Mechanical Questions Thread

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adghar wrote:
Nope, sorry :P

I'd assume it's in this one (Gameplay Help and Discussion), though General Discussion would be a good candidate too and Feedback and Suggestions is a remote possibility.

God help us if it was posted on Reddit instead of here, though...


Well, found the thread you posted in recently but that also didn't have anyone from GGG saying that it was a 100% more anywhere.
With the new Mutewind Pennant effect of "Now has 25% Increased Warcry Effect", does this affect the threshold jewel effect for Rallying Cry?
How many parking lots are in front of your office, and how many are left for the 90+ GGG Members and the ones of the dentist next to your office?
The strength added to your minions that "The Baron" gives you.

How come it dosn't work with the life shown on the tooltip of your minons.
Why support with a summon causes such strong friezes when minions leave aura range? Why not cache effects auras and recalculate them only on new minions, or at the level of the aura?
Здраствуйте, очень нравится ваша игра так как фанат Diablo II. Беда такая, играю с USB Модема и при переходе на с локации на локацию постоянно выкидывает из игры. Играя в другие игры онлайн таких проблем нету и не было. Почините пожалуйста вылеты.
Are non-circular AOE treated as such in terms of new aoe increases e.g ice shot, ground slam that had their radius increased, now have only active surface increased (not spread over imaginary circle)?
How does added/converted damage of a random element from different sources (Doomfletch,Veteran Bowyer, Elemental Hit, Wildstrike) interact with each other? I prefer them to be the same element in case of using Elemental Equilibrium.
Would taking Point Blank and Far Shot effect tooltip dps?
Can Decoy Totem Apply curse on hit?
Last edited by Hizsoo on Mar 13, 2017, 4:40:51 AM
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MrokPandy wrote:
Are non-circular AOE treated as such in terms of new aoe increases e.g ice shot, ground slam that had their radius increased, now have only active surface increased (not spread over imaginary circle)?
there's no difference, square root is square root regardless of shape of area.
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
Any plans for 4.0?

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