well ain't gonna argue about "coplexity" because i disagree that poe is more complex game, that's just an illusion exile. Once you know the game mechanics and passive tree ( there are like only few paths that ANY BUILD will follow) and current state of "balance and build diversity" + i can't say that "rush 4 acts on 3 difficulties as fast as you can" so you can reach 2 maps (plateau and gorge) to farm and progress is more complex than GD.Yes multiplayer aspect doesn't affect me much (same like with d2), i played single and lan with friends + multiplayer in POE is one of the things i hate( you can't really play self found, servers are unstable, optimization is terrible and trade is the worst part of that). However, thank you i am having a blast with GD.
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Posted byhobla#3462on Aug 4, 2016, 12:47:25 PM
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"
Lynerus wrote:
How about
Make a sword that is as good (or better melee kinda sucks vs ranged) as this bow and dont nerf it
Solves everything :P
Reach of the Elders
1H Sword
Physical Damage: (75–275 to 125–350)
Critical Strike Chance: 6.00%
Attacks per Second: (1.50 to 1.75)
Requires Level 64, 250 str
(50 to 75)% increased Physical Damage
Adds (25–100 to 50–125) Physical Damage
(10 to 15)% increased Attack Speed
All melee attacks have Level 20 Melee Splash
you can make it Physical Damage: 900 to 1500
and i would still use Reach of the Council. melee is THAT BAD
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Posted bysidtherat#1310on Aug 4, 2016, 1:15:17 PM
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"
sidtherat wrote:
"
Lynerus wrote:
How about
Make a sword that is as good (or better melee kinda sucks vs ranged) as this bow and dont nerf it
Solves everything :P
Reach of the Elders
1H Sword
Physical Damage: (75–275 to 125–350)
Critical Strike Chance: 6.00%
Attacks per Second: (1.50 to 1.75)
Requires Level 64, 250 str
(50 to 75)% increased Physical Damage
Adds (25–100 to 50–125) Physical Damage
(10 to 15)% increased Attack Speed
All melee attacks have Level 20 Melee Splash
you can make it Physical Damage: 900 to 1500
and i would still use Reach of the Council. melee is THAT BAD
LuL
Just spectral throw it with the P2W mtx.
https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan
Remove MF from POE, make juiced map the new MF.
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Posted bygoetzjam#3084on Aug 4, 2016, 3:19:09 PM
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"
goetzjam wrote:
Just spectral throw it with the P2W mtx.
Actually the seraph mtx for spectral throw doesn't change the attack hitbox at all, we made multiple tests in pvp to be sur.
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Posted byIceDeal#5895on Aug 4, 2016, 3:20:50 PM
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Put a roll on the added arrows. 1 to 4.
Lower the lower phys roll to 30%, but keep the maximum.
Lower the rate at which it drops.
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Just change it to supported by lvl24 GMP and we'll be done with it. It will keep it flavor and stay a strong unique without beeing brain dead OP.
Arrow rolls mean nothing as you can divine it to perfect and nerfing the base dmg will make the bow useless.
Last edited by IceDeal#5895 on Aug 4, 2016, 3:56:27 PM
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Posted byIceDeal#5895on Aug 4, 2016, 3:55:54 PM
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Don´t change anything but introduce more uniques/stuff like that.
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Posted byRakiii#5559on Aug 4, 2016, 4:12:48 PM
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"
sidtherat wrote:
"
Lynerus wrote:
How about
Make a sword that is as good (or better melee kinda sucks vs ranged) as this bow and dont nerf it
Solves everything :P
Reach of the Elders
1H Sword
Physical Damage: (75–275 to 125–350)
Critical Strike Chance: 6.00%
Attacks per Second: (1.50 to 1.75)
Requires Level 64, 250 str
(50 to 75)% increased Physical Damage
Adds (25–100 to 50–125) Physical Damage
(10 to 15)% increased Attack Speed
All melee attacks have Level 20 Melee Splash
you can make it Physical Damage: 900 to 1500
and i would still use Reach of the Council. melee is THAT BAD
Melee is like a plain looking partner with a great personality for me. I know there are people who look better, but I just cant help but like them :D
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Posted byXtorma#4606on Aug 4, 2016, 5:54:16 PM
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"
davidnn5 wrote:
I've been meaning for a while to run the numbers - realistically I don't care enough to do so but hey... Even without doing so, based on a 6% crit base which means inc crit strikes (versus no need for that and the ability to gain another more multiplier), this is basically a ~330 pdps 8.5% crit harbinger. Maybe 350 at a stretch. Dropping 2.5% base crit is probably equal to GMP damage penalty. Tell me if I'm wrong.
As some have said, the bow's not poor by a long shot. But thing is, how many of you bitched and moaned about a 600 pdps axe being added (more than you can roll on ANY rare axe with T1 %phys, aspd, flat phys)? Why do you care about a bow better than most well-rolled harbingers but you don't give a crap that Disfavour is better for lower cost than just about any rare on the market? Did you do your calculations prior to any ascendancies or just presume Reach plus poison = 1000000 dps bow whereas any other bow sucks cause dude I read a guide once...?
Please, run the goddamn numbers to work out how much difference 3% base crit plus up to 230 pdps more a rare bow can add. People are posting hysteria about double-dipping, not real maths. No fricken way does a 6% base crit bow with 370 pdps equal a 600 pdps 9.xx% crit bow. Don't be dumb.
PS: with that 3% base difference, you can actually not go assassin.
Your numbers are way off. It's like a 450 pdps Harbinger. Which yes, used to be old mirror status. You forget that inc crit strikes + no gmp multiplier means that a 350 to 370 pdps rolled ROTC is going to outdps almost any bow you could possibly roll outside of eternal'd Harbingers unless you have incredible luck.
No matter how good Disfavour is, it's still not a faster clearer than ROTC. Although my Voll's Juggernaut can do pretty much anything in the game, it still doesn't clear as fast as ROTC. Not even close.
Last edited by allbusiness#6050 on Aug 4, 2016, 11:17:57 PM
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Posted byallbusiness#6050on Aug 4, 2016, 11:08:37 PM
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"
IceDeal wrote:
Just change it to supported by lvl24 GMP and we'll be done with it. It will keep it flavor and stay a strong unique without beeing brain dead OP.
And bow becomes a shitty thing with "one free socket" that means "+1 gem with MORE damage". Seriously anyone, except me, use another gems?
Right now you can put GMP in that bow and shoot a 9 arrows - this pretty unique.
E = mc^(OMG)/wtf
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Posted byDoEFotGS#0015on Aug 8, 2016, 2:10:39 AM
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