. Yes, I know, it's a great success in your eyes, playerbase groan with satisfaction. But the reality is that the outflow of players is very clear and significant. At the same time, a three-month schedule still applies and I see no reason why the next "expansions" would not be as boring, unfinished and full of bugs as Shitthesis is. So, there will be 3.7, 3.8 and 3.9, potentially catastrophic, if only because of the lack of time to invent and prepare them. This is not any “blacknighting” but cool analysis. In the meantime, they have to invent and code this “big expansion” 4.0. All this during fighting with bugs from previous leagues.

(...)
In principle, they could start to advertise it right now, because they have already lost current league, so information about new product could keep players interested.

Guys, we already know what to expect in 4.0 Expansion. I have created even some (likely) future path notes in the other place of this Forum:
"
Mark___75 wrote:

We discovered that most of players do not play this game any more, they spend time in towns or hideouts because bloated mechanics and nerfed loot. This is intended change as this saves a lot of our servers load and time for fixing bugs.
Due to the above we have made the following changes to the game Overview section:
Existing:
Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. It is designed around a strong online item economy, deep character customisation, competitive PvP and ladder races. The game is completely free and will never be "pay to win".
Will be changed to:
Path of Exile is an online Dress Up Game set in the dark fantasy world of Wraeclast. It is designed around a strong online Micro Transactions economy, deep character customisation and competitive hideout, and character decoration. The game is not completely free and will be "pay to win".
Balance changes...(...)

I did not mention some essential improvements of 4.0 Expansion:
Added the Shopping Mall Supporter Packs. There are one hundred price points available for each and they feature exclusive armour sets as well as hideouts, portals, weapon effects, social frames, forum titles and more. Thank you for your support!
Added the new wearable items from the lingerie category. Now you can buy pants, bras, stockings, made of lace, cotton, silk and latex, available in 6 different colour version each.
Added new hideout features: shopping carts, changing rooms, exclusive catwalk where you can present your character with premium clothes to other players.
Updated many textures to the Physically Based Rendering (PBR) system. We will continue to update further textures in 4.1.0 and beyond.


Whats the point in your postings? Why you dont just play something else, instead of mocking on PoE?
See - GGG should be criticized alot, because PoE is everything but perfect; but hell please in an constructive manner.

You are wasting everybodys time who is realy interested in making PoE a better game.
"
Monster_T wrote:

Whats the point in your postings? Why you dont just play something else, instead of mocking on PoE?
See - GGG should be criticized alot, because PoE is everything but perfect; but hell please in an constructive manner.

You are wasting everybodys time who is realy interested in making PoE a better game.

I do that because I hope that GGG finally realise that this game development direction is ridiculous! People have crowdfunded this project, giving more than 1 mln. $, to have a game which would be be a worthy successor of Diablo 1 and Diablo 2, witch more flexible mechanics, play-style, skills and obviously more modern interface. Look where this game is going now? New MTX every week. They release a new content full of bugs, new mechanics is complicated and for most of players is unplayable, but instead of giving people fun, this new mechanics is optimised to enforce players to buy stashes, lots of stashes. The same story was with Delve - till today we have no stash for fossils and resonators and those items are not stackable. Atlas reshuffle every quarter - buy premium Map Stash Tab every 3 months. Only thing is going well and develops great is MTX economy - there is a new set of decorations every week. Who will buy them if the game will not be playable? Ok... maybe some people would be happy to see their marauder in a lace underwear or their templar in a latex stockings walking on the catwalk in their hideout... But I afraid this will be too much even for the most confirmed fanboys.
Last edited by Mark___75#6278 on Apr 5, 2019, 4:40:37 AM
"
Monster_T wrote:
"
postrach_myszy wrote:
"
Aynix wrote:

They will go back with 4.0 anyway because "Yay hype, big expansion".

Oh… Are you sure? Now we have 3.6. Yes, I know, it's a great success in your eyes, playerbase groan with satisfaction. But the reality is that the outflow of players is very clear and significant. At the same time, a three-month schedule still applies and I see no reason why the next "expansions" would not be as boring, unfinished and full of bugs as Shitthesis is. So, there will be

Whats the point in your postings? Why you dont just play something else, instead of mocking on PoE?
See - GGG should be criticized alot, because PoE is everything but perfect; but hell please in an constructive manner.

You are wasting everybodys time who is realy interested in making PoE a better game.


what is not constructive in what he said?
i think he hit teh soft spot, thats why u feeling = hurt
truth sometimes hurts
poe = MTX cash shop
[img]https://imgur.com/a/GRkTKl6[/img]
Just aside - thats not how quoting works. :P

Do you red what im quoted of him? That was not cunstructive at all - and when you think it is, well...
No, I'm not hurt - because as Ive said; GGG should of course be crtitized, but in a constructive and thoughtful manner. Anything else isnt productive - thats all.

In short: Im interested in rational ways in discussions and feedback - and all what you have to say is that my feelings are hurt? C'mon...
Those emotional bullshit has to stop (pointing at you too btw).

"
Mark___75 wrote:
"
Monster_T wrote:

Whats the point in your postings? Why you dont just play something else, instead of mocking on PoE?
See - GGG should be criticized alot, because PoE is everything but perfect; but hell please in an constructive manner.

You are wasting everybodys time who is realy interested in making PoE a better game.

I do that because I hope that GGG finally realise that this game development direction is ridiculous! People have crowdfunded this project, giving more than 1 mln. $, to have a game which would be be a worthy successor of Diablo 1 and Diablo 2, witch more flexible mechanics, play-style, skills and obviously more modern interface. Look where this game is going now? New MTX every week. They release a new content full of bugs, new mechanics is complicated and for most of players is unplayable, but instead of giving people fun, this new mechanics is optimised to enforce players to buy stashes, lots of stashes. The same story was with Delve - till today we have no stash for fossils and resonators and those items are not stackable. Atlas reshuffle every quarter - buy premium Map Stash Tab every 3 months. Only thing is going well and develops great is MTX economy - there is a new set of decorations every week. Who will buy them if the game will not be playable? Ok... maybe some people would be happy to see their marauder in a lace underwear or their templar in a latex stockings walking on the catwalk in their hideout... But I afraid this will be too much even for the most confirmed fanboys.


Yeah, things like unstackable fossils and similar things (aside from an extra stash for them) are a no go - those things should be developed from the ground up in a way to be at least stackable, which is imho a nobrainer.
The map-stash crap is also something which should be solved asap, and I have no real idea why GGG didnt solved it yet - because the least they could do would be a league-like mechanic: when a new map version is released, just put a "remove only"-map stash for the old map versions in - which would be a fast and simple way.
"
Monster_T wrote:

Yeah, things like unstackable fossils and similar things (aside from an extra stash for them) are a no go - those things should be developed from the ground up in a way to be at least stackable, which is imho a nobrainer.
The map-stash crap is also something which should be solved asap, and I have no real idea why GGG didnt solved it yet - because the least they could do would be a league-like mechanic: when a new map version is released, just put a "remove only"-map stash for the old map versions in - which would be a fast and simple way.

Fossils should be added to the Currency Stash Tab and to be stackable - there is no other reason and explanation for making it not done than greed. The same story and reason is with Map Stash Tab - there is pull-down menu, where you can select a league. This feature exists, but is useless because if you put 1st map, this menu does not let you change the map edition any more and is fixed to this specific one as long as there is at least one map. This is very easy thing - this is just one "layer" of subfolders more - there are maps in the map tier folders, so map tier folders can be in league folders. But the rapacity... they want to have money - to sell new stashes every 3 months. It is almost as good as the subscription.
Last edited by Mark___75#6278 on Apr 5, 2019, 6:45:15 AM
"
Mark___75 wrote:
"
Monster_T wrote:

Yeah, things like unstackable fossils and similar things (aside from an extra stash for them) are a no go - those things should be developed from the ground up in a way to be at least stackable, which is imho a nobrainer.
The map-stash crap is also something which should be solved asap, and I have no real idea why GGG didnt solved it yet - because the least they could do would be a league-like mechanic: when a new map version is released, just put a "remove only"-map stash for the old map versions in - which would be a fast and simple way.

Fossils should be added to the Currency Stash Tab and to be stackable - there is no other reason and explanation for making it not done than greed. The same story and reason is with Map Stash Tab - there is pull-down menu, where you can select a league. This feature exists, but is useless because if you put 1st map, this menu does not let you change the map edition any more and is fixed to this specific one as long as there is at least one map. This is very easy thing - this is just one "layer" of subfolders more - there are maps in the map tier folders, so map tier folders can be in league folders. But the rapacity... they want to have money - to sell new stashes every 3 months. It is almost as good as the subscription.


Well, only short-minded people buy a new mapstash every 3 months.
Im not entirely sure; wasnt there an announcment about that there is a heavy bug in said mapstashes, which isnt easy to fix?

I wouldnt say that greed is the source of things like that - at least thats a possible interpretion, nothing less and nothing more. Because, aside from said mapstah and currency debacle there is no real indication of 'greed'. I dont see that GGG could be that stupid to risk the trust of their community, just because of some small stashtab-sales; seems not logical from a business perspective.
My guess is that their content rythm of 3 months is the mainproblem here; we have got last year more content than ever - and now they have set their own bar a bit too high to handle.

worst league and poe is becomign worse and worse, i go back to destiny 2

[img]https://imgur.com/a/GRkTKl6[/img]

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