BM vs CI rant

"
TenTonBlue wrote:

You were supposed to follow up with "What do you know about what I know or dont know about what he knows or does not know."

opportunity missed :(

I know !
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
I don't know, I find blood magic pretty good. The problem is that for most people it just isn't necessary, which makes the loss of auras pretty costly. You could use essence worms, but at that point you're not gaining as much as you're potentially losing, since essence worms have no other useful mods.

Blood magic was created to deal with the mana problem, so it really can't be compared to CI which was created to fix a problem with ES. A better bet as noted is actually to compare it to the current MoM which has a lot of mana behind it, only incidently is it more defensive by offering a larger mana pool.

Personally I think a better solution to make BM better is actually to remove the mana reservation bonus entirely, and instead just give it a free aura without reservation, or change the aura reservation system entirely -- but that'll screw with people that actually use BM for extra auras (which I think is the larger problem considering BM was designed to tackle the mana problem, not give lowlife even more power). But GGG to a fault hates changing things -- why change elemental hit when you can just make a new better skill like wild strike instead, similarly why change the skills when you can just add threshold jewels that modify the behavior just as easily, except now require player investment!
Last edited by ghoulavenger#0583 on May 5, 2017, 4:17:04 AM
Manaleech made it obsolete.
BM is a relic of ancient times, when spells and skills were not basically free.
People used BM support gem back then to maintain their attacks.

Today, BM has no real purpose anymore. Even if GGG removed the downside (you would still have mana to be reserved), I doubt this keystone would be "broken" (what's the difference between taking mana leech at Duelist or a jewel slot and BM?).
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
"
Peterlerock wrote:
BM is a relic of ancient times, when spells and skills were not basically free.
People used BM support gem back then to maintain their attacks.

Today, BM has no real purpose anymore. Even if GGG removed the downside (you would still have mana to be reserved), I doubt this keystone would be "broken" (what's the difference between taking mana leech at Duelist or a jewel slot and BM?).


Uhm... Potentially the nodes behind it?

Bloodmagic itself is not too broken, well it removes a tiny bit of investment, because even though sustaining mana is not hard, it is not free. But in most lategame scenarios you are basically freeing up one or two skillpoints or a manaleech roll on a ring or something like that. It is actually more beneficial to spellcasters, due to them having much worse access to mana leech.

So it never really was a fighter keystone, it is more a marauder caster thing and that is still something it is more often used for.
"
Emphasy wrote:
"
Peterlerock wrote:
BM is a relic of ancient times, when spells and skills were not basically free.
People used BM support gem back then to maintain their attacks.

Today, BM has no real purpose anymore. Even if GGG removed the downside (you would still have mana to be reserved), I doubt this keystone would be "broken" (what's the difference between taking mana leech at Duelist or a jewel slot and BM?).


Uhm... Potentially the nodes behind it?

Bloodmagic itself is not too broken, well it removes a tiny bit of investment, because even though sustaining mana is not hard, it is not free. But in most lategame scenarios you are basically freeing up one or two skillpoints or a manaleech roll on a ring or something like that. It is actually more beneficial to spellcasters, due to them having much worse access to mana leech.

So it never really was a fighter keystone, it is more a marauder caster thing and that is still something it is more often used for.

The life on the nodes behind it were added to try and make BM more competitive, and honestly I don't think that they matter too much -- they're efficient, but if you have to path out to BM it might not be as efficient as you think -- so really it was just a buff to builds that already took advantage of the keystone and likely attracted nobody new. But if they DID remove the mana pool penalty, I do think it would be a shoe in to anybody in the area because of free mana reservation including the bonus less multiplier (which would probably amount to 1 free aura with whatever other auras you're already running). Even if you couldn't get the mana reservation but the mana pool still existed it would be an interesting choice for MoM.

The marauder caster bit is true, I use it on my incinerate totem chieftain, but if I actually gained something significant out of auras (which I don't last time I spec'd out and used anger I actually lost dps) I wouldn't use it. I do gain dps if I use anger with essence worm but not enough for me to really want to give up a ring slot for it. The tough line on this would be what about blasphemy? But unless you're dual cursing or using enfeeble blasphemy isn't exceptionally useful imho.
The problem with BM is that if your in that part of the tree you hardly have mana problems to begin with. Making it very niche for the majority of problems. Only builds that use it is something like explosive arrow marauder/duelist were spamming extremely high cost arrows at super speeds with quillrain is pretty hard, especially when auras don't help you much.
"
Peterlerock wrote:
BM is a relic of ancient times, when spells and skills were not basically free.

https://www.youtube.com/watch?v=dFlOZFSIsMQ
"
RagnarokChu wrote:
The problem with BM is that if your in that part of the tree you hardly have mana problems to begin with. Making it very niche for the majority of problems. Only builds that use it is something like explosive arrow marauder/duelist were spamming extremely high cost arrows at super speeds with quillrain is pretty hard, especially when auras don't help you much.


Like I said it always seemed to be aimed at Marauder/Duelist Casters. They have little access to mana nodes and spells are much more expensive than attacks and hardly any form of mana leech. Explosive Arrow basically is a Spell that requires a bow :P. Also Spells are less dependent on reserving mana, exspecially some Totem Builds can make good use of it and totems can cost a decent amount with many links as well.
"
Emphasy wrote:
"
RagnarokChu wrote:
The problem with BM is that if your in that part of the tree you hardly have mana problems to begin with. Making it very niche for the majority of problems. Only builds that use it is something like explosive arrow marauder/duelist were spamming extremely high cost arrows at super speeds with quillrain is pretty hard, especially when auras don't help you much.


Like I said it always seemed to be aimed at Marauder/Duelist Casters. They have little access to mana nodes and spells are much more expensive than attacks and hardly any form of mana leech. Explosive Arrow basically is a Spell that requires a bow :P. Also Spells are less dependent on reserving mana, exspecially some Totem Builds can make good use of it and totems can cost a decent amount with many links as well.


And still, they can go MoM instead, abusing Shaper's Touch interaction with strength (2 str = 1 mana), stacking str and using Iron Will for damage.
EA cant be boosted with IW though....
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power

Report Forum Post

Report Account:

Report Type

Additional Info