Incursion Timer
" The changes to bestiary weren't because of clearspeed builds, they were about builds not being able to capture creatures due to how their skills worked. Minion builds for example, one of the builds I played, instant killed anything before I could even see the name of the monster. Therefor, there was no way to capture it. I halfly agree with what you say about breaches, breaches themselves have quite alot of open time, even with slower builds. I do agree with you that reaching the breachlords being time based is a clearspeed only issue. Thing is, even with the timed content breach league is seen as one of the best leagues ever. And it was. So expecting more leagues catering to this mindset/gameplay type isn't strange. The problem we have now due to bestiary is because bestiary ruined alot of player's goodwill with GGG, they needed a league to change that. Instead of doing that moderately, they swung 100% the other way. Looking at things only being black or white, instead of recognizing the existance of grey middleground. I'm guessing the next leagues will be middleground based. Personally I want a middleground. I want to be able to slaughter monsters at my own pace. Not slown down by bestiary type content, not rushed by timers, and not stuck by artificial gating(dps for example). Some days I'll go fast, some days I'll go slow... but I want to be the one who controls that. PS: Bestiary itself is probably a result of players complaining about breachleague timers. |
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To all people complaining the game is too easy. Just try current race league on HC, try getting to red maps and killing all 4 guardians there. And then when you accomplish that I doubt that you will be saying that the game is too easy! :-)
I'm not complaining. Playing champion, it's not META. Playing sunder, it's meta, but playing pure physical dmg with 2H maces and that's absolutely no META. :-) And I'm still achieving good clear speed and good level of survivability. In the case of survivability level far beyond what current HC META players are doing! MY CHALLENGES ARE DONE ON HC, IT'S NOT SC GUYS!
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After seeing Ziggys video, the timer seems ridiculously low. Especially when you have to search for keys and doors etc.
Just Breach 3.0 But it's Okay i suppose. I'll just skip this league and let speed junkies have their fun. As well as Breach 4.0, 5.0, 6.0 and so on. No point in complainig when GGG only cares, and responds, to speed junkies and their Reddit God. SAD. |
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All of you complain to much and i mean every single one of you. Honestly GGG should grow a pair and do whatever they feel like will be good for the game and stop listening to players. There will always be a tons of haters no matter what they will do. You all should just adapt or leave and stop crying "oh but muh build". I see no problem running 2 characters, 1 for clear and 1 for temple that doesnt have timer. Problem solved. I did the same thing in breach. Just pick the right tools for given task. And before you all jump on me with "bla bla speed clearer fanboy" its coming from a guy who doesnt even use quicksilvers. If you dont have problems clearing zana missions with timer than you shouldnt have any problem with incursions.
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Breach and Abyss, while not having a timer directly shown on the screen, forced you to be quick and clear the screan as fast as possibile.
This said, even with a far from meta build, you could fully enjoy both leagues. Incursion will hopefully be no different in this aspect. |
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" I disagree 100% Your mindset is the mindset that destroys games. Just look at diablo 3, they still do not listen to feedback and are thriving(haha!). Excluding certain builds from content is never good for a game. Be it slow builds, fast builds, tank builds, or dps builds. Imagine if GGG were to make every skill and attack do 1 damage, all dps builds would complain as they would be worthless. This is basically the same. By saying you need to be *this* fast(timer based), GGG is excluding slower and tankier builds from content. Now I doubt the timer will be extremely strict, but just the fact that it is there is bothersome. We are not asking for an easier game, just for a more builds included game. Build diversity helps the game. Funneling/forcing players into meta or speed builds does not. Running multiple characters are/would be a player created bandaid, as it would still exclude certain builds from certain content. Just because players found a solution, does not mean there is no underlying issue of excluding builds. Meaning less overall build diversity, which is bad for the game as a whole. PS: Zana timed missions annoy the hell out of me, even when they mostly are easily doable. Timed channel map with find the exiles or 10 stones....ARGH! Last edited by sarannah101#2551 on May 16, 2018, 10:20:36 AM
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Double post somehow.
Last edited by sarannah101#2551 on May 16, 2018, 10:21:01 AM
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" I am quoting this post, not specifically, but because it encompasses a lot of the spirit of what people have been saying for several pages. You guys need to get off the blame-game bandwagon and just face facts - PoE has long passed the point of no-return with respect to the design of the base game - namely it is primarily about high speed AoE and min/maxing clear speed to maximize loot drops. Every change for several years has supported this (in spite of the AoE and double-dip nerfs in the middle of that) and the abject failure of Bestiary merely cements this in place. The core game may tangentially exist because people who like speed were especially loud, but don't use Reddit (which I hate, by the way) as a convenient scapegoat. This Is The Game. This Will Not Change. Like It Or Leave It. I have always played self-imposed SSF and continue to do so; I am not a min/maxer, nor am I a no-lifer: I am a high-hour casual. This game is designed just barely enough to keep me addicted to the carrot of potential loot and advancement. I support the clear speed meta and mass mob spawn paradigm because I play for loot and exp on my own terms (exclusive of trade). I am not a huge supported of the timers either - I was indifferent to the Breaches (even though my primary AW totem build was terrible at them) but I hate the breach realms and the race to the Lords - it is stressful and annoying. My best and fastest build in Standard still boggles at the ridiculous timers in the physical-damage breach realm (sorry, name escapes me). I have not risked Chayula. Last edited by Slaanesh69#4492 on May 16, 2018, 10:41:51 AM
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The thing is the breachlord timers really weren't that unfair, 50k would easily get you to xoph unless it was single target only and 100k will get you through uul-netol as long as you didn't get bone caged (which is also ok dps for their corresponding level)
Chayula was BS, a combination of the massive life increase, the fact it was 82?(80?) and the rares being randomly allocated meant you could brick one straight away if you were unlucky, i'm pretty sure there were reports in breach league of people bricking them while at the front with everything dead just because all the rares were at the end rofl. GGG like their timers but they are so relaxed with them generally that i'm not sure why people are worried |
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" xde hes going to skip deh league cuz he can't do a decent clear build! :( Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last edited by Coconutdoggy#1805 on May 16, 2018, 12:25:02 PM
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