What nugiyen is doing right now is amazing

"
krameriffic wrote:
"
Jim_Fear wrote:
I didn't get to see any of the stream- when I checked he was offline. I'm somewhat confused though.

Here is someone playing melee, showing that is viable, yet people are nitpicking exactly HOW he is doing it?

I've seen the complaints that "melee isn't viable." all the time. Now someone is doing just that- surviving-and there are complaints?




The argument is basically "cleave isn't melee, we're talking about REAL melee."


Oh boy, whenever someone makes a functioning melee build, a stream of "This is not really melee" pours down. I guess this will never stop until melee is defined as using the bare basic auto-attack fuck them skill gems, melee doesn't use 6L because <insert support gem name> makes melee skill not melee....you guys make me laugh!

Resists trolls
Casts Joy
Ninja looter
Spreads tar when tickled
Last edited by skarrmania#5469 on Mar 6, 2013, 9:10:43 PM
What a depressingly derailed thread :(

I agree with OP, what Nugiyen is doing is amazing. Respect to him. Lots and lots of other threads to discuss melee skill issues.
"
pneuma wrote:
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Lyralei wrote:
I think nugi's choice was quite stellar. Nobody would have thought to amplify the range of cleave to ridiculous levels and draw all damage from elemental nodes. Maybe Inva, since he's our de-facto weird build guy.

Elecleave (including the aoe) has been around for ages. It's probably the oldest faceroll build that still exists in the game. Back in the day you would just pick up Avatar of Fire, and aoe passives were larger/more plentiful as well.

It wasn't until the massive elemental damage boosting patch (0.9.6?) that elemental attacks in general started to blow physical out of the water. This discrepancy has still not been recovered.

/poehistorian


I do recall Wytchfinder's 240k DPS elecleave back then, but not to the extent of cleaving offscreen. Didn't most cleavers go for Conc. Effect to amp the damage?

History lessons!

/tipshat
"
geniusbean wrote:
ITT people grasping at straws in an attempt to troll


So, what you're saying is that you want to kill a group of enemies with single target "melee" skills as quickly and safely as someone using an AoE?

Melee is already very good at doing single target damage, what they lack is good AoE, you need both in this game, and Nugi has found something to help that shortcomming, but I guess you're not a man if you can attack more than one target at a time.

I'm really not sure what you want melee to be, but I can say for sure that PoE is not a medieval combat simulator. Mount and Blade is an excellent game, by the way.
"
MonstaMunch wrote:
What a depressingly derailed thread :(

I agree with OP, what Nugiyen is doing is amazing.

Agreed !

"
MonstaMunch wrote:
Respect to him.


That's going too far, I have unfortunately no respect for people who make a living playing video games.
Resists trolls
Casts Joy
Ninja looter
Spreads tar when tickled
"
Pneuma, if what you've said about cleave's range is true, then I may retract my belief that it's true melee after all. I still love the skill and think nugiyen kicked serious arse with it, but that range jump makes it more like a sort of 'energy wave' than a true representation of the weapon's swinging arc.

...Hm. Damn you, GGG. :(
This is why I think people shouldn't stop using a Melee skill just because it's "ranged", because so many of them fall under that umbrella and so many of them are staples for Melee characters.
Honestly not sure if people are trolling in this thread or not?

According to Path of Exile, melee includes:

- Cleave
- Dominating Blow
- Glacial Hammer
- Heavy Strike
- Ground slam
- Infernal Blow
- Lighting Strike
- Leap Slam
- Shield Charge
- Sweep
- Double Strike
- Dual Strike
- Flicker Strike
- Viper Strike
- Whirling Blades

So what you guys are telling me is that GGG are all wrong and these are in fact NOT melee skills. Skills like leap slam are obviously range, duhhhh.

Stop this petty argument you are wrong because in the game we are referring too all this abilities ARE INDEED melee.


"
MonstaMunch wrote:
Respect to him.


That's going too far, I have unfortunately no respect for people who make a living playing video games. [/quote]

All hail, make way for the high and mighty worker!
"
Mephasm wrote:


I'm really not sure what you want melee to be, but I can say for sure that PoE is not a medieval combat simulator.


This is a really fucking good point. As much as I'd like to pretend that melee is truly viable in its purest form, we have mages through fireballs and lightning at us, monkeys flinging poo, rolling boulders, bosses that drop meteors from the sky.

...Fuck it. If 'melee' means somewhat augmented weapon skills to combat this disparity, so be it! :)

Thank you so much for this perspective.

PS ground slam and lightning strike still aren't melee skills in my eyes. -_-

If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
Last edited by Foreverhappychan#4626 on Mar 6, 2013, 9:18:36 PM
I don't follow the streams that much (at all...).

Isn't nugyen the guy with the stupid-ass hair & glasses that scream "Hipster"?

Last edited by Faction3#7366 on Mar 6, 2013, 9:19:17 PM

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