Path of Exile Hideout Competition
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Hideout theme Bastion before Chaos:
Entryway Zana's library Entry hall Waypoint Map area |
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KARUI'S SHRINE(Glacial Hideout) special for Hideout Competition
Around ~760 items and 9-10 hours to build this. Video: youtube.com/watch?v=gwexjiNdyog File: goo.gl/SboeAZ Waypoint: ![]() Waypoint path: ![]() Sideway: ![]() Einhar's place: ![]() Jun and Zana's place: ![]() More sideways: ![]() Alva's place: ![]() Map device area: ![]() Map device area with portals active: ![]() |
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Coastal Hideout, Rebuilt Temple
Did up my hideout as a formerly abandoned jungle temple, one that is slowly being revitalized as The Exile's base of operations. People move in, wealth begins to flow, and the old ruins begin to slowly come back to life. Video: https://youtu.be/aFTU-eylWAg Screenies Below: Plaza: ![]() Plaza 2: ![]() Alva's Area: ![]() Small shrine: ![]() More small shrines: ![]() Beach: ![]() Coast: ![]() Original, Abandoned entrance road: ![]() Navali's tent: ![]() Niko's house: ![]() Einhar's Area: ![]() Upper Path: ![]() Shrine 1 (my area): ![]() Shrine 2: ![]() I did the insides of most of the open tents and houses, though it can be quite difficult to see them ;). Navali's tent: ![]() One of the houses: ![]() Last edited by Wolfrarr#1844 on Jan 25, 2019, 7:43:14 PM
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Hello Exiles!
This is my hideout - The Exile Shelter Video URL: https://www.youtube.com/watch?v=oL6JbSgHIF4 Some screenshots: Entrance ![]() Home doorway ![]() Hallway ![]() Dining Room ![]() Mapping Room ![]() Home sweet home! Hope you enjoy it. Last edited by rabbita11#0148 on Jan 26, 2019, 12:55:10 AM
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Brutal Hideout
Hell Themed Waypoint, Alva, Melting Snowman ![]() Map Device ![]() Niko harvesting sulphite ![]() Einhard and his beasts, Zana ![]() Fire Frog pool ![]() Last edited by iMer4s#5372 on Jan 26, 2019, 7:59:10 AM
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Glacial Hideout - Mining Town Theme
https://youtu.be/kbv6eIj-IAo |
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The Glowing Forest
Enlightened Hideout This is my very first league so I tried to do my best with that I have. I was really inspired by the lighting in this game so I wanted to take make good use of it. I also really enjoy the nature decor so I thought why not combine the two to make a glowing forest themed hideout. Had a lot of fun with it! Video: https://youtu.be/c7Y1s1iQAIU ![]() Last edited by PixelleVIII#4793 on Jan 26, 2019, 11:57:56 AM
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Hey ! To begin so many beautiful hideout! GG and GL all!
Here's mine ;) All Screens
Spoiler
Entrance :
![]() ![]() Lava breach ![]() The machinery ![]() ![]() Map device ![]() ![]() ![]() Short video for more detail : https://youtu.be/-5-7-6hMNCU The pastebin link : https://pastebin.com/iF5rzmaP ____________ AND, my personal favorites hideout (in the post order) The Expedition - Guggelhupf, Einhar´s Underground Laboratory - IamLoco, Four Ruins - Paps The Hidden Treasure Vaults of Sarn - CoAx Underground Junction - Noooberino Carcosa, where the giants fell - Davidrlunu08 There are many more that i appreciate but i can not mention everything either. Good Luck all ;) |
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![]() Deep Hollow was once a prosperous mining town. But in the last decade the earth below became less and less willing to share its riches with the people above. Harsh winters, hunger and greed made men dig deeper and deeper until the ground could not bear their weight anymore. Chasms opened at the town's edges and the miners seen never again. Nowadays only Deep Hollow's chapel tells of the town's brighter past. Lately strange people came to town. Some in shimmering armour, some clad in shadows, some, well, a little weird to say the least. One cold and bright as ice. And though the locals are welcome their guest's filled pockets they fear what might have brought them here. And in the darkest nights of winter, when listening to the winds from the mountains, one can hear the earth breathing from below. Videolink: https://youtu.be/ynPfRIyRkR8 I came here to drink milk and kick ass...and I've just finished my milk.
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Here's my Underground Base of Operations (Excavated Hideout)
Video: https://youtu.be/w6Yvpjqgayc Pastebin: https://pastebin.com/5FuK2qvz Story and screenshots:
Spoiler
Sup, exiles. Here is the story: this hideout is an underground base of operations. It is rather small, though it's only the top floor of the large facility, which was built to provide resource supply for mapping, syndicate investigation and other exile activities. As you all know, first we met Helena, she showed us the transmutia device, which happened to be electric-powered,and we had to find ways to provide a sustainable power supply for it. Then we met Zana, and the first thing we discover about Zana's map device is that it's incredibly power-consuming. Building a power-generating facility based on abandoned sulphite excavations was an obvious solution to these problems. Niko gladly agreed to help us with this task, and here we are. ![]() Everyone here does some kind of useful job, let me explain all master's roles in the whole system. Niko helps us to organize constant supply of sulphite, azurite and lazurite, all these minerals are used as resources for transmutia device and as fuel for electric power generators. Karui slaves dig large amounts of minerals on lower levels of the facility, then all that stuff is lifted up here with cranes and delivered in mining carts via old railroad transportation network discovered by Niko himself: ![]() Here all minerals are being melted to become a valuable fuel; this elctromagnetic crane manipulates heavy carts full of azurite, though karui slaves are still needed for this job to be done properly. Melted compound is stored in huge tanks hidden behind stone walls of the facility; here you can see small tanks that provide fuel for transmutia device and for several powerful generators: ![]() ![]() ![]() Power cables connect map device and its power-consuming machinery to the generators, this oldschool-style machine produces large amounts of heat, that's why we need vent hatches under those portals: Here you can see the experimental device which is intended to replace old mapping machine, Zana is working hard to make this thing up and going. This new device is planned to be much more energy efficient: it will not create portals, but will work with mental projections of new worlds directly in exile's brain, and all the loot will be created in a cpecial chamber working similar to 3D-printer: ![]() Einhar here is standing in delight and admiration before the mighty machine, and we do not chase him away because we actually need him here. While the experimental device is not ready yet, we need Einhar to supply us with stupid beasts. There were Belka and Strelka doggos before Gagarin went to space, you know. So the beasts are transported via railroad, then Einhar himself puts them in experimental electrocells in the device. These experiments on animals one day will lead us to bright energy-saving future ![]() And here is just a quiet working place for all the theorycrafting that we need for saving the world. Alva's studies might help us find forgotten technologies that helped Vaal to power-up those huge lightning traps in Atzoatl, she also is trying to figure it out, how queen Atziri managed to get those four big shiny delightful hands of hers: ![]() Jun is obviously working on Syndicate investigation, but also she is great at finding fresh Karui slaves to work on low mine levels. They die too often, and her assassin headhunting HR talents are very useful for us here. When she meets any difficulties, she uses Navali's help - working in pair, they can find literally anyone on Wraeclast (and ppl tend to start hiding from us since the rumors spread that many of our slaves live no longer than a week of hard work in mines. That's nor true, of course): ![]() So, that's it. The only MTX used here is the fireplace, i just like that warm lighting effect very much. Thanks for your attention, exiles. Last edited by Paranyaks#4772 on Jan 27, 2019, 11:26:38 AM
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