Archers OFFICIALLY the worst endgame class in PoE 2.4

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eragon1111 wrote:
It was over 10 days into the new content and our friends from Standard and Essence league have got to try out new bosses!

Funny fact :

- there are no videos of archers doing any new boss
- there is ONLY ONE BOW SKILL WHICH KILLED SHAPER*. And it was.. "Explosive Arrow" (for me its not a true bow/archer like skill)

Yey for archers - people actually know they are complete utter shit for the new content... Nay sayers : there are 5 videos of melee doing shaper and 0 of an archer / yea you totally know how the fuck the game is balanced at the moment.

GJ GGG...

* at least the only one i have seen a screeshot with confirmation showing shaper item


disclaimer: I haven't been playing much and I'm no where near doing shaper and may never do shaper, I don't know.

Just asking, for arguments sake let's stipulate that Archer builds are shit against Shaper. That still does not mean that Archer builds are worst endgame class in PoE 2.4 does it?
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
I'd keep going but this is asinine.
my evasion is so high i only insta rip sometimes
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Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
Last edited by Legatus1982#1658 on Sep 13, 2016, 8:33:25 PM
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Legatus1982 wrote:
I mean I understand what you're trying to say I guess but writing that "melee is better at absorbing damage" is a factually false statement. Currently in poe every class can get every defensive buff that the others get, until that changes this statement is and will continue to remain false.

If you're going to arbitrarily pick out 4 top builds and say one is tankier than the other, well you're missing the entire point of a balance discussion then. I bring this up because I've been playing shadow as melee almost exclusively since beta, and it's been ABSOLUTE DONKEY SHIT. It has NEVER at any time, even for one second, been any good at all. From my point of view, up until the point that they introduced the trickster ascendancy shadow melee was completely non-viable.

Excepting CI melee, which shadow is pretty good at, but good luck building that without rolling another character first in HC. And really, I don't feel too thrilled about CI melee anyways, seems like those builds are always dying to some one-shot damage from a modded bear or giant skeleton. The melee hybrid tricksters are pretty tanky now, but the damage on those builds is donkey balls.

So please, do carry on about how bad rangers are. Years of being SHIT ON by ggg and I'm supposed to listen to people whining about bows.




When talking about melee, I'm talking about left side of the tree which is like 50x more durable than any Archer build you can come up with. I discount evasion melee because it's already automatically really not HC viable even with Coil.

So you're ok with GGG making bad balancing decisions? Because that's exactly why melee was horse shit for so long, and is just slowly starting to make its way back up. People tolerated bullshit like this which just screwed classes over. Bows should be able to complete end game within a reasonable amount of gear like some of the other classes. If I have equal gear to a BV character, I should be able to complete Shaper, maybe not as easily or as fast, but should be able to do it. Same with all the other end game bosses. And yet, right now, that's not the case. That's just shit tier balancing.
Last edited by allbusiness#6050 on Sep 15, 2016, 12:36:19 AM
bows until last patch were THE TOP class. best clear speed, best boss damage, easiest (most generic) gearing, full-end-game viability with 1c unique bows

and they will remain so because once people stop going for the easiest way (BV) they will try old ones.

as for the life/ES not being viable. well. it is your opinion and you ofc can remain convinced it is 'a fact'. however, many have done this unviable thing far into endgame in HC and they beg to differ. wont try to convince you as there is no point in fighting beliefs. i know it works, have used that before Trickster was around, had no problems. Trickster made it better but it can be played as any right-side class (and Raider seems a good choice now when i think about it again)
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sidtherat wrote:
bows until last patch were THE TOP class. best clear speed, best boss damage, easiest (most generic) gearing, full-end-game viability with 1c unique bows

and they will remain so because once people stop going for the easiest way (BV) they will try old ones.

as for the life/ES not being viable. well. it is your opinion and you ofc can remain convinced it is 'a fact'. however, many have done this unviable thing far into endgame in HC and they beg to differ. wont try to convince you as there is no point in fighting beliefs. i know it works, have used that before Trickster was around, had no problems. Trickster made it better but it can be played as any right-side class (and Raider seems a good choice now when i think about it again)




So because of that they don't deserve to do end game bosses? That's dumb logic. Stop being biased as shit for no reason. Bows are a core play style, just like melee, caster, and totems. All core styles of play should be able to complete the entire game with a reasonable amount of effort. Right now, bow characters are struggling to complete endgame without pretty much BiS options. I've seen like one bow character actually take out Shaper, and they pretty much had BiS options in current league play outside of mirror level items.


Last edited by allbusiness#6050 on Sep 15, 2016, 7:27:08 AM
You can get a lot of defense & life on a archer build.

Defenses you can acquire:
Lightning Coil, Taste of Hate, Basalt Flask, Blind, Vaal Pact, Evasion, Armor, Fortify (Champion says hi), Block (unique quiver + rumi flask), Acrobatics, Chill, Freeze, Decoy Totem (you have no excuse for not using it)

Now if you go out of your way and spec glass cannon expect to get trashed because you can no longer cheese bosses by 1 shotting them.
My current essence archer has 5.3k life and can/will shoot for 6k eventually, he uses a temp chains blasphemy to slow down melee attackers, high crit chance to freeze/shatter and acrobatis/evasion (aiming for 10k+ evasion) combined with arrow dancing to deal with incoming projectiles (getting phase acro later for bosses).
[2.2] The Vampire - Tanky 2H Axe Slayer Duelist - /view-thread/1611662
Last edited by Mannoth#4185 on Sep 15, 2016, 7:32:57 AM
And outside of Vaal Pact/Dodge/Evasion all the rest of those are available to any other class that can also get a much bigger HP pool then you can.
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allbusiness wrote:
And outside of Vaal Pact/Dodge/Evasion all the rest of those are available to any other class that can also get a much bigger HP pool then you can.


Much bigger HP pool?
Don't be ridicolous, I am going to hit 6k life without wearing a Belly of the Beast or Kaom's Heart, with a Kaom's id have 7k+ life.
Melee builds don't have "much" bigger HP pool, if they go for kaoms that means they went for a 2h build without access to block and if they go without kaom they usually tap out at 6.5~7k life (most never even reach this number).

Also melee builds need to have at least some higher life numbers because they are freaking melee... they can't kite and offscreen like archers can.
[2.2] The Vampire - Tanky 2H Axe Slayer Duelist - /view-thread/1611662
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allbusiness wrote:
And outside of Vaal Pact/Dodge/Evasion all the rest of those are available to any other class that can also get a much bigger HP pool then you can.


hahaha you so funny!

what s that behind your back? this thing called "quiver "?

you know this item you can add life/res/ get block and spell block on it?

Yea that s right that s something fucking 2h melee can t get and guess what if you were smart enough to take life quivers instead of fucking crit chance ones you would have more life as a ranger than a 2h melee.

Poe Pvp experience
https://youtu.be/Z6eg3aB_V1g?t=302
Last edited by Head_Less#6633 on Sep 15, 2016, 12:05:03 PM
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Head_Less wrote:
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allbusiness wrote:
And outside of Vaal Pact/Dodge/Evasion all the rest of those are available to any other class that can also get a much bigger HP pool then you can.


hahaha you so funny!

what s that behind your back? this thing called "quiver "?

you know this item you can add life/res/ get block and spell block on it?

Yea that s right that s something fucking 2h melee can t get and guess what if you were smart enough to take life quivers instead of fucking crit chance ones you would have more life as a ranger than a 2h melee.


You would need to go mostly on the left part of the tree for that .....
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.

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