Mechanical Questions Thread
hi.
i would like to know some things to try making my own build :) 1. Since discharge has Fire, Cold and Lightning tags, a weapon mod "+2 level of socketed fire gems" applies to it and it works as a n+2 gem even if u consume only power charges for pure lightning damage. Is it right? 2. Lets say u have Herald of ice activated and rest of your gems and gears have no cold damage or freeze-related components. When u do a critical hit on an enemy, does "Adds x Cold Damage" part of HoI cause freeze on him? and if it does, killing an enemy with single crit hit makes him shatter or he just dies before freeze occurs? Last edited by aabaRiver on Aug 27, 2017, 1:29:02 PM
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This is rather specific but... Does Warrior's Blood "20% increased stun threshold" count for the stuns you deal, take or both.
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" no answers? :( |
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" Because it always calculates it - doesn't mean it can be applied. Chance to Poison is another stat entirely :P " 1. Yes. 2. Freeze has a minimum duration threshold, which is based on Cold Damage dealt relative to the target's Maximum Life. Herald of Ice alone is not likely to be sufficient to Freeze enemies. " Take - otherwise it would say Reduced Enemy Stun Threshold :) " note: Chaos Damage normally refers to flat Damage, Chaos Damage over Time to degeneration. Not all Chaos Damage is also Damage over Time. 1. Yes, you can stack different Damage over Time effects. 2. Supports never factor in Damage multipliers. It does work though. 3. Yes. 4. I think part of the question was lost here? This probably covers it, but if not, please rephrase :P Minion Damage does affect Decay Damage when the Decay Support is linked to a Minion. Your Chaos Damage modifiers do not apply - Minions are not you, and do not benefit from your modifiers unless explicitly stated otherwise. | |
@Vipermagi thanks for answers.
I was going to ask the exact question. When I use decay support with either srs or zombies the dot damage still does not change even if I have minion damage nodes on skill tree. |
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I'm playing on Xbox a witch, I got the passive perks for spell crit% (annihilation) and a few other nodes. But when I go to my character and look at my spells like fireball etc the spell crit % is only like 9 or 10% when it should be more like 80%. How come I'm. It seeing the bonus? Help please
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Increased, Reduced, More and Less are the four keywords to denote multipliers. Increased and Reduced are additive, More and Less are multiplicative.
150% Increased Crit Chance on Fireball (6% base Crit chance) works out as follows: 6 * (1 + (150/100)) = 6 * 2.5 = 15% Crit chance | |
Thanks
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does the "intimidated" debuff effect work with DoTs?
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Does anyone know if Warlord's Mark interact with Ethereal Knives in any way?
The wiki page on EK says that it benefits for unspecified leeches such as Life Leech Support (which works) and WM. However, I don't notice any replenishment on the energy shield (this char has Ghost Reaver) other than that after not taking damage for a few moments. The overkill burn damage is said not to work with EK. Thanks. |
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