XP loss on death suggestions.

What a fun story ideed, so the game should just be like "oh the guy just game back after a long time, let's disable the rules to be kind to him", right ?
You could not be bothered to even check your flasks apparently, and indeed if you didn't even notice corrupted blood ....
lol

Thank you for that amazing example showing an example of you screwing up, where you would like the game to hold your hand instead of showing you that you did something wrong.

sigh .... that generation of new players that can't even be bothered to notice CB ( while actually knowing about it ) and blame the game for it, ... just WOW.
You might want to open your eyes next time you play.

Thank you for that, it speaks volumes ( and does not 'help' the thread at all lol ).


"
MrTremere wrote:
Moderation, please?

That's your second post in a row being 100% off topic and antagonizing, you really want the moderation team to do something ? Then that will need to go.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Aug 1, 2018, 10:33:29 PM
Just to clarify a few points.
My death was entirely my fault.
Regression is an incentive to drop the game. Severely hindered progress is an incentive to persevere and become better at the game, in order to progress quicker.
I would expect the moderation to clean the thread of the many antagonistic comments, straw men, etc... littered through its pages, from many different sources, and don't expect to get a favored treatment. It is an issue that threads are let to turn sour just because there aren't any swear words, and the moderation can go fuck themselves if they can't understand that. Funny thing: this comment is the only thing that will ever get moderated in this thread. Don't worry, I'll enjoy my ban.
"
MrTremere wrote:
Regression is an incentive to drop the game. Severely hindered progress is an incentive to persevere and become better at the game, in order to progress quicker.


But you have no actual arguments.
In the case where you would be close to 0% of the level, severely hindered progress would be more an incentive to drop the game than anything else.

And no anyway, "severly hindered progress" is not more an incentive to persevere and become better at the game, I mean, you could have explained why/provided actual arguments about that, but you obviously did not.

By the way, there is no "regression" here at all, since your character does not become worse/weaker/different than before. In fact, you get to keep the experience that the gems acquired.


Given your previous "contributions" on this thread, I find it hard to believe that you actually want to have the thread "cleaned" but alright ...
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Aug 2, 2018, 2:55:48 AM
"
nadakuu wrote:

But they have toyed with the achievement , always adjusting the bar to be longer and longer.


theyve made it easier and easier to get to level 100, its got shorter and shorter consistently for 5 years.


"
MrTremere wrote:

=> I have a negative XP curve while playing. => The best choice to keep my experience is to uninstall the game again.



or just not be a noob who dies to corrupted blood on a high level character? You could keep your experience and even gain more experience by actually playing the game in a somewhat competent fashion? Or is the idea of how you play mattering still off the table of considerations?
I love all you people on the forums, we can disagree but still be friends and respect each other :)
Yeah, or those experts advocating for in-game punishments could go play HC instead. That'd make them also cool and not casual, giving meaning to their deaths.

I'm sure non HC players aren't going to object, even if they'd enact a permadeath to HC leagues among themselves. After all, git gud or find another game, right.

Oh, but this isnt't about personal goals, is it. It is about pestering those who do not share those goals with you.
Last edited by vmt80#6169 on Aug 2, 2018, 6:09:42 AM
"
vmt80 wrote:
I'm sure non HC players aren't going to object, even if they'd enact a permadeath to HC leagues among themselves. After all, git gud or find another game, right.

Of course, you just made them all go to HC !
And now the SC population is dead, good job.

I alternate between HC and SC, and it's a clear an easy "NO" to all those unnecessary suggestions here for me.
For many reasons that you probably can't be bothered to read anyway, not like you actually brought anything to this thread.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Aug 2, 2018, 6:25:38 AM
Dead? Last I remember, it wasn't a problem at all if 'all those casuals not wanting an xp penalty on death just moved on to playing other games'. In fact, it was a plausible solution to the question of excessive XP penalties.

Funny how those matters of concern change.

Oh, by the way, I can see everyone not agreeing with you on XP death penalty isn't contributing anything.
Last edited by vmt80#6169 on Aug 2, 2018, 6:34:28 AM
straws, straws, straws.

"
vmt80 wrote:
Dead? Last I remember, it wasn't a problem at all if 'all those casuals not wanting an xp penalty on death just moved on to playing other games'. In fact, it was a plausible solution to the question of excessive XP penalties.

I mean, you're the one that was with the [auto-censored] idea that anybody not being against the death xp penalty should play HC, do you remember that ?

Funny indeed.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Aug 2, 2018, 8:17:41 AM
"
vmt80 wrote:

Oh, but this isnt't about personal goals, is it. It is about pestering those who do not share those goals with you.



the people who want the penalty to stay are saying the way the xp situation is right now is the way we want to play. The people who want it changed are saying its not the way we want to play. For either side to have their wishes the other side has to play the game the other guys way, so both sides want to subject everyone to their preferred method.

given the penalty is already in the game, has always been there, if youre gonna make a stretch and say either side are being entitled, are attacking the way others want it, are being somehow selfish, its on the people who want to change the game. Yet somehow this is yet another attempt to put that at the door of people who want it to remain how it is.

People who would quit the game rather than play with the penalty have already quit the game, because the penalty is here and has always been here. Yet time and time again in the thread this false idea that everyone whos casual must hate the penalty and this is pushing away the masses of casual poe fans to suit a small elite comes up.




gotta be honest, logic has not really been a strong suit on the lets change the penalty side of the debate in this thread.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
"
Snorkle_uk wrote:
(...)

Many among those wanting a change agree that having a penalty is not all black. We would like to find a solution that keeps the benefits of the current penalty, or at least the most important, while correcting its issues. Anti-changes don't want a change, point, or to make it worse, for the lulz.
Is it really that unreasonable to want the optimal solution, rather than the status quo?
Don't we ever put forward reasonable arguments?

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