What are most interesting / powerful rebalanced Uniques?

Nobody mentioned the most retarded unique that was buffed so far though.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
ChesterSam wrote:
Shapers Touch + Geofris is absolutely insane. There are so many nice things that scale with strength.
Scale strength and you get:

double dip % Dmg from Doon Cuebiyari
inc. % ES from Shapers
base ES from Geofri
base life
melee dmg or Spell/Proj with Iron Will/Grip

you can basically scale everything you need in this game with one single stat.


Here a little example on a 2000 strength Scion.

Spoiler
Black Sun Crest + Alberons Warpath, 6x Brawn Jewels = 69% inc strength. You could also get Emperors Might/Mastery but i dont have these. Its Important that the Brawn jewels have -10% int not more.

70 from Doon Cuebiyari
100 from Astramentis
100 from Rings
85 from Rare Heavy Belt
50 from Rare Shield
= 400 strength from gear

www.poeurl.com/4W9

this tree gives me 655 strength + 8 jewel sockets with only 99 points invested, so there´s room for even more, i also get 130 str from Efficient Training jewels in Witch/Duelist area.

All together: 1185 str with 69% inc end up with 2002 strength.

Doon Cuebiyari gives us 250% double dip dmg, we get 400% Melee Dmg or Spell with Iron Will support, 800 ES from Geofris and 400% inc. ES from Shapers. Maiby also dualwield Cuebiyari for Armor? I dont know but alltogether its possible and pretty good.






"
Brutus' Lead Sprinkler: No longer has Added Fire Damage against Ignited enemies. Now Adds 2-4 Fire Damage to Attacks per 10 Strength.


thats what, 400-800 fire damage to attacks?

beats oro's by a good 100 average damage and still gives a off-hand. (with 2k strength)

Build on top of my head: AOF, emberwake, molten strike. Get iron grip and point blank, get loads of life, crit, and whatever off-hand you want, the flat added damage to attacks is global after all.

Then, explode screen. You could potentially get some 400~% double dipping damage just from scaling strength. Welp. If i decide that SSF is too painful for me, i think i have my build.


I wonder if i could do this with an elementalist. hmmm. Prolif would help clearspeed with molten strike like crazy.
Last edited by Cataca#6988 on Mar 1, 2017, 10:00:24 AM
"
Iyacthu wrote:
You can dual wield them.
It kinda acts like HoWa.
Brutus' Lead Sprinkler x 2 + Geofri's Sanctuary + Shaper's Touch is super high on both damage and EHP.

* Edge of Madness is really strong now, especially for Viper Strike (+ Cherrubim)
* Belt of the Deceiver is too strong for double dipping builds (Intimidate makes ennemies take 10% increased damage)
* Jorrhast now allows to cast Animate Weapons ala CoMK (Dominating Blow ?)
* Thief's Torment allows some MoM builds to be broken sustain wise (Barrage with 5 attacks per second and 10 projectiles ? That's 3K HP/1,5K mana per second per ennemy of sustain, not bad)
* Dyadus items got huge buffs, rendering them viable (finally)
* Covenant and Incandescent Heart as mentionned above.
* Hrimsorrow and even moreso Hrimburn are more than decent (but i dislike the added damage part, not good with EE sadly)
* Chernobog gets really decent with added damage and higher proc chance.
* Fidelitas' Spike can some really nice uses on a HoT centric build.
* And many many MANY others.

Those are the ones i'm already theorycrafting around :)

Are you sure Thief's torment buffs are gonna be that strong?

"
Turbodevil wrote:
I like what happened to Kikazaru ring:

40% reduced effect of curses on you (up from 20%) - that's lots of QoL when mapping, temporal chains curse almost not noticable, easier to overcap resists, other curses less obnoxius
1 Life Regeneration per Second per Level - it's obscure but I found MoM + EB + ZO combo beneficing heavily from high flat life regen, which is what this ring now delivers

I don't think this ring worth it though.

"
CalamityAOE wrote:
Shappers seed got buffed to 4% regen total low life RF never looked so good imo.

Still given only to allies though. :(

"
k1rage wrote:
so your saying im going to have to actually look at uniques this league?

welcome change

Yep. :P Damn, it's easier to mention Uniques that don't get buffs. xD I remember this Summoner amulet and awful helmet that makes you elemental resistances 0.

"
Mus3c wrote:
Ming Heart: Reduced Maximum Life mod is now 10%. Reduced Energy Shield mod is now 10%.

now I want to dual Ming's Heart for Deep Penetration with my next EK Poison build


Oh man. This new Ming's Heart ring look so sexy. But dual wielding them still reduced life 20%.

"
ChesterSam wrote:
Shapers Touch + Geofris is absolutely insane. There are so many nice things that
scale with strength.
Scale strength and you get:

double dip % Dmg from Doon Cuebiyari
inc. % ES from Shapers
base ES from Geofri
base life
melee dmg or Spell/Proj with Iron Will/Grip

you can basically scale everything you need in this game with one single stat.


Here a little example on a 2000 strength Scion.

Spoiler
Black Sun Crest + Alberons Warpath, 6x Brawn Jewels = 69% inc strength. You could also get Emperors Might/Mastery but i dont have these. Its Important that the Brawn jewels have -10% int not more.

70 from Doon Cuebiyari
100 from Astramentis
100 from Rings
85 from Rare Heavy Belt
50 from Rare Shield
= 400 strength from gear

www.poeurl.com/4W9

this tree gives me 655 strength + 8 jewel sockets with only 99 points invested, so there´s room for even more, i also get 130 str from Efficient Training jewels in Witch/Duelist area.

All together: 1185 str with 69% inc end up with 2002 strength.

Doon Cuebiyari gives us 250% double dip dmg, we get 400% Melee Dmg or Spell with Iron Will support, 800 ES from Geofris and 400% inc. ES from Shapers. Maiby also dualwield Cuebiyari for Armor? I dont know but alltogether its possible and pretty good.





Do all this insane sacrifices for Strength worth it?

"
Cataca wrote:
"
ChesterSam wrote:
Shapers Touch + Geofris is absolutely insane. There are so many nice things that scale with strength.
Scale strength and you get:

double dip % Dmg from Doon Cuebiyari
inc. % ES from Shapers
base ES from Geofri
base life
melee dmg or Spell/Proj with Iron Will/Grip

you can basically scale everything you need in this game with one single stat.


Here a little example on a 2000 strength Scion.

Spoiler
Black Sun Crest + Alberons Warpath, 6x Brawn Jewels = 69% inc strength. You could also get Emperors Might/Mastery but i dont have these. Its Important that the Brawn jewels have -10% int not more.

70 from Doon Cuebiyari
100 from Astramentis
100 from Rings
85 from Rare Heavy Belt
50 from Rare Shield
= 400 strength from gear

www.poeurl.com/4W9

this tree gives me 655 strength + 8 jewel sockets with only 99 points invested, so there´s room for even more, i also get 130 str from Efficient Training jewels in Witch/Duelist area.

All together: 1185 str with 69% inc end up with 2002 strength.

Doon Cuebiyari gives us 250% double dip dmg, we get 400% Melee Dmg or Spell with Iron Will support, 800 ES from Geofris and 400% inc. ES from Shapers. Maiby also dualwield Cuebiyari for Armor? I dont know but alltogether its possible and pretty good.






"
Brutus' Lead Sprinkler: No longer has Added Fire Damage against Ignited enemies. Now Adds 2-4 Fire Damage to Attacks per 10 Strength.


thats what, 400-800 fire damage to attacks?

beats oro's by a good 100 average damage and still gives a off-hand. (with 2k strength)

Build on top of my head: AOF, emberwake, molten strike. Get iron grip and point blank, get loads of life, crit, and whatever off-hand you want, the flat added damage to attacks is global after all.

Then, explode screen. You could potentially get some 400~% double dipping damage just from scaling strength. Welp. If i decide that SSF is too painful for me, i think i have my build.


I wonder if i could do this with an elementalist. hmmm. Prolif would help clearspeed with molten strike like crazy.

2000 STR is really a lot. If you will reach it, you would want to dual wield Brutus Sprinkler for 800-1600 damage instead of 400-800.

"
Boem wrote:
Nobody mentioned the most retarded unique that was buffed so far though.

Peace,

-Boem-

I won't ask which one you mean.
Last edited by SunL4D2#6224 on Mar 1, 2017, 10:18:07 AM
Lead Sprinkler def can compete with HOWA, while it gives a bit less damage and bit slower, it has excelent crit chance and has more uniques that synergize with it's STR stacking. We'll have to see what people will come up with.
"
Boem wrote:
Nobody mentioned the most retarded unique that was buffed so far though.

Peace,

-Boem-
coruscating elixir now has 8,8 seconds duration

ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
"
Sexcalibure wrote:
"
Boem wrote:
Nobody mentioned the most retarded unique that was buffed so far though.

Peace,

-Boem-
coruscating elixir now has 8,8 seconds duration


10 seconds, pretty sure quality is multiplicative.
I thought he meant Dreamfeathers.
Last edited by lolPLSiGOTthis#3379 on Mar 1, 2017, 10:20:57 AM
"
lolPLSiGOTthis wrote:
Lead Sprinkler def can compete with HOWA, while it gives a bit less damage and bit slower, it has excelent crit chance and has more uniques that synergize with it's STR stacking. We'll have to see what people will come up with.

It is pretty good, I forget about dual wielding it. xD 1000 STR is not that hard to get and it will provide you 400-800 base damage with crit. Still doesn't look as strong as HoWa though, because HoWa scaling actually give you a lot of ES as well as higher high-end damage.
"
Boem wrote:
Nobody mentioned the most retarded unique that was buffed so far though.

Peace,

-Boem-

Blood of the Karui now not only recovers all life at the end of the effect, it now also recovers 100% increased life during the effect at up to 20% increased recovery speed.
"Into the Labyrinth!
left step, right step, step step, left left.
Into the Labyrinth!"
"
lolPLSiGOTthis wrote:
"
Sexcalibure wrote:
"
Boem wrote:
Nobody mentioned the most retarded unique that was buffed so far though.

Peace,

-Boem-
coruscating elixir now has 8,8 seconds duration


10 seconds, pretty sure quality is multiplicative.

It's just a bit more duration. I doubt this will enable more LL builds.
"
SunL4D2 wrote:
"
lolPLSiGOTthis wrote:
Lead Sprinkler def can compete with HOWA, while it gives a bit less damage and bit slower, it has excelent crit chance and has more uniques that synergize with it's STR stacking. We'll have to see what people will come up with.

It is pretty good, I forget about dual wielding it. xD 1000 STR is not that hard to get and it will provide you 400-800 base damage with crit. Still doesn't look as strong as HoWa though, because HoWa scaling actually give you a lot of ES as well as higher high-end damage.

HoWA is gonna be best for ES non Crit, Sprinkler will be the life/hybrid crit one. Lower damage of sprinkler is offset by crit, as well as it being fire damage which has more support in passive/uniques than lightning. We have to see builds made with sprinkler before we can def say which is better tbh, I think the only big problem fro sprinkler is it inability to use BF, unless the nerfs gutted it cumpletely.
Last edited by lolPLSiGOTthis#3379 on Mar 1, 2017, 10:27:30 AM

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