[2.6] The Curse Whisperer - Tri-Curse CI Whispering Ice Elementalist - Viable for Everything
" It doesn't work on Icestorm because it's not a socketed gem. 18% Block is already the best implicit you can have. " It has a condition 'if you've killed recently', i.e. you will get stunned if you haven't. It's possible to play like that, the Berserker version has a slightly better feature and carries The Writhing Jar for encounters like Chimera. But Berserker has 100% on it and a lot higher leech that often bails him out when he gets stunned while Icestorm is going on. It will be less safe for the Elementalist to play like that. " There are multiple videos of this build doing full key Uber Lab with all class versions, check the Video sections of the 4 threads. " Vaal skills cannot be triggered. And after the nerf to Vaal Discipline there is no reason to use any Vaal skills with this build anymore. " I just checked with my current gear. The recommended 4 uniques + 2% Perandus Signet (it does count itself as a 5th unique). No ring (empty slot): 1535 Int Perandus Signet: 1651 Int Rare ring with 46 Int (I leveled with that): 1596 Int The guide mentions that a very good Opal ring can do pretty well. It has to be VERY good. And cost a whole lot more than Perandus. But here's the thing: the higher you level and the higher your Int grows the more Int Perandus gives you. Eventually it will overtake even the best Opal. And then there is a 3% legacy Perandus Signet which is not hard at all to find in Standard even after this league is done. Last edited by Kelvynn#6607 on Mar 16, 2017, 2:18:53 PM
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" Good point. You can save a lot of mana by using lv 1 SR when/if you need to. It can be a good swap gem for No Regen maps. SR's own dps is a nice bonus, and it's very useful against Proximity Shield (which protects only against hit, SR ignores it) - a lot of Lab sentries have Proximity Shield. With the endgame gear SR does 30-40k DPS at the final stage when linked with EF. During leveling SR's dps is not as insignificant as in the endgame. If you are running out of mana then you are not keeping things in your WM aura. You don't need to range kill anything, at least not from such a long range. " Endgame is the limitation. This build steamrolls everything below T16 and Uber Atziri. But if you want to do those targets you have to be VERY careful and better know those encounters by heart with all the little things that can happen. ONE mistake and it's over. Same as with any other build, I suppose. But this is not cheap to gear to the endgame level. That's why you see all sorts of cheap totem builds being used for HC endgame - if you die you just level another char and continue. " I don't understand your problem. SR lv 20 costs 14 mana. I have 74 free mana at this level. That's 5 casts of SR. I can even do No Regen maps without changing anything. You can see me killing Chimera with No Regen in the demo video. How is mana an issue for you? Use lv 2 Scorching Ray for 4 mana cost if it's really a big deal. " You can trade safety for DPS by replacing defensive curses with offensive ones (Flammability, EW). But it's not worth it. In the maps below T16 you don't need that extra DPS, everything already dies faster than you can read its name. But it just makes you vulnerable to nasty mod combos. You roll a map to some insane IIQ/IIR bonus but get a lot of nasty mods, and then you really wish you had those curses. However, T16/Shaper/Uber is where the difference is really noticeable. I always use Hydra as the prime example. Do her with 3 curses, then do her with 2 curses and feel the difference. Last edited by Kelvynn#6607 on Mar 16, 2017, 3:06:38 PM
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" This is a decent belt for this build. 2 resist mods is better than 1, but 1 will do when it's 40+. I get a good chest and roll a belt first, then look for boots/gloves with the rest of the resists. If you have a free prefix (scour that WED), add a QoL option: a) +life will make you get frozen less often in +cold dmg maps; b) +movespeed will give you more freedom when looking for boots. " You don't need to scour when crafting with high tier essences (Shrieking or Deafening). They act like a Chaos and just reroll the item with 1 guaranteed mod. " That belt is not good even for HOWA (you can craft that amount of WED on a much better belt). Just reroll it with Spite. And you really should get Astramentis by now ;) Last edited by Kelvynn#6607 on Mar 16, 2017, 3:21:08 PM
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What part of my gear would you recomend I focused on changing out first?
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Any version for no-dps pure 5-6curse supporter?
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" this build is a carry, not a supporter. you can, however, craft a hybrid. something along the lines of this build: https://www.pathofexile.com/forum/view-thread/1697785 note that you yourself will be weaker with that setup, compared to kelvynn's guide; and that you will be a mediocre supporter at best. imho not worth it. |
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" Your characters are hidden. But you're probably right about too low level/DPS. As I mentioned above, I killed the Shaper at lv 89 with the same gear as Uber Atziri, but I felt a bit underpowered. It should go a lot better at lv 92 with more/better jewels. Last edited by Kelvynn#6607 on Mar 16, 2017, 4:31:46 PM
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" Chest, then gloves. |
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Hello.
I made same spec as you adn i really enjoy it. Question if you wear this Pyre Saphhire ring, do you still need passive point in Avatar of fire? |
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" Legacy version i don't think so. If not legacy then I don't think it's worth it. Use cold to fire and avatar of fire for full conversion I think. |
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