"Incursion was a successful league."
" While I agree that a lamentably high percentage of people in this thread chose to rage against the phantasms of their imagination instead of partaking in the actual discussion, I'm pretty sure there are people at GGG who get paid to wade through the garbage in search for useful feedback. Last edited by suszterpatt on Aug 21, 2018, 12:36:09 PM
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" Show me that it doesn't trend similarly for non steam players. Oh wait you can't. That is the nature of seasonal play, that's a normal and expected curve |
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New player perspective here...
I agree with what Myth posted on page 4 and Phaeded's post on page 5. As a business owner for the past 11 years I can tell you without a doubt that one does not look at one metric as a determinant of success. I would bet a lot of money that GGG has numerous metrics they track to determine "success"....some very likely have more weight than others. The single chart the OP posted is kind of like showing somebody one star and then asking them what constellation it's in. I have enjoyed my first foray into this game....I am definitely a casual. I do not have previous leagues to compare to but got maybe a taste of them through the flashback event this month and that was interesting. I found the temple incursions to be interesting if not frustrating at times but I liked the general feel. I am not a loot chaser; never have been in any of the games I have played since I started at the release of EQ in the late 90's. I really do not care who is playing the game; not sure why that is even important unless you have a financial stake in the company. It seems to me that just based on how this game is set up with leagues every three months that player participation in a league would always drop pretty quickly for a variety of reasons. Hope you enjoy the game however you play it! Ressin |
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